ShapeHierarchyContinuityWarmColorsFormTypographyMonochromaticCMYKRGBEmphasisValueColorTheoryBalanceGrayscaleWhitespacePrimaryColorsHueAlignmentAccessibilityProximityComplementaryColorsHexidecimalValue orHex CodePatternLineSecondaryColorsColorSaturationIntermediateColorsAnalogousColorsIntensityorBrightnessColorWheelUnityTextureColorModeCoolColorsTintShadeProportionor ScaleNeutralColorsHarmonyContrastRhythmShapeHierarchyContinuityWarmColorsFormTypographyMonochromaticCMYKRGBEmphasisValueColorTheoryBalanceGrayscaleWhitespacePrimaryColorsHueAlignmentAccessibilityProximityComplementaryColorsHexidecimalValue orHex CodePatternLineSecondaryColorsColorSaturationIntermediateColorsAnalogousColorsIntensityorBrightnessColorWheelUnityTextureColorModeCoolColorsTintShadeProportionor ScaleNeutralColorsHarmonyContrastRhythm

Graphic Design Basics - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Shape
  2. Hierarchy
  3. Continuity
  4. Warm Colors
  5. Form
  6. Typography
  7. Monochromatic
  8. CMYK
  9. RGB
  10. Emphasis
  11. Value
  12. Color Theory
  13. Balance
  14. Grayscale
  15. Whitespace
  16. Primary Colors
  17. Hue
  18. Alignment
  19. Accessibility
  20. Proximity
  21. Complementary Colors
  22. Hexidecimal Value or Hex Code
  23. Pattern
  24. Line
  25. Secondary Colors
  26. Color
  27. Saturation
  28. Intermediate Colors
  29. Analogous Colors
  30. Intensity or Brightness
  31. Color Wheel
  32. Unity
  33. Texture
  34. Color Mode
  35. Cool Colors
  36. Tint
  37. Shade
  38. Proportion or Scale
  39. Neutral Colors
  40. Harmony
  41. Contrast
  42. Rhythm