PatternMonochromaticColorModeColorAccessibilityContinuityEmphasisContrastAlignmentCMYKTextureIntermediateColorsHexidecimalValue orHex CodeValueWarmColorsShapeCoolColorsLineProximityGrayscaleSaturationUnityTypographyIntensityorBrightnessWhitespaceHueBalancePrimaryColorsFormShadeTintSecondaryColorsRhythmComplementaryColorsHierarchyRGBColorWheelProportionor ScaleHarmonyNeutralColorsAnalogousColorsColorTheoryPatternMonochromaticColorModeColorAccessibilityContinuityEmphasisContrastAlignmentCMYKTextureIntermediateColorsHexidecimalValue orHex CodeValueWarmColorsShapeCoolColorsLineProximityGrayscaleSaturationUnityTypographyIntensityorBrightnessWhitespaceHueBalancePrimaryColorsFormShadeTintSecondaryColorsRhythmComplementaryColorsHierarchyRGBColorWheelProportionor ScaleHarmonyNeutralColorsAnalogousColorsColorTheory

Graphic Design Basics - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Pattern
  2. Monochromatic
  3. Color Mode
  4. Color
  5. Accessibility
  6. Continuity
  7. Emphasis
  8. Contrast
  9. Alignment
  10. CMYK
  11. Texture
  12. Intermediate Colors
  13. Hexidecimal Value or Hex Code
  14. Value
  15. Warm Colors
  16. Shape
  17. Cool Colors
  18. Line
  19. Proximity
  20. Grayscale
  21. Saturation
  22. Unity
  23. Typography
  24. Intensity or Brightness
  25. Whitespace
  26. Hue
  27. Balance
  28. Primary Colors
  29. Form
  30. Shade
  31. Tint
  32. Secondary Colors
  33. Rhythm
  34. Complementary Colors
  35. Hierarchy
  36. RGB
  37. Color Wheel
  38. Proportion or Scale
  39. Harmony
  40. Neutral Colors
  41. Analogous Colors
  42. Color Theory