ObjectiveSummaryPastStaveImploreCharacterDevelopmentCurmudgeonEven-handedAspirationsIndignantPlaintiveBestowClimaxBenevolentRisingActionAChristmasCarolYet toComeThemeMiserlyPlotElementsPresentRepletedFallingActionContentWretchedObjectiveSummaryPastStaveImploreCharacterDevelopmentCurmudgeonEven-handedAspirationsIndignantPlaintiveBestowClimaxBenevolentRisingActionAChristmasCarolYet toComeThemeMiserlyPlotElementsPresentRepletedFallingActionContentWretched

Develop and Analyze a Thems - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Objective Summary
  2. Past
  3. Stave
  4. Implore
  5. Character Development
  6. Curmudgeon
  7. Even-handed
  8. Aspirations
  9. Indignant
  10. Plaintive
  11. Bestow
  12. Climax
  13. Benevolent
  14. Rising Action
  15. A Christmas Carol
  16. Yet to Come
  17. Theme
  18. Miserly
  19. Plot Elements
  20. Present
  21. Repleted
  22. Falling Action
  23. Content
  24. Wretched