thestyle/designchangedwith everygametalkingaboutthe hairfix thehinterlandsproblemstakesfelt reallyhighit feels likebioware/DAis backneve/hardingguilttripverbaljabsmodernaudience/newaudiencethecombat isreally fundarkspawndesignmentionedFree!care forthe storymore thangameplaylearnedlessonsfor DAIit's a"tactical"gamethe storyis headingin gooddirectiondidn't likethe qunaridesignthestyle/designchangedwith everygametalkingaboutthe hairfix thehinterlandsproblemstakesfelt reallyhighit feels likebioware/DAis backneve/hardingguilttripverbaljabsmodernaudience/newaudiencethecombat isreally fundarkspawndesignmentionedFree!care forthe storymore thangameplaylearnedlessonsfor DAIit's a"tactical"gamethe storyis headingin gooddirectiondidn't likethe qunaridesign

DRAGON AGE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. the style/design changed with every game
  2. talking about the hair
  3. fix the hinterlands problem
  4. stakes felt really high
  5. it feels like bioware/DA is back
  6. neve/harding guilttrip
  7. verbal jabs
  8. modern audience/new audience
  9. the combat is really fun
  10. darkspawn design mentioned
  11. Free!
  12. care for the story more than gameplay
  13. learned lessons for DAI
  14. it's a "tactical" game
  15. the story is heading in good direction
  16. didn't like the qunari design