You expend 3Blood Markersto hinder anenemy model'sACTIONAll friendlynon-Elitemodels havebeen takenOut of ActionEvery ELITEmodel in theenemyWarband hasbeen taken Outof ActionA friendlymodelsuccessfullyCharges atarget that is atleast 10" awayYourWarbandfails aMorale TestA friendlymodel fails aRISKY ACTIONas its firstACTION duringan ActivationAt least onefriendly modelis within 16" ofeach corner ofthe mapA friendly modelsucceeds at twoRISKYACTIONS in asingle ActivationFriendlymodels haveuncoveredtwo RelicsFriendlymodels haveuncoveredthree RelicsAn enemymodel has 6 ormore Blood orInfectionMarkerscombinedA friendly modelapply an extraBLOOD MARKER toan enemy model as aresult of theKeyword(s) FIRE,GAS, and/orSHRAPNELA friendly modelrolls an injury thatignores Armouragainst a modelwith an ArmourCharacteristic of -2or higherA friendly model istaken Out ofAction fromDangerous Terrainor a Fall during itsActivationThe enemyleader istaken Outof ActionA friendlymodel takes anenemy modelthat is in CoverOut of ActionA friendlymodeluncoversa RelicA friendly modeltakes an enemymodel Out ofAction with an off-hand weapon inMelee CombatA friendly modelsucceeds at fourACTIONS in arow in a singleActivationA friendly modeltakes their thirdenemy modelOut of Actionduring this BattleA friendlymodel occupiesthe highestpoint on thebattlefieldA friendlymodel Retreatsfrom MeleeCombat and isnot hit by anyMelee attacksA friendlymodel hitsthree or moreenemy modelswith a singleBLAST attackThe enemyWarbandmakes aMorale TestYou expend 3Blood Markersto hinder anenemy model'sACTIONAll friendlynon-Elitemodels havebeen takenOut of ActionEvery ELITEmodel in theenemyWarband hasbeen taken Outof ActionA friendlymodelsuccessfullyCharges atarget that is atleast 10" awayYourWarbandfails aMorale TestA friendlymodel fails aRISKY ACTIONas its firstACTION duringan ActivationAt least onefriendly modelis within 16" ofeach corner ofthe mapA friendly modelsucceeds at twoRISKYACTIONS in asingle ActivationFriendlymodels haveuncoveredtwo RelicsFriendlymodels haveuncoveredthree RelicsAn enemymodel has 6 ormore Blood orInfectionMarkerscombinedA friendly modelapply an extraBLOOD MARKER toan enemy model as aresult of theKeyword(s) FIRE,GAS, and/orSHRAPNELA friendly modelrolls an injury thatignores Armouragainst a modelwith an ArmourCharacteristic of -2or higherA friendly model istaken Out ofAction fromDangerous Terrainor a Fall during itsActivationThe enemyleader istaken Outof ActionA friendlymodel takes anenemy modelthat is in CoverOut of ActionA friendlymodeluncoversa RelicA friendly modeltakes an enemymodel Out ofAction with an off-hand weapon inMelee CombatA friendly modelsucceeds at fourACTIONS in arow in a singleActivationA friendly modeltakes their thirdenemy modelOut of Actionduring this BattleA friendlymodel occupiesthe highestpoint on thebattlefieldA friendlymodel Retreatsfrom MeleeCombat and isnot hit by anyMelee attacksA friendlymodel hitsthree or moreenemy modelswith a singleBLAST attackThe enemyWarbandmakes aMorale Test

Trench Crusade Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. You expend 3 Blood Markers to hinder an enemy model's ACTION
  2. All friendly non-Elite models have been taken Out of Action
  3. Every ELITE model in the enemy Warband has been taken Out of Action
  4. A friendly model successfully Charges a target that is at least 10" away
  5. Your Warband fails a Morale Test
  6. A friendly model fails a RISKY ACTION as its first ACTION during an Activation
  7. At least one friendly model is within 16" of each corner of the map
  8. A friendly model succeeds at two RISKY ACTIONS in a single Activation
  9. Friendly models have uncovered two Relics
  10. Friendly models have uncovered three Relics
  11. An enemy model has 6 or more Blood or Infection Markers combined
  12. A friendly model apply an extra BLOOD MARKER to an enemy model as a result of the Keyword(s) FIRE, GAS, and/or SHRAPNEL
  13. A friendly model rolls an injury that ignores Armour against a model with an Armour Characteristic of -2 or higher
  14. A friendly model is taken Out of Action from Dangerous Terrain or a Fall during its Activation
  15. The enemy leader is taken Out of Action
  16. A friendly model takes an enemy model that is in Cover Out of Action
  17. A friendly model uncovers a Relic
  18. A friendly model takes an enemy model Out of Action with an off-hand weapon in Melee Combat
  19. A friendly model succeeds at four ACTIONS in a row in a single Activation
  20. A friendly model takes their third enemy model Out of Action during this Battle
  21. A friendly model occupies the highest point on the battlefield
  22. A friendly model Retreats from Melee Combat and is not hit by any Melee attacks
  23. A friendly model hits three or more enemy models with a single BLAST attack
  24. The enemy Warband makes a Morale Test