Chetcarvesitememissaryet al.becomesissueZathudadeadDuskHungertakenSammanarmentionZathudalet gootherarchfeymentiongod otherthan AHor RQmentionIraAWOLIra showsup, thenvanishesInsightcheckagainstNPCIraaccompaniesback tomanorRaven'sCrestlong restin FeyRealmFearnegoes withZathudaGloamgutappearanceMorrigivesgiftGrimPsychometryMoontideCrownmentionanyitemstolenBirdie orOllieappearanceMorrireceivesgiftreturn toLigamentManorHistorycheckLieve'telmentionPateresummonedInsightcheckagainstPCPersuasioncheckLilianamentionDeceptioncheckreturn toVasselheimReligioncheckLudinusmentionreturn toExandriaelsewhereArcanacheckZathudaescapesChetcarvesitememissaryet al.becomesissueZathudadeadDuskHungertakenSammanarmentionZathudalet gootherarchfeymentiongod otherthan AHor RQmentionIraAWOLIra showsup, thenvanishesInsightcheckagainstNPCIraaccompaniesback tomanorRaven'sCrestlong restin FeyRealmFearnegoes withZathudaGloamgutappearanceMorrigivesgiftGrimPsychometryMoontideCrownmentionanyitemstolenBirdie orOllieappearanceMorrireceivesgiftreturn toLigamentManorHistorycheckLieve'telmentionPateresummonedInsightcheckagainstPCPersuasioncheckLilianamentionDeceptioncheckreturn toVasselheimReligioncheckLudinusmentionreturn toExandriaelsewhereArcanacheckZathudaescapes

I Don't Have A Clever Title For This [Critical Role 3.108] - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Chet carves item
  2. emissary et al. becomes issue
  3. Zathuda dead
  4. Dusk Hunger taken
  5. Sammanar mention
  6. Zathuda let go
  7. other archfey mention
  8. god other than AH or RQ mention
  9. Ira AWOL
  10. Ira shows up, then vanishes
  11. Insight check against NPC
  12. Ira accompanies back to manor
  13. Raven's Crest
  14. long rest in Fey Realm
  15. Fearne goes with Zathuda
  16. Gloamgut appearance
  17. Morri gives gift
  18. Grim Psychometry
  19. Moontide Crown mention
  20. any item stolen
  21. Birdie or Ollie appearance
  22. Morri receives gift
  23. return to Ligament Manor
  24. History check
  25. Lieve'tel mention
  26. Pate resummoned
  27. Insight check against PC
  28. Persuasion check
  29. Liliana mention
  30. Deception check
  31. return to Vasselheim
  32. Religion check
  33. Ludinus mention
  34. return to Exandria elsewhere
  35. Arcana check
  36. Zathuda escapes