Healed Opponent with Move - 90 points Outrage Clone - 60 points Grass type Attack - 10 Points Multi Hit Move - 60 points Fighting type Attack - 10 Points Weather is set - 50 points Super Effective Damage - 50 points Poison type Attack - 10 Points Transform - 200 points They Inflict YOU with a status - 50 points Someone Died to Perish Song - 200 points Stats Raised by Move - 30 points Entry Hazards on either side - 100 points Stats Lowered by Move - 30 points 2 turn Charge Move - 60 points Electric type Attack - 10 Points Inflicted Status on THEM with Move - 40 points Steel type Attack - 10 Points Trick/Wonder Room is set - 50 points Recoil Move - 60 points Not Very Effective Damage - 30 points Dark type Attack - 10 Points Water type Attack - 10 Points Ice type Attack - 10 Points Doesn't Effect Move - 40 points Psychic type Attack - 10 Points Legendary Signature Move - 150 points Fairy type Attack - 10 Points Explosion/Self- Destruct - 300 points Fire type Attack - 10 Points OHKO Move that Hits - 200 points KOd yourself - 50 points Spread move - 30 points Used Struggle - 100 points Ghost type Attack - 10 Points Healed Self/Ally - 50 points Status Move - 10 points Flying type Attack - 10 Points Rock type Attack - 10 Points Pokemon Switching Move - 50 Points 2 turn Immunity Move - 60 points MISSED Move - 50 points Tailwind is set - 100 points Normal type Attack - 10 Points Bug type Attack - 10 Points Tera Boosted move - 250 points Dragon type Attack - 10 Points Splash - 200 Points Terrain is set - 50 points Hyper Beam Clone - 60 points Ground type Attack - 10 Points Healed Opponent with Move - 90 points Outrage Clone - 60 points Grass type Attack - 10 Points Multi Hit Move - 60 points Fighting type Attack - 10 Points Weather is set - 50 points Super Effective Damage - 50 points Poison type Attack - 10 Points Transform - 200 points They Inflict YOU with a status - 50 points Someone Died to Perish Song - 200 points Stats Raised by Move - 30 points Entry Hazards on either side - 100 points Stats Lowered by Move - 30 points 2 turn Charge Move - 60 points Electric type Attack - 10 Points Inflicted Status on THEM with Move - 40 points Steel type Attack - 10 Points Trick/Wonder Room is set - 50 points Recoil Move - 60 points Not Very Effective Damage - 30 points Dark type Attack - 10 Points Water type Attack - 10 Points Ice type Attack - 10 Points Doesn't Effect Move - 40 points Psychic type Attack - 10 Points Legendary Signature Move - 150 points Fairy type Attack - 10 Points Explosion/Self- Destruct - 300 points Fire type Attack - 10 Points OHKO Move that Hits - 200 points KOd yourself - 50 points Spread move - 30 points Used Struggle - 100 points Ghost type Attack - 10 Points Healed Self/Ally - 50 points Status Move - 10 points Flying type Attack - 10 Points Rock type Attack - 10 Points Pokemon Switching Move - 50 Points 2 turn Immunity Move - 60 points MISSED Move - 50 points Tailwind is set - 100 points Normal type Attack - 10 Points Bug type Attack - 10 Points Tera Boosted move - 250 points Dragon type Attack - 10 Points Splash - 200 Points Terrain is set - 50 points Hyper Beam Clone - 60 points Ground type Attack - 10 Points
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Healed Opponent with Move - 90 points
Outrage Clone - 60 points
Grass type Attack - 10 Points
Multi Hit Move - 60 points
Fighting type Attack - 10 Points
Weather is set - 50 points
Super Effective Damage - 50 points
Poison type Attack - 10 Points
Transform - 200 points
They Inflict YOU with a status - 50 points
Someone Died to Perish Song - 200 points
Stats Raised by Move - 30 points
Entry Hazards on either side - 100 points
Stats Lowered by Move - 30 points
2 turn Charge Move - 60 points
Electric type Attack - 10 Points
Inflicted Status on THEM with Move - 40 points
Steel type Attack - 10 Points
Trick/Wonder Room is set - 50 points
Recoil Move - 60 points
Not Very Effective Damage - 30 points
Dark type Attack - 10 Points
Water type Attack - 10 Points
Ice type Attack - 10 Points
Doesn't Effect Move - 40 points
Psychic type Attack - 10 Points
Legendary Signature Move - 150 points
Fairy type Attack - 10 Points
Explosion/Self-Destruct - 300 points
Fire type Attack - 10 Points
OHKO Move that Hits - 200 points
KOd yourself - 50 points
Spread move - 30 points
Used Struggle - 100 points
Ghost type Attack - 10 Points
Healed Self/Ally - 50 points
Status Move - 10 points
Flying type Attack - 10 Points
Rock type Attack - 10 Points
Pokemon Switching Move - 50 Points
2 turn Immunity Move - 60 points
MISSED Move - 50 points
Tailwind is set - 100 points
Normal type Attack - 10 Points
Bug type Attack - 10 Points
Tera Boosted move - 250 points
Dragon type Attack - 10 Points
Splash - 200 Points
Terrain is set - 50 points
Hyper Beam Clone - 60 points
Ground type Attack - 10 Points