FightingtypeAttack -10 PointsGroundtypeAttack -10 PointsStatsRaised byMove - 30pointsIce typeAttack -10 PointsDoesn'tEffectMove - 40pointsHealedSelf/Ally -50 pointsRock typeAttack -10 PointsSpreadmove -30 pointsTrick/WonderRoom is set- 50 pointsPsychictypeAttack -10 Points2 turnChargeMove - 60pointsOutrageClone -60 pointsGhosttypeAttack -10 PointsTeraBoostedmove -250 pointsWeatheris set -50 pointsSplash- 200PointsSuperEffectiveDamage -50 pointsTransform- 200pointsMulti HitMove -60 pointsPokemonSwitchingMove - 50PointsLegendarySignatureMove -150 pointsOHKOMove thatHits - 200pointsHyperBeamClone - 60pointsDark typeAttack -10 PointsFairy typeAttack -10 PointsHealedOpponentwith Move- 90 pointsTerrain isset - 50pointsNormaltypeAttack -10 PointsExplosion/Self-Destruct - 300pointsTailwind isset - 100pointsUsedStruggle -100 pointsDragontypeAttack -10 PointsGrasstypeAttack -10 PointsSteel typeAttack -10 PointsRecoilMove -60 pointsElectrictypeAttack -10 PointsThey InflictYOU witha status -50 pointsEntryHazards oneither side -100 pointsInflictedStatus onTHEM withMove - 40pointsFlyingtypeAttack -10 PointsSomeoneDied toPerish Song- 200 pointsStatusMove -10 pointsFire typeAttack -10 Points2 turnImmunityMove - 60pointsBug typeAttack -10 PointsKOdyourself -50 pointsStatsLoweredby Move -30 pointsNot VeryEffectiveDamage -30 pointsWatertypeAttack -10 PointsPoisontypeAttack -10 PointsMISSEDMove -50 pointsFightingtypeAttack -10 PointsGroundtypeAttack -10 PointsStatsRaised byMove - 30pointsIce typeAttack -10 PointsDoesn'tEffectMove - 40pointsHealedSelf/Ally -50 pointsRock typeAttack -10 PointsSpreadmove -30 pointsTrick/WonderRoom is set- 50 pointsPsychictypeAttack -10 Points2 turnChargeMove - 60pointsOutrageClone -60 pointsGhosttypeAttack -10 PointsTeraBoostedmove -250 pointsWeatheris set -50 pointsSplash- 200PointsSuperEffectiveDamage -50 pointsTransform- 200pointsMulti HitMove -60 pointsPokemonSwitchingMove - 50PointsLegendarySignatureMove -150 pointsOHKOMove thatHits - 200pointsHyperBeamClone - 60pointsDark typeAttack -10 PointsFairy typeAttack -10 PointsHealedOpponentwith Move- 90 pointsTerrain isset - 50pointsNormaltypeAttack -10 PointsExplosion/Self-Destruct - 300pointsTailwind isset - 100pointsUsedStruggle -100 pointsDragontypeAttack -10 PointsGrasstypeAttack -10 PointsSteel typeAttack -10 PointsRecoilMove -60 pointsElectrictypeAttack -10 PointsThey InflictYOU witha status -50 pointsEntryHazards oneither side -100 pointsInflictedStatus onTHEM withMove - 40pointsFlyingtypeAttack -10 PointsSomeoneDied toPerish Song- 200 pointsStatusMove -10 pointsFire typeAttack -10 Points2 turnImmunityMove - 60pointsBug typeAttack -10 PointsKOdyourself -50 pointsStatsLoweredby Move -30 pointsNot VeryEffectiveDamage -30 pointsWatertypeAttack -10 PointsPoisontypeAttack -10 PointsMISSEDMove -50 points

Metronome Mayhem - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Fighting type Attack - 10 Points
  2. Ground type Attack - 10 Points
  3. Stats Raised by Move - 30 points
  4. Ice type Attack - 10 Points
  5. Doesn't Effect Move - 40 points
  6. Healed Self/Ally - 50 points
  7. Rock type Attack - 10 Points
  8. Spread move - 30 points
  9. Trick/Wonder Room is set - 50 points
  10. Psychic type Attack - 10 Points
  11. 2 turn Charge Move - 60 points
  12. Outrage Clone - 60 points
  13. Ghost type Attack - 10 Points
  14. Tera Boosted move - 250 points
  15. Weather is set - 50 points
  16. Splash - 200 Points
  17. Super Effective Damage - 50 points
  18. Transform - 200 points
  19. Multi Hit Move - 60 points
  20. Pokemon Switching Move - 50 Points
  21. Legendary Signature Move - 150 points
  22. OHKO Move that Hits - 200 points
  23. Hyper Beam Clone - 60 points
  24. Dark type Attack - 10 Points
  25. Fairy type Attack - 10 Points
  26. Healed Opponent with Move - 90 points
  27. Terrain is set - 50 points
  28. Normal type Attack - 10 Points
  29. Explosion/Self-Destruct - 300 points
  30. Tailwind is set - 100 points
  31. Used Struggle - 100 points
  32. Dragon type Attack - 10 Points
  33. Grass type Attack - 10 Points
  34. Steel type Attack - 10 Points
  35. Recoil Move - 60 points
  36. Electric type Attack - 10 Points
  37. They Inflict YOU with a status - 50 points
  38. Entry Hazards on either side - 100 points
  39. Inflicted Status on THEM with Move - 40 points
  40. Flying type Attack - 10 Points
  41. Someone Died to Perish Song - 200 points
  42. Status Move - 10 points
  43. Fire type Attack - 10 Points
  44. 2 turn Immunity Move - 60 points
  45. Bug type Attack - 10 Points
  46. KOd yourself - 50 points
  47. Stats Lowered by Move - 30 points
  48. Not Very Effective Damage - 30 points
  49. Water type Attack - 10 Points
  50. Poison type Attack - 10 Points
  51. MISSED Move - 50 points