HexidecimalValue orHex CodeIntermediateColorsContinuityColorEmphasisTintColorWheelLineUnityHierarchyNeutralColorsCoolColorsWhitespaceAlignmentTypographyRGBHarmonyPrimaryColorsProximityFormAnalogousColorsColorModeProportionor ScaleIntensityorBrightnessColorTheoryTextureShadeMonochromaticSaturationValueRhythmCMYKShapeContrastPatternGrayscaleSecondaryColorsComplementaryColorsHueWarmColorsAccessibilityBalanceHexidecimalValue orHex CodeIntermediateColorsContinuityColorEmphasisTintColorWheelLineUnityHierarchyNeutralColorsCoolColorsWhitespaceAlignmentTypographyRGBHarmonyPrimaryColorsProximityFormAnalogousColorsColorModeProportionor ScaleIntensityorBrightnessColorTheoryTextureShadeMonochromaticSaturationValueRhythmCMYKShapeContrastPatternGrayscaleSecondaryColorsComplementaryColorsHueWarmColorsAccessibilityBalance

Graphic Design Basics - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Hexidecimal Value or Hex Code
  2. Intermediate Colors
  3. Continuity
  4. Color
  5. Emphasis
  6. Tint
  7. Color Wheel
  8. Line
  9. Unity
  10. Hierarchy
  11. Neutral Colors
  12. Cool Colors
  13. Whitespace
  14. Alignment
  15. Typography
  16. RGB
  17. Harmony
  18. Primary Colors
  19. Proximity
  20. Form
  21. Analogous Colors
  22. Color Mode
  23. Proportion or Scale
  24. Intensity or Brightness
  25. Color Theory
  26. Texture
  27. Shade
  28. Monochromatic
  29. Saturation
  30. Value
  31. Rhythm
  32. CMYK
  33. Shape
  34. Contrast
  35. Pattern
  36. Grayscale
  37. Secondary Colors
  38. Complementary Colors
  39. Hue
  40. Warm Colors
  41. Accessibility
  42. Balance