talkingaboutthe hairlearnedlessonsfor DAIit feels likebioware/DAis backfix thehinterlandsproblemthestyle/designchangedwith everygamethecombat isreally funmodernaudience/newaudiencecare forthe storymore thangameplaystakesfelt reallyhighverbaljabsit's a"tactical"gamedarkspawndesignmentioneddidn't likethe qunaridesignneve/hardingguilttripFree!the storyis headingin gooddirectiontalkingaboutthe hairlearnedlessonsfor DAIit feels likebioware/DAis backfix thehinterlandsproblemthestyle/designchangedwith everygamethecombat isreally funmodernaudience/newaudiencecare forthe storymore thangameplaystakesfelt reallyhighverbaljabsit's a"tactical"gamedarkspawndesignmentioneddidn't likethe qunaridesignneve/hardingguilttripFree!the storyis headingin gooddirection

DRAGON AGE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. talking about the hair
  2. learned lessons for DAI
  3. it feels like bioware/DA is back
  4. fix the hinterlands problem
  5. the style/design changed with every game
  6. the combat is really fun
  7. modern audience/new audience
  8. care for the story more than gameplay
  9. stakes felt really high
  10. verbal jabs
  11. it's a "tactical" game
  12. darkspawn design mentioned
  13. didn't like the qunari design
  14. neve/harding guilttrip
  15. Free!
  16. the story is heading in good direction