InsightcheckagainstNPCReligioncheckZathudadeadDeceptioncheckreturn toLigamentManorGrimPsychometryInsightcheckagainstPCMorrireceivesgiftChetcarvesitemIra showsup, thenvanishesotherarchfeymentionMoontideCrownmentionanyitemstolenSammanarmentionRaven'sCrestLudinusmentionFearnegoes withZathudaIraaccompaniesback tomanorreturn toVasselheimgod otherthan AHor RQmentionLilianamentionZathudaescapesreturn toExandriaelsewhereIraAWOLArcanacheckLieve'telmentionDuskHungertakenlong restin FeyRealmPateresummonedHistorycheckemissaryet al.becomesissueGloamgutappearancePersuasioncheckZathudalet goMorrigivesgiftBirdie orOllieappearanceInsightcheckagainstNPCReligioncheckZathudadeadDeceptioncheckreturn toLigamentManorGrimPsychometryInsightcheckagainstPCMorrireceivesgiftChetcarvesitemIra showsup, thenvanishesotherarchfeymentionMoontideCrownmentionanyitemstolenSammanarmentionRaven'sCrestLudinusmentionFearnegoes withZathudaIraaccompaniesback tomanorreturn toVasselheimgod otherthan AHor RQmentionLilianamentionZathudaescapesreturn toExandriaelsewhereIraAWOLArcanacheckLieve'telmentionDuskHungertakenlong restin FeyRealmPateresummonedHistorycheckemissaryet al.becomesissueGloamgutappearancePersuasioncheckZathudalet goMorrigivesgiftBirdie orOllieappearance

I Don't Have A Clever Title For This [Critical Role 3.108] - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Insight check against NPC
  2. Religion check
  3. Zathuda dead
  4. Deception check
  5. return to Ligament Manor
  6. Grim Psychometry
  7. Insight check against PC
  8. Morri receives gift
  9. Chet carves item
  10. Ira shows up, then vanishes
  11. other archfey mention
  12. Moontide Crown mention
  13. any item stolen
  14. Sammanar mention
  15. Raven's Crest
  16. Ludinus mention
  17. Fearne goes with Zathuda
  18. Ira accompanies back to manor
  19. return to Vasselheim
  20. god other than AH or RQ mention
  21. Liliana mention
  22. Zathuda escapes
  23. return to Exandria elsewhere
  24. Ira AWOL
  25. Arcana check
  26. Lieve'tel mention
  27. Dusk Hunger taken
  28. long rest in Fey Realm
  29. Pate resummoned
  30. History check
  31. emissary et al. becomes issue
  32. Gloamgut appearance
  33. Persuasion check
  34. Zathuda let go
  35. Morri gives gift
  36. Birdie or Ollie appearance