Every ELITEmodel in theenemyWarband hasbeen taken Outof ActionYou expend 3Blood Markersto hinder anenemy model'sACTIONA friendly modelapply an extraBLOOD MARKER toan enemy model as aresult of theKeyword(s) FIRE,GAS, and/orSHRAPNELA friendlymodel Retreatsfrom MeleeCombat and isnot hit by anyMelee attacksAll friendlynon-Elitemodels havebeen takenOut of ActionFriendlymodels haveuncoveredtwo RelicsThe enemyleader istaken Outof ActionA friendlymodeluncoversa RelicA friendlymodel occupiesthe highestpoint on thebattlefieldA friendly modelsucceeds at twoRISKYACTIONS in asingle ActivationA friendlymodel takes anenemy modelthat is in CoverOut of ActionAn enemymodel has 6 ormore Blood orInfectionMarkerscombinedA friendly modeltakes their thirdenemy modelOut of Actionduring this BattleA friendlymodel hitsthree or moreenemy modelswith a singleBLAST attackA friendly modeltakes an enemymodel Out ofAction with an off-hand weapon inMelee CombatA friendly modelrolls an injury thatignores Armouragainst a modelwith an ArmourCharacteristic of -2or higherFriendlymodels haveuncoveredthree RelicsA friendly model istaken Out ofAction fromDangerous Terrainor a Fall during itsActivationA friendlymodel fails aRISKY ACTIONas its firstACTION duringan ActivationAt least onefriendly modelis within 16" ofeach corner ofthe mapThe enemyWarbandmakes aMorale TestA friendly modelsucceeds at fourACTIONS in arow in a singleActivationYourWarbandfails aMorale TestA friendlymodelsuccessfullyCharges atarget that is atleast 10" awayEvery ELITEmodel in theenemyWarband hasbeen taken Outof ActionYou expend 3Blood Markersto hinder anenemy model'sACTIONA friendly modelapply an extraBLOOD MARKER toan enemy model as aresult of theKeyword(s) FIRE,GAS, and/orSHRAPNELA friendlymodel Retreatsfrom MeleeCombat and isnot hit by anyMelee attacksAll friendlynon-Elitemodels havebeen takenOut of ActionFriendlymodels haveuncoveredtwo RelicsThe enemyleader istaken Outof ActionA friendlymodeluncoversa RelicA friendlymodel occupiesthe highestpoint on thebattlefieldA friendly modelsucceeds at twoRISKYACTIONS in asingle ActivationA friendlymodel takes anenemy modelthat is in CoverOut of ActionAn enemymodel has 6 ormore Blood orInfectionMarkerscombinedA friendly modeltakes their thirdenemy modelOut of Actionduring this BattleA friendlymodel hitsthree or moreenemy modelswith a singleBLAST attackA friendly modeltakes an enemymodel Out ofAction with an off-hand weapon inMelee CombatA friendly modelrolls an injury thatignores Armouragainst a modelwith an ArmourCharacteristic of -2or higherFriendlymodels haveuncoveredthree RelicsA friendly model istaken Out ofAction fromDangerous Terrainor a Fall during itsActivationA friendlymodel fails aRISKY ACTIONas its firstACTION duringan ActivationAt least onefriendly modelis within 16" ofeach corner ofthe mapThe enemyWarbandmakes aMorale TestA friendly modelsucceeds at fourACTIONS in arow in a singleActivationYourWarbandfails aMorale TestA friendlymodelsuccessfullyCharges atarget that is atleast 10" away

Trench Crusade Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Every ELITE model in the enemy Warband has been taken Out of Action
  2. You expend 3 Blood Markers to hinder an enemy model's ACTION
  3. A friendly model apply an extra BLOOD MARKER to an enemy model as a result of the Keyword(s) FIRE, GAS, and/or SHRAPNEL
  4. A friendly model Retreats from Melee Combat and is not hit by any Melee attacks
  5. All friendly non-Elite models have been taken Out of Action
  6. Friendly models have uncovered two Relics
  7. The enemy leader is taken Out of Action
  8. A friendly model uncovers a Relic
  9. A friendly model occupies the highest point on the battlefield
  10. A friendly model succeeds at two RISKY ACTIONS in a single Activation
  11. A friendly model takes an enemy model that is in Cover Out of Action
  12. An enemy model has 6 or more Blood or Infection Markers combined
  13. A friendly model takes their third enemy model Out of Action during this Battle
  14. A friendly model hits three or more enemy models with a single BLAST attack
  15. A friendly model takes an enemy model Out of Action with an off-hand weapon in Melee Combat
  16. A friendly model rolls an injury that ignores Armour against a model with an Armour Characteristic of -2 or higher
  17. Friendly models have uncovered three Relics
  18. A friendly model is taken Out of Action from Dangerous Terrain or a Fall during its Activation
  19. A friendly model fails a RISKY ACTION as its first ACTION during an Activation
  20. At least one friendly model is within 16" of each corner of the map
  21. The enemy Warband makes a Morale Test
  22. A friendly model succeeds at four ACTIONS in a row in a single Activation
  23. Your Warband fails a Morale Test
  24. A friendly model successfully Charges a target that is at least 10" away