fix thehinterlandsproblemmodernaudience/newaudiencelearnedlessonsfor DAIthestyle/designchangedwith everygameit feels likebioware/DAis backit's a"tactical"gamethe storyis headingin gooddirectionneve/hardingguilttripdarkspawndesignmentionedstakesfelt reallyhighthecombat isreally funcare forthe storymore thangameplayFree!talkingaboutthe hairdidn't likethe qunaridesignverbaljabsfix thehinterlandsproblemmodernaudience/newaudiencelearnedlessonsfor DAIthestyle/designchangedwith everygameit feels likebioware/DAis backit's a"tactical"gamethe storyis headingin gooddirectionneve/hardingguilttripdarkspawndesignmentionedstakesfelt reallyhighthecombat isreally funcare forthe storymore thangameplayFree!talkingaboutthe hairdidn't likethe qunaridesignverbaljabs

DRAGON AGE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. fix the hinterlands problem
  2. modern audience/new audience
  3. learned lessons for DAI
  4. the style/design changed with every game
  5. it feels like bioware/DA is back
  6. it's a "tactical" game
  7. the story is heading in good direction
  8. neve/harding guilttrip
  9. darkspawn design mentioned
  10. stakes felt really high
  11. the combat is really fun
  12. care for the story more than gameplay
  13. Free!
  14. talking about the hair
  15. didn't like the qunari design
  16. verbal jabs