CreepydollLights goout andsomethingdisappearsSuddenmusicstopElevatoris out oforderCryingteleportingObjectsBacktrackingObtainflashlightMonsteror enemyjumpscareWalk throughshallowwatersectionCreepygiggle orwhisperSuddenmusicchangeTemporarilylose all ormost itemsPress(key) tolookbehindHide inlockers orunder bedHoldshift tosprintFriendlyNPCjumpscareAny scareinvolvinga mirrorRingingphonescareGather xthing toprogressMotorapproaching(seen orheard)TrapsHallucinationsequenceObtainkeyLoudinstrumentCreepydollLights goout andsomethingdisappearsSuddenmusicstopElevatoris out oforderCryingteleportingObjectsBacktrackingObtainflashlightMonsteror enemyjumpscareWalk throughshallowwatersectionCreepygiggle orwhisperSuddenmusicchangeTemporarilylose all ormost itemsPress(key) tolookbehindHide inlockers orunder bedHoldshift tosprintFriendlyNPCjumpscareAny scareinvolvinga mirrorRingingphonescareGather xthing toprogressMotorapproaching(seen orheard)TrapsHallucinationsequenceObtainkeyLoudinstrument

Horror Game Jumpscare - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
  1. Creepy doll
  2. Lights go out and something disappears
  3. Sudden music stop
  4. Elevator is out of order
  5. Crying
  6. teleporting Objects
  7. Backtracking
  8. Obtain flashlight
  9. Monster or enemy jumpscare
  10. Walk through shallow water section
  11. Creepy giggle or whisper
  12. Sudden music change
  13. Temporarily lose all or most items
  14. Press (key) to look behind
  15. Hide in lockers or under bed
  16. Hold shift to sprint
  17. Friendly NPC jumpscare
  18. Any scare involving a mirror
  19. Ringing phone scare
  20. Gather x thing to progress
  21. Motor approaching (seen or heard)
  22. Traps
  23. Hallucination sequence
  24. Obtain key
  25. Loud instrument