TEXTERRORSCRIPTUIAPISTACKCSSPARSINGMEMORYPATCHCLASSBINARYLOOPIMPORTINPUTEXCEPTIONJAVAVARIABLESYNTAXERRORCACHEIDESERVERBUGPRINTDOMAINCONTAINERPERFORMANCESQLCOMPILERHARDWAREJSONHTMLSYNTAXBUGCLASSSTATICLOOPTOKENALGORITHMPYTHONCODEGITHUBC++USERCLIENTSOFTWAREARRAYTEXTERRORSCRIPTUIAPISTACKCSSPARSINGMEMORYPATCHCLASSBINARYLOOPIMPORTINPUTEXCEPTIONJAVAVARIABLESYNTAXERRORCACHEIDESERVERBUGPRINTDOMAINCONTAINERPERFORMANCESQLCOMPILERHARDWAREJSONHTMLSYNTAXBUGCLASSSTATICLOOPTOKENALGORITHMPYTHONCODEGITHUBC++USERCLIENTSOFTWAREARRAY

TEAM BUILDING - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
G
3
B
4
O
5
B
6
O
7
I
8
I
9
I
10
N
11
I
12
N
13
G
14
B
15
I
16
I
17
B
18
O
19
O
20
G
21
O
22
N
23
G
24
B
25
O
26
I
27
O
28
B
29
I
30
G
31
I
32
G
33
G
34
N
35
N
36
B
37
B
38
N
39
G
40
O
41
N
42
O
43
N
44
B
45
B
46
N
47
I
  1. G-TEXT
  2. G-ERROR
  3. B-SCRIPT
  4. O-UI
  5. B-API
  6. O-STACK
  7. I-CSS
  8. I-PARSING
  9. I-MEMORY
  10. N-PATCH
  11. I-CLASS
  12. N-BINARY
  13. G-LOOP
  14. B-IMPORT
  15. I-INPUT
  16. I-EXCEPTION
  17. B-JAVA
  18. O-VARIABLE
  19. O-SYNTAX ERROR
  20. G-CACHE
  21. O-IDE
  22. N-SERVER
  23. G-BUG
  24. B-PRINT
  25. O-DOMAIN
  26. I-CONTAINER
  27. O-PERFORMANCE
  28. B-SQL
  29. I-COMPILER
  30. G-HARDWARE
  31. I-JSON
  32. G-HTML
  33. G-SYNTAX
  34. N-BUG
  35. N-CLASS
  36. B-STATIC
  37. B-LOOP
  38. N-TOKEN
  39. G-ALGORITHM
  40. O-PYTHON
  41. N-CODE
  42. O-GIT HUB
  43. N-C++
  44. B-USER
  45. B-CLIENT
  46. N-SOFTWARE
  47. I-ARRAY