ContrastTintPrimaryColorsProportionor ScaleRGBMonochromaticFormHexidecimalValue orHex CodeEmphasisIntensityorBrightnessColorModeAnalogousColorsWhitespaceRhythmHueTypographyCMYKIntermediateColorsWarmColorsHierarchyProximityBalanceSaturationLineShadeColorWheelGrayscaleCoolColorsComplementaryColorsColorTheorySecondaryColorsPatternContinuityHarmonyShapeValueUnityNeutralColorsAccessibilityAlignmentColorTextureContrastTintPrimaryColorsProportionor ScaleRGBMonochromaticFormHexidecimalValue orHex CodeEmphasisIntensityorBrightnessColorModeAnalogousColorsWhitespaceRhythmHueTypographyCMYKIntermediateColorsWarmColorsHierarchyProximityBalanceSaturationLineShadeColorWheelGrayscaleCoolColorsComplementaryColorsColorTheorySecondaryColorsPatternContinuityHarmonyShapeValueUnityNeutralColorsAccessibilityAlignmentColorTexture

Graphic Design Basics - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Contrast
  2. Tint
  3. Primary Colors
  4. Proportion or Scale
  5. RGB
  6. Monochromatic
  7. Form
  8. Hexidecimal Value or Hex Code
  9. Emphasis
  10. Intensity or Brightness
  11. Color Mode
  12. Analogous Colors
  13. Whitespace
  14. Rhythm
  15. Hue
  16. Typography
  17. CMYK
  18. Intermediate Colors
  19. Warm Colors
  20. Hierarchy
  21. Proximity
  22. Balance
  23. Saturation
  24. Line
  25. Shade
  26. Color Wheel
  27. Grayscale
  28. Cool Colors
  29. Complementary Colors
  30. Color Theory
  31. Secondary Colors
  32. Pattern
  33. Continuity
  34. Harmony
  35. Shape
  36. Value
  37. Unity
  38. Neutral Colors
  39. Accessibility
  40. Alignment
  41. Color
  42. Texture