SecondaryColorsFormColorModeUnityTextureCMYKHexidecimalValue orHex CodeWhitespaceEmphasisColorRhythmLineAnalogousColorsTintPatternAlignmentTypographyHierarchyValueAccessibilityShapeColorTheoryIntermediateColorsCoolColorsBalanceContrastPrimaryColorsWarmColorsHarmonyRGBSaturationContinuityProportionor ScaleHueGrayscaleNeutralColorsShadeProximityMonochromaticComplementaryColorsIntensityorBrightnessColorWheelSecondaryColorsFormColorModeUnityTextureCMYKHexidecimalValue orHex CodeWhitespaceEmphasisColorRhythmLineAnalogousColorsTintPatternAlignmentTypographyHierarchyValueAccessibilityShapeColorTheoryIntermediateColorsCoolColorsBalanceContrastPrimaryColorsWarmColorsHarmonyRGBSaturationContinuityProportionor ScaleHueGrayscaleNeutralColorsShadeProximityMonochromaticComplementaryColorsIntensityorBrightnessColorWheel

Graphic Design Basics - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
  1. Secondary Colors
  2. Form
  3. Color Mode
  4. Unity
  5. Texture
  6. CMYK
  7. Hexidecimal Value or Hex Code
  8. Whitespace
  9. Emphasis
  10. Color
  11. Rhythm
  12. Line
  13. Analogous Colors
  14. Tint
  15. Pattern
  16. Alignment
  17. Typography
  18. Hierarchy
  19. Value
  20. Accessibility
  21. Shape
  22. Color Theory
  23. Intermediate Colors
  24. Cool Colors
  25. Balance
  26. Contrast
  27. Primary Colors
  28. Warm Colors
  29. Harmony
  30. RGB
  31. Saturation
  32. Continuity
  33. Proportion or Scale
  34. Hue
  35. Grayscale
  36. Neutral Colors
  37. Shade
  38. Proximity
  39. Monochromatic
  40. Complementary Colors
  41. Intensity or Brightness
  42. Color Wheel