A friendlymodelsuccessfullyCharges atarget that is atleast 10" awayA friendly modeltakes their thirdenemy modelOut of Actionduring this BattleYourWarbandfails aMorale TestA friendlymodel fails aRISKY ACTIONas its firstACTION duringan ActivationA friendly modelapply an extraBLOOD MARKER toan enemy model as aresult of theKeyword(s) FIRE,GAS, and/orSHRAPNELYou expend 3Blood Markersto hinder anenemy model'sACTIONEvery ELITEmodel in theenemyWarband hasbeen taken Outof ActionA friendlymodeluncoversa RelicAll friendlynon-Elitemodels havebeen takenOut of ActionFriendlymodels haveuncoveredthree RelicsA friendly model istaken Out ofAction fromDangerous Terrainor a Fall during itsActivationA friendlymodel Retreatsfrom MeleeCombat and isnot hit by anyMelee attacksThe enemyWarbandmakes aMorale TestA friendly modelsucceeds at fourACTIONS in arow in a singleActivationA friendlymodel occupiesthe highestpoint on thebattlefieldThe enemyleader istaken Outof ActionA friendlymodel hitsthree or moreenemy modelswith a singleBLAST attackA friendlymodel takes anenemy modelthat is in CoverOut of ActionA friendly modelrolls an injury thatignores Armouragainst a modelwith an ArmourCharacteristic of -2or higherAn enemymodel has 6 ormore Blood orInfectionMarkerscombinedA friendly modelsucceeds at twoRISKYACTIONS in asingle ActivationA friendly modeltakes an enemymodel Out ofAction with an off-hand weapon inMelee CombatFriendlymodels haveuncoveredtwo RelicsAt least onefriendly modelis within 16" ofeach corner ofthe mapA friendlymodelsuccessfullyCharges atarget that is atleast 10" awayA friendly modeltakes their thirdenemy modelOut of Actionduring this BattleYourWarbandfails aMorale TestA friendlymodel fails aRISKY ACTIONas its firstACTION duringan ActivationA friendly modelapply an extraBLOOD MARKER toan enemy model as aresult of theKeyword(s) FIRE,GAS, and/orSHRAPNELYou expend 3Blood Markersto hinder anenemy model'sACTIONEvery ELITEmodel in theenemyWarband hasbeen taken Outof ActionA friendlymodeluncoversa RelicAll friendlynon-Elitemodels havebeen takenOut of ActionFriendlymodels haveuncoveredthree RelicsA friendly model istaken Out ofAction fromDangerous Terrainor a Fall during itsActivationA friendlymodel Retreatsfrom MeleeCombat and isnot hit by anyMelee attacksThe enemyWarbandmakes aMorale TestA friendly modelsucceeds at fourACTIONS in arow in a singleActivationA friendlymodel occupiesthe highestpoint on thebattlefieldThe enemyleader istaken Outof ActionA friendlymodel hitsthree or moreenemy modelswith a singleBLAST attackA friendlymodel takes anenemy modelthat is in CoverOut of ActionA friendly modelrolls an injury thatignores Armouragainst a modelwith an ArmourCharacteristic of -2or higherAn enemymodel has 6 ormore Blood orInfectionMarkerscombinedA friendly modelsucceeds at twoRISKYACTIONS in asingle ActivationA friendly modeltakes an enemymodel Out ofAction with an off-hand weapon inMelee CombatFriendlymodels haveuncoveredtwo RelicsAt least onefriendly modelis within 16" ofeach corner ofthe map

Trench Crusade Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A friendly model successfully Charges a target that is at least 10" away
  2. A friendly model takes their third enemy model Out of Action during this Battle
  3. Your Warband fails a Morale Test
  4. A friendly model fails a RISKY ACTION as its first ACTION during an Activation
  5. A friendly model apply an extra BLOOD MARKER to an enemy model as a result of the Keyword(s) FIRE, GAS, and/or SHRAPNEL
  6. You expend 3 Blood Markers to hinder an enemy model's ACTION
  7. Every ELITE model in the enemy Warband has been taken Out of Action
  8. A friendly model uncovers a Relic
  9. All friendly non-Elite models have been taken Out of Action
  10. Friendly models have uncovered three Relics
  11. A friendly model is taken Out of Action from Dangerous Terrain or a Fall during its Activation
  12. A friendly model Retreats from Melee Combat and is not hit by any Melee attacks
  13. The enemy Warband makes a Morale Test
  14. A friendly model succeeds at four ACTIONS in a row in a single Activation
  15. A friendly model occupies the highest point on the battlefield
  16. The enemy leader is taken Out of Action
  17. A friendly model hits three or more enemy models with a single BLAST attack
  18. A friendly model takes an enemy model that is in Cover Out of Action
  19. A friendly model rolls an injury that ignores Armour against a model with an Armour Characteristic of -2 or higher
  20. An enemy model has 6 or more Blood or Infection Markers combined
  21. A friendly model succeeds at two RISKY ACTIONS in a single Activation
  22. A friendly model takes an enemy model Out of Action with an off-hand weapon in Melee Combat
  23. Friendly models have uncovered two Relics
  24. At least one friendly model is within 16" of each corner of the map