Ground type Attack - 10 Points Psychic type Attack - 10 Points Super Effective Damage - 50 points Poison type Attack - 10 Points Tera Boosted move - 250 points Outrage Clone - 60 points Ice type Attack - 10 Points Electric type Attack - 10 Points Spread move - 30 points Stats Raised by Move - 30 points Steel type Attack - 10 Points Legendary Signature Move - 150 points Explosion/Self- Destruct - 300 points Dragon type Attack - 10 Points Tailwind is set - 100 points Recoil Move - 60 points Flying type Attack - 10 Points Water type Attack - 10 Points KOd yourself - 50 points Healed Opponent with Move - 90 points Terrain is set - 50 points Healed Self/Ally - 50 points Transform - 200 points Ghost type Attack - 10 Points Normal type Attack - 10 Points 2 turn Immunity Move - 60 points Multi Hit Move - 60 points Fairy type Attack - 10 Points Inflicted Status on THEM with Move - 40 points Hyper Beam Clone - 60 points Pokemon Switching Move - 50 Points Grass type Attack - 10 Points OHKO Move that Hits - 200 points Stats Lowered by Move - 30 points Trick/Wonder Room is set - 50 points Fire type Attack - 10 Points Used Struggle - 100 points Status Move - 10 points 2 turn Charge Move - 60 points MISSED Move - 50 points Dark type Attack - 10 Points Fighting type Attack - 10 Points Entry Hazards on either side - 100 points Bug type Attack - 10 Points Weather is set - 50 points They Inflict YOU with a status - 50 points Doesn't Effect Move - 40 points Someone Died to Perish Song - 200 points Splash - 200 Points Not Very Effective Damage - 30 points Rock type Attack - 10 Points Ground type Attack - 10 Points Psychic type Attack - 10 Points Super Effective Damage - 50 points Poison type Attack - 10 Points Tera Boosted move - 250 points Outrage Clone - 60 points Ice type Attack - 10 Points Electric type Attack - 10 Points Spread move - 30 points Stats Raised by Move - 30 points Steel type Attack - 10 Points Legendary Signature Move - 150 points Explosion/Self- Destruct - 300 points Dragon type Attack - 10 Points Tailwind is set - 100 points Recoil Move - 60 points Flying type Attack - 10 Points Water type Attack - 10 Points KOd yourself - 50 points Healed Opponent with Move - 90 points Terrain is set - 50 points Healed Self/Ally - 50 points Transform - 200 points Ghost type Attack - 10 Points Normal type Attack - 10 Points 2 turn Immunity Move - 60 points Multi Hit Move - 60 points Fairy type Attack - 10 Points Inflicted Status on THEM with Move - 40 points Hyper Beam Clone - 60 points Pokemon Switching Move - 50 Points Grass type Attack - 10 Points OHKO Move that Hits - 200 points Stats Lowered by Move - 30 points Trick/Wonder Room is set - 50 points Fire type Attack - 10 Points Used Struggle - 100 points Status Move - 10 points 2 turn Charge Move - 60 points MISSED Move - 50 points Dark type Attack - 10 Points Fighting type Attack - 10 Points Entry Hazards on either side - 100 points Bug type Attack - 10 Points Weather is set - 50 points They Inflict YOU with a status - 50 points Doesn't Effect Move - 40 points Someone Died to Perish Song - 200 points Splash - 200 Points Not Very Effective Damage - 30 points Rock type Attack - 10 Points
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Ground type Attack - 10 Points
Psychic type Attack - 10 Points
Super Effective Damage - 50 points
Poison type Attack - 10 Points
Tera Boosted move - 250 points
Outrage Clone - 60 points
Ice type Attack - 10 Points
Electric type Attack - 10 Points
Spread move - 30 points
Stats Raised by Move - 30 points
Steel type Attack - 10 Points
Legendary Signature Move - 150 points
Explosion/Self-Destruct - 300 points
Dragon type Attack - 10 Points
Tailwind is set - 100 points
Recoil Move - 60 points
Flying type Attack - 10 Points
Water type Attack - 10 Points
KOd yourself - 50 points
Healed Opponent with Move - 90 points
Terrain is set - 50 points
Healed Self/Ally - 50 points
Transform - 200 points
Ghost type Attack - 10 Points
Normal type Attack - 10 Points
2 turn Immunity Move - 60 points
Multi Hit Move - 60 points
Fairy type Attack - 10 Points
Inflicted Status on THEM with Move - 40 points
Hyper Beam Clone - 60 points
Pokemon Switching Move - 50 Points
Grass type Attack - 10 Points
OHKO Move that Hits - 200 points
Stats Lowered by Move - 30 points
Trick/Wonder Room is set - 50 points
Fire type Attack - 10 Points
Used Struggle - 100 points
Status Move - 10 points
2 turn Charge Move - 60 points
MISSED Move - 50 points
Dark type Attack - 10 Points
Fighting type Attack - 10 Points
Entry Hazards on either side - 100 points
Bug type Attack - 10 Points
Weather is set - 50 points
They Inflict YOU with a status - 50 points
Doesn't Effect Move - 40 points
Someone Died to Perish Song - 200 points
Splash - 200 Points
Not Very Effective Damage - 30 points
Rock type Attack - 10 Points