Quadrant1x > 0y > 0MaximumProfit =$60525x +12y Maximize$480x + y < 50x < 24y < 40  A, D,G(-3,0) x + y <8x - y > 6NoSolutionTrueAMin:(0, 15) FalseMax:(5, 0)5 pots40plates The feasibleregion iswhere all theshadingoverlaps.Step 1: Graph the lines Step 2: Test points tofind where to shade Step 3: Identify wherethe shaded regionsoverlap(2,6)A, B,C, D(2, 0)and(12, 0)DIf a point isin thefeasibleregion, it is asolution.NoA system ofinequalitiesinvolvesshadedregions.Quadrant1x > 0y > 0MaximumProfit =$60525x +12y Maximize$480x + y < 50x < 24y < 40 A, D,G(-3,0) x + y <8x - y > 6NoSolutionTrueAMin:(0, 15) FalseMax:(5, 0)5 pots40plates The feasibleregion iswhere all theshadingoverlaps.Step 1: Graph the lines Step 2: Test points tofind where to shade Step 3: Identify wherethe shaded regionsoverlap(2,6)A, B,C, D(2, 0)and(12, 0)DIf a point isin thefeasibleregion, it is asolution.NoA system ofinequalitiesinvolvesshadedregions.

Algebra II Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Quadrant 1 x > 0 y > 0
  2. Maximum Profit = $605
  3. 25x +12y Maximize
  4. $480
  5. x + y < 50 x < 24 y < 40
  6. A, D, G
  7. (-3, 0)
  8. x + y < 8 x - y > 6
  9. No Solution
  10. True
  11. A
  12. Min: (0, 15)
  13. False
  14. Max: (5, 0)
  15. 5 pots 40 plates
  16. The feasible region is where all the shading overlaps.
  17. Step 1: Graph the lines Step 2: Test points to find where to shade Step 3: Identify where the shaded regions overlap
  18. (2, 6)
  19. A, B, C, D
  20. (2, 0) and (12, 0)
  21. D
  22. If a point is in the feasible region, it is a solution.
  23. No
  24. A system of inequalities involves shaded regions.