CMYKNeutralColorsPrimaryColorsAlignmentComplementaryColorsShadeColorColorTheoryWhitespaceTintPatternHierarchyHexidecimalValue orHex CodeShapeHarmonyMonochromaticProportionor ScaleAccessibilityRhythmHueFormContinuitySaturationUnityRGBGrayscaleSecondaryColorsBalanceIntensityorBrightnessCoolColorsProximityTypographyColorWheelLineContrastAnalogousColorsValueWarmColorsColorModeIntermediateColorsEmphasisTextureCMYKNeutralColorsPrimaryColorsAlignmentComplementaryColorsShadeColorColorTheoryWhitespaceTintPatternHierarchyHexidecimalValue orHex CodeShapeHarmonyMonochromaticProportionor ScaleAccessibilityRhythmHueFormContinuitySaturationUnityRGBGrayscaleSecondaryColorsBalanceIntensityorBrightnessCoolColorsProximityTypographyColorWheelLineContrastAnalogousColorsValueWarmColorsColorModeIntermediateColorsEmphasisTexture

Graphic Design Basics - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. CMYK
  2. Neutral Colors
  3. Primary Colors
  4. Alignment
  5. Complementary Colors
  6. Shade
  7. Color
  8. Color Theory
  9. Whitespace
  10. Tint
  11. Pattern
  12. Hierarchy
  13. Hexidecimal Value or Hex Code
  14. Shape
  15. Harmony
  16. Monochromatic
  17. Proportion or Scale
  18. Accessibility
  19. Rhythm
  20. Hue
  21. Form
  22. Continuity
  23. Saturation
  24. Unity
  25. RGB
  26. Grayscale
  27. Secondary Colors
  28. Balance
  29. Intensity or Brightness
  30. Cool Colors
  31. Proximity
  32. Typography
  33. Color Wheel
  34. Line
  35. Contrast
  36. Analogous Colors
  37. Value
  38. Warm Colors
  39. Color Mode
  40. Intermediate Colors
  41. Emphasis
  42. Texture