CC:Eliminate aplayer withTNT orExplosivesRR: Take anF5screenshotat the end ofeach lapFF: Kill aplayer duringthe stormusing a specialUtility itemCC: Build anamong us onthe middleislandSpleef: Makea holeinfront/behinda player andpush them inSpleef: Usea powerupto spleef aplayerArena: Claimall 3 capturepoints in oneroundOppenslimer:Launch outfrom the slimeand 360 critenemy players5 timesArena: Havemultiple kitscontributetowards asingle killSprint: As ateam, Eliminateall players of asingular teamcolour (Acethem)Spleef:Punch aplayer off theside of themapSprint: Usea sky bridgeto cross theother sideOppenslimer:Get a total of5 melee killsS&S: Havea playersurvive theentire roundFF: End thegame with afunny numberat the end ofyour scoreOppenslimer:Cover an entirearea in teamcolour and take ascreenshot(cannot have anyother colours)S&S: As ateam,successfullytag 12playersFF: Have oneof every cropin yourinventory atthe same timeArena: Win around withoutlosing asingleteammateRR: Pogo stickCheckpoint(don't let go ofspace for anentirecheckpoint)CC:collect alegendaryitemRR: Have aplayer gettop 3 on anycheckpointS&S: Usea powerupto flee ahunterSprint:SuccessfullyJuke a playerusingterrain/blocksCC:Eliminate aplayer withTNT orExplosivesRR: Take anF5screenshotat the end ofeach lapFF: Kill aplayer duringthe stormusing a specialUtility itemCC: Build anamong us onthe middleislandSpleef: Makea holeinfront/behinda player andpush them inSpleef: Usea powerupto spleef aplayerArena: Claimall 3 capturepoints in oneroundOppenslimer:Launch outfrom the slimeand 360 critenemy players5 timesArena: Havemultiple kitscontributetowards asingle killSprint: As ateam, Eliminateall players of asingular teamcolour (Acethem)Spleef:Punch aplayer off theside of themapSprint: Usea sky bridgeto cross theother sideOppenslimer:Get a total of5 melee killsS&S: Havea playersurvive theentire roundFF: End thegame with afunny numberat the end ofyour scoreOppenslimer:Cover an entirearea in teamcolour and take ascreenshot(cannot have anyother colours)S&S: As ateam,successfullytag 12playersFF: Have oneof every cropin yourinventory atthe same timeArena: Win around withoutlosing asingleteammateRR: Pogo stickCheckpoint(don't let go ofspace for anentirecheckpoint)CC:collect alegendaryitemRR: Have aplayer gettop 3 on anycheckpointS&S: Usea powerupto flee ahunterSprint:SuccessfullyJuke a playerusingterrain/blocks

BIOME BATTLE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. CC: Eliminate a player with TNT or Explosives
  2. RR: Take an F5 screenshot at the end of each lap
  3. FF: Kill a player during the storm using a special Utility item
  4. CC: Build an among us on the middle island
  5. Spleef: Make a hole infront/behind a player and push them in
  6. Spleef: Use a powerup to spleef a player
  7. Arena: Claim all 3 capture points in one round
  8. Oppenslimer: Launch out from the slime and 360 crit enemy players 5 times
  9. Arena: Have multiple kits contribute towards a single kill
  10. Sprint: As a team, Eliminate all players of a singular team colour (Ace them)
  11. Spleef: Punch a player off the side of the map
  12. Sprint: Use a sky bridge to cross the other side
  13. Oppenslimer: Get a total of 5 melee kills
  14. S&S: Have a player survive the entire round
  15. FF: End the game with a funny number at the end of your score
  16. Oppenslimer: Cover an entire area in team colour and take a screenshot (cannot have any other colours)
  17. S&S: As a team, successfully tag 12 players
  18. FF: Have one of every crop in your inventory at the same time
  19. Arena: Win a round without losing a single teammate
  20. RR: Pogo stick Checkpoint (don't let go of space for an entire checkpoint)
  21. CC: collect a legendary item
  22. RR: Have a player get top 3 on any checkpoint
  23. S&S: Use a powerup to flee a hunter
  24. Sprint: Successfully Juke a player using terrain/blocks