$480 A, D,GTrueDMin:(0, 15) If a point isin thefeasibleregion, it is asolution.NoNoSolutionThe feasibleregion iswhere all theshadingoverlaps.(2, 0)and(12, 0)25x +12y MaximizeAStep 1: Graph the lines Step 2: Test points tofind where to shade Step 3: Identify wherethe shaded regionsoverlapQuadrant1x > 0y > 0A, B,C, DA system ofinequalitiesinvolvesshadedregions.(2,6)Max:(5, 0)x + y <8x - y > 6MaximumProfit =$605x + y < 50x < 24y < 40 False(-3,0) 5 pots40plates $480A, D,GTrueDMin:(0, 15) If a point isin thefeasibleregion, it is asolution.NoNoSolutionThe feasibleregion iswhere all theshadingoverlaps.(2, 0)and(12, 0)25x +12y MaximizeAStep 1: Graph the lines Step 2: Test points tofind where to shade Step 3: Identify wherethe shaded regionsoverlapQuadrant1x > 0y > 0A, B,C, DA system ofinequalitiesinvolvesshadedregions.(2,6)Max:(5, 0)x + y <8x - y > 6MaximumProfit =$605x + y < 50x < 24y < 40 False(-3,0) 5 pots40plates 

Algebra II Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. $480
  2. A, D, G
  3. True
  4. D
  5. Min: (0, 15)
  6. If a point is in the feasible region, it is a solution.
  7. No
  8. No Solution
  9. The feasible region is where all the shading overlaps.
  10. (2, 0) and (12, 0)
  11. 25x +12y Maximize
  12. A
  13. Step 1: Graph the lines Step 2: Test points to find where to shade Step 3: Identify where the shaded regions overlap
  14. Quadrant 1 x > 0 y > 0
  15. A, B, C, D
  16. A system of inequalities involves shaded regions.
  17. (2, 6)
  18. Max: (5, 0)
  19. x + y < 8 x - y > 6
  20. Maximum Profit = $605
  21. x + y < 50 x < 24 y < 40
  22. False
  23. (-3, 0)
  24. 5 pots 40 plates