Start inturnoneDestroy orexile asingletokenDrawa cardDeal at least20 damageto opponentsin one turnDestroy/Exileyour owncommanderWinonegameSave anopponentfromlosingMake a noiseyourcommanderwould makewhen you playitDefeatanopponentWipetheboardWipe the boardwhilecontrolling atleast 10 non-landpermanentsSave apermanentan opponentcontrolsPileshufflemid-gameTurnone solringChumpblock withyourcommanderDraw atleast 14cards inone turnStart inturnoneDestroy orexile asingletokenDrawa cardDeal at least20 damageto opponentsin one turnDestroy/Exileyour owncommanderWinonegameSave anopponentfromlosingMake a noiseyourcommanderwould makewhen you playitDefeatanopponentWipetheboardWipe the boardwhilecontrolling atleast 10 non-landpermanentsSave apermanentan opponentcontrolsPileshufflemid-gameTurnone solringChumpblock withyourcommanderDraw atleast 14cards inone turn

Magic The Gathering - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Start in turn one
  2. Destroy or exile a single token
  3. Draw a card
  4. Deal at least 20 damage to opponents in one turn
  5. Destroy/Exile your own commander
  6. Win one game
  7. Save an opponent from losing
  8. Make a noise your commander would make when you play it
  9. Defeat an opponent
  10. Wipe the board
  11. Wipe the board while controlling at least 10 non-land permanents
  12. Save a permanent an opponent controls
  13. Pile shuffle mid-game
  14. Turn one sol ring
  15. Chump block with your commander
  16. Draw at least 14 cards in one turn