(-3,0) 5 pots40plates $480 A, B,C, DDAA, D,GMax:(5, 0)x + y < 50x < 24y < 40 FalseTrueQuadrant1x > 0y > 0NoSolution25x +12y MaximizeMin:(0, 15) NoIf a point isin thefeasibleregion, it is asolution.x + y <8x - y > 6MaximumProfit =$605The feasibleregion iswhere all theshadingoverlaps.(2, 0)and(12, 0)Step 1: Graph the lines Step 2: Test points tofind where to shade Step 3: Identify wherethe shaded regionsoverlap(2,6)A system ofinequalitiesinvolvesshadedregions.(-3,0) 5 pots40plates $480A, B,C, DDAA, D,GMax:(5, 0)x + y < 50x < 24y < 40 FalseTrueQuadrant1x > 0y > 0NoSolution25x +12y MaximizeMin:(0, 15) NoIf a point isin thefeasibleregion, it is asolution.x + y <8x - y > 6MaximumProfit =$605The feasibleregion iswhere all theshadingoverlaps.(2, 0)and(12, 0)Step 1: Graph the lines Step 2: Test points tofind where to shade Step 3: Identify wherethe shaded regionsoverlap(2,6)A system ofinequalitiesinvolvesshadedregions.

Algebra II Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. (-3, 0)
  2. 5 pots 40 plates
  3. $480
  4. A, B, C, D
  5. D
  6. A
  7. A, D, G
  8. Max: (5, 0)
  9. x + y < 50 x < 24 y < 40
  10. False
  11. True
  12. Quadrant 1 x > 0 y > 0
  13. No Solution
  14. 25x +12y Maximize
  15. Min: (0, 15)
  16. No
  17. If a point is in the feasible region, it is a solution.
  18. x + y < 8 x - y > 6
  19. Maximum Profit = $605
  20. The feasible region is where all the shading overlaps.
  21. (2, 0) and (12, 0)
  22. Step 1: Graph the lines Step 2: Test points to find where to shade Step 3: Identify where the shaded regions overlap
  23. (2, 6)
  24. A system of inequalities involves shaded regions.