Free!learnedlessonsfor DAIthecombat isreally funneve/hardingguilttripdarkspawndesignmentionedcare forthe storymore thangameplaymodernaudience/newaudiencefix thehinterlandsproblemit feels likebioware/DAis backit's a"tactical"gamedidn't likethe qunaridesignverbaljabsthe storyis headingin gooddirectiontalkingaboutthe hairstakesfelt reallyhighthestyle/designchangedwith everygameFree!learnedlessonsfor DAIthecombat isreally funneve/hardingguilttripdarkspawndesignmentionedcare forthe storymore thangameplaymodernaudience/newaudiencefix thehinterlandsproblemit feels likebioware/DAis backit's a"tactical"gamedidn't likethe qunaridesignverbaljabsthe storyis headingin gooddirectiontalkingaboutthe hairstakesfelt reallyhighthestyle/designchangedwith everygame

DRAGON AGE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Free!
  2. learned lessons for DAI
  3. the combat is really fun
  4. neve/harding guilttrip
  5. darkspawn design mentioned
  6. care for the story more than gameplay
  7. modern audience/new audience
  8. fix the hinterlands problem
  9. it feels like bioware/DA is back
  10. it's a "tactical" game
  11. didn't like the qunari design
  12. verbal jabs
  13. the story is heading in good direction
  14. talking about the hair
  15. stakes felt really high
  16. the style/design changed with every game