WhitespaceValueContinuityMonochromaticAccessibilityAlignmentShadeGrayscaleHexidecimalValue orHex CodeEmphasisColorTheoryBalanceHueColorModeProportionor ScaleSecondaryColorsTextureComplementaryColorsColorWheelFormLineWarmColorsUnityContrastNeutralColorsPrimaryColorsCMYKIntensityorBrightnessHierarchyTypographyRhythmRGBPatternIntermediateColorsProximityHarmonyCoolColorsColorTintAnalogousColorsSaturationShapeWhitespaceValueContinuityMonochromaticAccessibilityAlignmentShadeGrayscaleHexidecimalValue orHex CodeEmphasisColorTheoryBalanceHueColorModeProportionor ScaleSecondaryColorsTextureComplementaryColorsColorWheelFormLineWarmColorsUnityContrastNeutralColorsPrimaryColorsCMYKIntensityorBrightnessHierarchyTypographyRhythmRGBPatternIntermediateColorsProximityHarmonyCoolColorsColorTintAnalogousColorsSaturationShape

Graphic Design Basics - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Whitespace
  2. Value
  3. Continuity
  4. Monochromatic
  5. Accessibility
  6. Alignment
  7. Shade
  8. Grayscale
  9. Hexidecimal Value or Hex Code
  10. Emphasis
  11. Color Theory
  12. Balance
  13. Hue
  14. Color Mode
  15. Proportion or Scale
  16. Secondary Colors
  17. Texture
  18. Complementary Colors
  19. Color Wheel
  20. Form
  21. Line
  22. Warm Colors
  23. Unity
  24. Contrast
  25. Neutral Colors
  26. Primary Colors
  27. CMYK
  28. Intensity or Brightness
  29. Hierarchy
  30. Typography
  31. Rhythm
  32. RGB
  33. Pattern
  34. Intermediate Colors
  35. Proximity
  36. Harmony
  37. Cool Colors
  38. Color
  39. Tint
  40. Analogous Colors
  41. Saturation
  42. Shape