WarmColorsColorTheoryPrimaryColorsHexidecimalValue orHex CodeProportionor ScaleRGBIntermediateColorsShadeValueColorComplementaryColorsContrastIntensityorBrightnessShapeTintAlignmentHierarchyContinuityNeutralColorsTextureGrayscaleHueSecondaryColorsTypographyCoolColorsSaturationMonochromaticRhythmColorWheelFormCMYKAccessibilityEmphasisPatternBalanceColorModeUnityProximityLineWhitespaceHarmonyAnalogousColorsWarmColorsColorTheoryPrimaryColorsHexidecimalValue orHex CodeProportionor ScaleRGBIntermediateColorsShadeValueColorComplementaryColorsContrastIntensityorBrightnessShapeTintAlignmentHierarchyContinuityNeutralColorsTextureGrayscaleHueSecondaryColorsTypographyCoolColorsSaturationMonochromaticRhythmColorWheelFormCMYKAccessibilityEmphasisPatternBalanceColorModeUnityProximityLineWhitespaceHarmonyAnalogousColors

Graphic Design Basics - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Warm Colors
  2. Color Theory
  3. Primary Colors
  4. Hexidecimal Value or Hex Code
  5. Proportion or Scale
  6. RGB
  7. Intermediate Colors
  8. Shade
  9. Value
  10. Color
  11. Complementary Colors
  12. Contrast
  13. Intensity or Brightness
  14. Shape
  15. Tint
  16. Alignment
  17. Hierarchy
  18. Continuity
  19. Neutral Colors
  20. Texture
  21. Grayscale
  22. Hue
  23. Secondary Colors
  24. Typography
  25. Cool Colors
  26. Saturation
  27. Monochromatic
  28. Rhythm
  29. Color Wheel
  30. Form
  31. CMYK
  32. Accessibility
  33. Emphasis
  34. Pattern
  35. Balance
  36. Color Mode
  37. Unity
  38. Proximity
  39. Line
  40. Whitespace
  41. Harmony
  42. Analogous Colors