SuddenmusicchangeCreepydollHide inlockers orunder bedCryingbabyFuse ismissingWalk throughshallowwatersectionObtainboltcuttersHallucinationsequenceFriendlyNPCjumpscareElevatoris out oforderTeleportingmannequinsRedmeansscaryRingingphonescareCreepygiggle orwhisperChainsaw(seen orheard)BeartrapsMonsteror enemyjumpscareTemporarilylose all ormost itemsSuddenmusicstopLights goout andmonsterdisappearsDon'tneedto go thatway (yet)Car won'tstart orneeds gasObtainflashlightHoldshift tosprintAny scareinvolvinga mirrorSuddenmusicchangeCreepydollHide inlockers orunder bedCryingbabyFuse ismissingWalk throughshallowwatersectionObtainboltcuttersHallucinationsequenceFriendlyNPCjumpscareElevatoris out oforderTeleportingmannequinsRedmeansscaryRingingphonescareCreepygiggle orwhisperChainsaw(seen orheard)BeartrapsMonsteror enemyjumpscareTemporarilylose all ormost itemsSuddenmusicstopLights goout andmonsterdisappearsDon'tneedto go thatway (yet)Car won'tstart orneeds gasObtainflashlightHoldshift tosprintAny scareinvolvinga mirror

Horror Game Jumpscare - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
  1. Sudden music change
  2. Creepy doll
  3. Hide in lockers or under bed
  4. Crying baby
  5. Fuse is missing
  6. Walk through shallow water section
  7. Obtain boltcutters
  8. Hallucination sequence
  9. Friendly NPC jumpscare
  10. Elevator is out of order
  11. Teleporting mannequins
  12. Red means scary
  13. Ringing phone scare
  14. Creepy giggle or whisper
  15. Chainsaw (seen or heard)
  16. Bear traps
  17. Monster or enemy jumpscare
  18. Temporarily lose all or most items
  19. Sudden music stop
  20. Lights go out and monster disappears
  21. Don't need to go that way (yet)
  22. Car won't start or needs gas
  23. Obtain flashlight
  24. Hold shift to sprint
  25. Any scare involving a mirror