A, D,GMin:(0, 15) Step 1: Graph the lines Step 2: Test points tofind where to shade Step 3: Identify wherethe shaded regionsoverlap(-3,0) 25x +12y Maximizex + y <8x - y > 6A system ofinequalitiesinvolvesshadedregions.NoA, B,C, DAD$480Quadrant1x > 0y > 0(2, 0)and(12, 0)5 pots40plates NoSolutionMaximumProfit =$605False(2,6)The feasibleregion iswhere all theshadingoverlaps.Max:(5, 0)Truex + y < 50x < 24y < 40 If a point isin thefeasibleregion, it is asolution.A, D,GMin:(0, 15) Step 1: Graph the lines Step 2: Test points tofind where to shade Step 3: Identify wherethe shaded regionsoverlap(-3,0) 25x +12y Maximizex + y <8x - y > 6A system ofinequalitiesinvolvesshadedregions.NoA, B,C, DAD$480Quadrant1x > 0y > 0(2, 0)and(12, 0)5 pots40plates NoSolutionMaximumProfit =$605False(2,6)The feasibleregion iswhere all theshadingoverlaps.Max:(5, 0)Truex + y < 50x < 24y < 40 If a point isin thefeasibleregion, it is asolution.

Algebra II Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A, D, G
  2. Min: (0, 15)
  3. Step 1: Graph the lines Step 2: Test points to find where to shade Step 3: Identify where the shaded regions overlap
  4. (-3, 0)
  5. 25x +12y Maximize
  6. x + y < 8 x - y > 6
  7. A system of inequalities involves shaded regions.
  8. No
  9. A, B, C, D
  10. A
  11. D
  12. $480
  13. Quadrant 1 x > 0 y > 0
  14. (2, 0) and (12, 0)
  15. 5 pots 40 plates
  16. No Solution
  17. Maximum Profit = $605
  18. False
  19. (2, 6)
  20. The feasible region is where all the shading overlaps.
  21. Max: (5, 0)
  22. True
  23. x + y < 50 x < 24 y < 40
  24. If a point is in the feasible region, it is a solution.