ObtainkeyGather xthing toprogressSuddenmusicchangeSuddenmusicstopTrapsTemporarilylose all ormost itemsHide inlockers orunder bedteleportingObjectsFriendlyNPCjumpscareCryingCreepydollCreepygiggle orwhisperMotorapproaching(seen orheard)BacktrackingHallucinationsequenceLoudinstrumentHoldshift tosprintRingingphonescareObtainflashlightAny scareinvolvinga mirrorMonsteror enemyjumpscareWalk throughshallowwatersectionPress(key) tolookbehindLights goout andsomethingdisappearsElevatoris out oforderObtainkeyGather xthing toprogressSuddenmusicchangeSuddenmusicstopTrapsTemporarilylose all ormost itemsHide inlockers orunder bedteleportingObjectsFriendlyNPCjumpscareCryingCreepydollCreepygiggle orwhisperMotorapproaching(seen orheard)BacktrackingHallucinationsequenceLoudinstrumentHoldshift tosprintRingingphonescareObtainflashlightAny scareinvolvinga mirrorMonsteror enemyjumpscareWalk throughshallowwatersectionPress(key) tolookbehindLights goout andsomethingdisappearsElevatoris out oforder

Horror Game Jumpscare - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
  1. Obtain key
  2. Gather x thing to progress
  3. Sudden music change
  4. Sudden music stop
  5. Traps
  6. Temporarily lose all or most items
  7. Hide in lockers or under bed
  8. teleporting Objects
  9. Friendly NPC jumpscare
  10. Crying
  11. Creepy doll
  12. Creepy giggle or whisper
  13. Motor approaching (seen or heard)
  14. Backtracking
  15. Hallucination sequence
  16. Loud instrument
  17. Hold shift to sprint
  18. Ringing phone scare
  19. Obtain flashlight
  20. Any scare involving a mirror
  21. Monster or enemy jumpscare
  22. Walk through shallow water section
  23. Press (key) to look behind
  24. Lights go out and something disappears
  25. Elevator is out of order