CoolColorsTextureHueValueRGBRhythmTintAnalogousColorsProportionor ScaleEmphasisBalanceProximityComplementaryColorsWhitespaceColorTheoryAccessibilityContrastPatternIntermediateColorsShapeHarmonyShadeGrayscaleLineTypographyFormColorSaturationNeutralColorsHierarchyMonochromaticIntensityorBrightnessUnityHexidecimalValue orHex CodeSecondaryColorsColorWheelAlignmentContinuityCMYKWarmColorsColorModePrimaryColorsCoolColorsTextureHueValueRGBRhythmTintAnalogousColorsProportionor ScaleEmphasisBalanceProximityComplementaryColorsWhitespaceColorTheoryAccessibilityContrastPatternIntermediateColorsShapeHarmonyShadeGrayscaleLineTypographyFormColorSaturationNeutralColorsHierarchyMonochromaticIntensityorBrightnessUnityHexidecimalValue orHex CodeSecondaryColorsColorWheelAlignmentContinuityCMYKWarmColorsColorModePrimaryColors

Graphic Design Basics - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
  1. Cool Colors
  2. Texture
  3. Hue
  4. Value
  5. RGB
  6. Rhythm
  7. Tint
  8. Analogous Colors
  9. Proportion or Scale
  10. Emphasis
  11. Balance
  12. Proximity
  13. Complementary Colors
  14. Whitespace
  15. Color Theory
  16. Accessibility
  17. Contrast
  18. Pattern
  19. Intermediate Colors
  20. Shape
  21. Harmony
  22. Shade
  23. Grayscale
  24. Line
  25. Typography
  26. Form
  27. Color
  28. Saturation
  29. Neutral Colors
  30. Hierarchy
  31. Monochromatic
  32. Intensity or Brightness
  33. Unity
  34. Hexidecimal Value or Hex Code
  35. Secondary Colors
  36. Color Wheel
  37. Alignment
  38. Continuity
  39. CMYK
  40. Warm Colors
  41. Color Mode
  42. Primary Colors