At least onefriendly modelis within 16" ofeach corner ofthe mapA friendly modelapply an extraBLOOD MARKER toan enemy model as aresult of theKeyword(s) FIRE,GAS, and/orSHRAPNELA friendly modeltakes their thirdenemy modelOut of Actionduring this BattleEvery ELITEmodel in theenemyWarband hasbeen taken Outof ActionA friendlymodel occupiesthe highestpoint on thebattlefieldYou expend 3Blood Markersto hinder anenemy model'sACTIONAn enemymodel has 6 ormore Blood orInfectionMarkerscombinedA friendlymodel fails aRISKY ACTIONas its firstACTION duringan ActivationA friendly modelsucceeds at twoRISKYACTIONS in asingle ActivationAll friendlynon-Elitemodels havebeen takenOut of ActionA friendly modelsucceeds at fourACTIONS in arow in a singleActivationA friendlymodelsuccessfullyCharges atarget that is atleast 10" awayA friendlymodel hitsthree or moreenemy modelswith a singleBLAST attackThe enemyleader istaken Outof ActionA friendly modeltakes an enemymodel Out ofAction with an off-hand weapon inMelee CombatA friendly model istaken Out ofAction fromDangerous Terrainor a Fall during itsActivationA friendlymodel takes anenemy modelthat is in CoverOut of ActionA friendlymodeluncoversa RelicThe enemyWarbandmakes aMorale TestA friendlymodel Retreatsfrom MeleeCombat and isnot hit by anyMelee attacksFriendlymodels haveuncoveredthree RelicsA friendly modelrolls an injury thatignores Armouragainst a modelwith an ArmourCharacteristic of -2or higherYourWarbandfails aMorale TestFriendlymodels haveuncoveredtwo RelicsAt least onefriendly modelis within 16" ofeach corner ofthe mapA friendly modelapply an extraBLOOD MARKER toan enemy model as aresult of theKeyword(s) FIRE,GAS, and/orSHRAPNELA friendly modeltakes their thirdenemy modelOut of Actionduring this BattleEvery ELITEmodel in theenemyWarband hasbeen taken Outof ActionA friendlymodel occupiesthe highestpoint on thebattlefieldYou expend 3Blood Markersto hinder anenemy model'sACTIONAn enemymodel has 6 ormore Blood orInfectionMarkerscombinedA friendlymodel fails aRISKY ACTIONas its firstACTION duringan ActivationA friendly modelsucceeds at twoRISKYACTIONS in asingle ActivationAll friendlynon-Elitemodels havebeen takenOut of ActionA friendly modelsucceeds at fourACTIONS in arow in a singleActivationA friendlymodelsuccessfullyCharges atarget that is atleast 10" awayA friendlymodel hitsthree or moreenemy modelswith a singleBLAST attackThe enemyleader istaken Outof ActionA friendly modeltakes an enemymodel Out ofAction with an off-hand weapon inMelee CombatA friendly model istaken Out ofAction fromDangerous Terrainor a Fall during itsActivationA friendlymodel takes anenemy modelthat is in CoverOut of ActionA friendlymodeluncoversa RelicThe enemyWarbandmakes aMorale TestA friendlymodel Retreatsfrom MeleeCombat and isnot hit by anyMelee attacksFriendlymodels haveuncoveredthree RelicsA friendly modelrolls an injury thatignores Armouragainst a modelwith an ArmourCharacteristic of -2or higherYourWarbandfails aMorale TestFriendlymodels haveuncoveredtwo Relics

Trench Crusade Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. At least one friendly model is within 16" of each corner of the map
  2. A friendly model apply an extra BLOOD MARKER to an enemy model as a result of the Keyword(s) FIRE, GAS, and/or SHRAPNEL
  3. A friendly model takes their third enemy model Out of Action during this Battle
  4. Every ELITE model in the enemy Warband has been taken Out of Action
  5. A friendly model occupies the highest point on the battlefield
  6. You expend 3 Blood Markers to hinder an enemy model's ACTION
  7. An enemy model has 6 or more Blood or Infection Markers combined
  8. A friendly model fails a RISKY ACTION as its first ACTION during an Activation
  9. A friendly model succeeds at two RISKY ACTIONS in a single Activation
  10. All friendly non-Elite models have been taken Out of Action
  11. A friendly model succeeds at four ACTIONS in a row in a single Activation
  12. A friendly model successfully Charges a target that is at least 10" away
  13. A friendly model hits three or more enemy models with a single BLAST attack
  14. The enemy leader is taken Out of Action
  15. A friendly model takes an enemy model Out of Action with an off-hand weapon in Melee Combat
  16. A friendly model is taken Out of Action from Dangerous Terrain or a Fall during its Activation
  17. A friendly model takes an enemy model that is in Cover Out of Action
  18. A friendly model uncovers a Relic
  19. The enemy Warband makes a Morale Test
  20. A friendly model Retreats from Melee Combat and is not hit by any Melee attacks
  21. Friendly models have uncovered three Relics
  22. A friendly model rolls an injury that ignores Armour against a model with an Armour Characteristic of -2 or higher
  23. Your Warband fails a Morale Test
  24. Friendly models have uncovered two Relics