Status Move - 10 points Transform - 200 points Used Struggle - 100 points Stats Lowered by Move - 30 points Multi Hit Move - 60 points Healed Self/Ally - 50 points OHKO Move that Hits - 200 points 2 turn Immunity Move - 60 points Flying type Attack - 10 Points Rock type Attack - 10 Points Grass type Attack - 10 Points Pokemon Switching Move - 50 Points Dark type Attack - 10 Points Hyper Beam Clone - 60 points Ghost type Attack - 10 Points Super Effective Damage - 50 points Psychic type Attack - 10 Points Spread move - 30 points Stats Raised by Move - 30 points Terrain is set - 50 points Recoil Move - 60 points Entry Hazards on either side - 100 points Doesn't Effect Move - 40 points Ice type Attack - 10 Points 2 turn Charge Move - 60 points Normal type Attack - 10 Points Poison type Attack - 10 Points Tera Boosted move - 250 points Not Very Effective Damage - 30 points Electric type Attack - 10 Points Tailwind is set - 100 points Healed Opponent with Move - 90 points Bug type Attack - 10 Points Legendary Signature Move - 150 points Weather is set - 50 points Outrage Clone - 60 points Water type Attack - 10 Points Inflicted Status on THEM with Move - 40 points They Inflict YOU with a status - 50 points Trick/Wonder Room is set - 50 points Explosion/Self- Destruct - 300 points MISSED Move - 50 points Steel type Attack - 10 Points Dragon type Attack - 10 Points Fire type Attack - 10 Points Ground type Attack - 10 Points Someone Died to Perish Song - 200 points Fighting type Attack - 10 Points Splash - 200 Points Fairy type Attack - 10 Points KOd yourself - 50 points Status Move - 10 points Transform - 200 points Used Struggle - 100 points Stats Lowered by Move - 30 points Multi Hit Move - 60 points Healed Self/Ally - 50 points OHKO Move that Hits - 200 points 2 turn Immunity Move - 60 points Flying type Attack - 10 Points Rock type Attack - 10 Points Grass type Attack - 10 Points Pokemon Switching Move - 50 Points Dark type Attack - 10 Points Hyper Beam Clone - 60 points Ghost type Attack - 10 Points Super Effective Damage - 50 points Psychic type Attack - 10 Points Spread move - 30 points Stats Raised by Move - 30 points Terrain is set - 50 points Recoil Move - 60 points Entry Hazards on either side - 100 points Doesn't Effect Move - 40 points Ice type Attack - 10 Points 2 turn Charge Move - 60 points Normal type Attack - 10 Points Poison type Attack - 10 Points Tera Boosted move - 250 points Not Very Effective Damage - 30 points Electric type Attack - 10 Points Tailwind is set - 100 points Healed Opponent with Move - 90 points Bug type Attack - 10 Points Legendary Signature Move - 150 points Weather is set - 50 points Outrage Clone - 60 points Water type Attack - 10 Points Inflicted Status on THEM with Move - 40 points They Inflict YOU with a status - 50 points Trick/Wonder Room is set - 50 points Explosion/Self- Destruct - 300 points MISSED Move - 50 points Steel type Attack - 10 Points Dragon type Attack - 10 Points Fire type Attack - 10 Points Ground type Attack - 10 Points Someone Died to Perish Song - 200 points Fighting type Attack - 10 Points Splash - 200 Points Fairy type Attack - 10 Points KOd yourself - 50 points
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Status Move - 10 points
Transform - 200 points
Used Struggle - 100 points
Stats Lowered by Move - 30 points
Multi Hit Move - 60 points
Healed Self/Ally - 50 points
OHKO Move that Hits - 200 points
2 turn Immunity Move - 60 points
Flying type Attack - 10 Points
Rock type Attack - 10 Points
Grass type Attack - 10 Points
Pokemon Switching Move - 50 Points
Dark type Attack - 10 Points
Hyper Beam Clone - 60 points
Ghost type Attack - 10 Points
Super Effective Damage - 50 points
Psychic type Attack - 10 Points
Spread move - 30 points
Stats Raised by Move - 30 points
Terrain is set - 50 points
Recoil Move - 60 points
Entry Hazards on either side - 100 points
Doesn't Effect Move - 40 points
Ice type Attack - 10 Points
2 turn Charge Move - 60 points
Normal type Attack - 10 Points
Poison type Attack - 10 Points
Tera Boosted move - 250 points
Not Very Effective Damage - 30 points
Electric type Attack - 10 Points
Tailwind is set - 100 points
Healed Opponent with Move - 90 points
Bug type Attack - 10 Points
Legendary Signature Move - 150 points
Weather is set - 50 points
Outrage Clone - 60 points
Water type Attack - 10 Points
Inflicted Status on THEM with Move - 40 points
They Inflict YOU with a status - 50 points
Trick/Wonder Room is set - 50 points
Explosion/Self-Destruct - 300 points
MISSED Move - 50 points
Steel type Attack - 10 Points
Dragon type Attack - 10 Points
Fire type Attack - 10 Points
Ground type Attack - 10 Points
Someone Died to Perish Song - 200 points
Fighting type Attack - 10 Points
Splash - 200 Points
Fairy type Attack - 10 Points
KOd yourself - 50 points