DIf a point isin thefeasibleregion, it is asolution.(2,6)$48025x +12y MaximizeQuadrant1x > 0y > 0TrueNox + y < 50x < 24y < 40 A, D,GA, B,C, DMax:(5, 0)(-3,0) (2, 0)and(12, 0)Step 1: Graph the lines Step 2: Test points tofind where to shade Step 3: Identify wherethe shaded regionsoverlapA system ofinequalitiesinvolvesshadedregions.The feasibleregion iswhere all theshadingoverlaps.x + y <8x - y > 6NoSolution5 pots40plates Min:(0, 15) AFalseMaximumProfit =$605DIf a point isin thefeasibleregion, it is asolution.(2,6)$48025x +12y MaximizeQuadrant1x > 0y > 0TrueNox + y < 50x < 24y < 40 A, D,GA, B,C, DMax:(5, 0)(-3,0) (2, 0)and(12, 0)Step 1: Graph the lines Step 2: Test points tofind where to shade Step 3: Identify wherethe shaded regionsoverlapA system ofinequalitiesinvolvesshadedregions.The feasibleregion iswhere all theshadingoverlaps.x + y <8x - y > 6NoSolution5 pots40plates Min:(0, 15) AFalseMaximumProfit =$605

Algebra II Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. D
  2. If a point is in the feasible region, it is a solution.
  3. (2, 6)
  4. $480
  5. 25x +12y Maximize
  6. Quadrant 1 x > 0 y > 0
  7. True
  8. No
  9. x + y < 50 x < 24 y < 40
  10. A, D, G
  11. A, B, C, D
  12. Max: (5, 0)
  13. (-3, 0)
  14. (2, 0) and (12, 0)
  15. Step 1: Graph the lines Step 2: Test points to find where to shade Step 3: Identify where the shaded regions overlap
  16. A system of inequalities involves shaded regions.
  17. The feasible region is where all the shading overlaps.
  18. x + y < 8 x - y > 6
  19. No Solution
  20. 5 pots 40 plates
  21. Min: (0, 15)
  22. A
  23. False
  24. Maximum Profit = $605