ColorModeAnalogousColorsColorPrimaryColorsCoolColorsIntensityorBrightnessBalanceRhythmSecondaryColorsHierarchyIntermediateColorsFormWarmColorsUnityColorWheelTypographyTintCMYKRGBShadeGrayscaleEmphasisHarmonyComplementaryColorsValuePatternHexidecimalValue orHex CodeSaturationShapeLineTextureProximityHueNeutralColorsAccessibilityMonochromaticContinuityColorTheoryAlignmentContrastProportionor ScaleWhitespaceColorModeAnalogousColorsColorPrimaryColorsCoolColorsIntensityorBrightnessBalanceRhythmSecondaryColorsHierarchyIntermediateColorsFormWarmColorsUnityColorWheelTypographyTintCMYKRGBShadeGrayscaleEmphasisHarmonyComplementaryColorsValuePatternHexidecimalValue orHex CodeSaturationShapeLineTextureProximityHueNeutralColorsAccessibilityMonochromaticContinuityColorTheoryAlignmentContrastProportionor ScaleWhitespace

Graphic Design Basics - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Color Mode
  2. Analogous Colors
  3. Color
  4. Primary Colors
  5. Cool Colors
  6. Intensity or Brightness
  7. Balance
  8. Rhythm
  9. Secondary Colors
  10. Hierarchy
  11. Intermediate Colors
  12. Form
  13. Warm Colors
  14. Unity
  15. Color Wheel
  16. Typography
  17. Tint
  18. CMYK
  19. RGB
  20. Shade
  21. Grayscale
  22. Emphasis
  23. Harmony
  24. Complementary Colors
  25. Value
  26. Pattern
  27. Hexidecimal Value or Hex Code
  28. Saturation
  29. Shape
  30. Line
  31. Texture
  32. Proximity
  33. Hue
  34. Neutral Colors
  35. Accessibility
  36. Monochromatic
  37. Continuity
  38. Color Theory
  39. Alignment
  40. Contrast
  41. Proportion or Scale
  42. Whitespace