PrintedQRCodesDigitalStorytellingSelf-LearningStationsDigitalPortfolioCreationE-ReadingProgramsDigitalWorksheetsDigitalArtProjectsOfflineEducationalAppsOfflineEncyclopediasandReferencesBloggingandJournalingUsesimulationsor videosCreateengagingquizzesAudio-VisualFeedbackCreatemultimediastories orpresentationsLibrary ofe-booksand PDFson devicesCreatePodcastsTroubleshoottechnicalproblemsPromoteDigitalLiteracyTeachstudents tosearch forinformationVirtualFieldTripsOfflineCollaborativeProjectsPre-downloadedvideos, audiofiles, andanimationsUSBDriveSharingEducationalGamesPrintedQRCodesDigitalStorytellingSelf-LearningStationsDigitalPortfolioCreationE-ReadingProgramsDigitalWorksheetsDigitalArtProjectsOfflineEducationalAppsOfflineEncyclopediasandReferencesBloggingandJournalingUsesimulationsor videosCreateengagingquizzesAudio-VisualFeedbackCreatemultimediastories orpresentationsLibrary ofe-booksand PDFson devicesCreatePodcastsTroubleshoottechnicalproblemsPromoteDigitalLiteracyTeachstudents tosearch forinformationVirtualFieldTripsOfflineCollaborativeProjectsPre-downloadedvideos, audiofiles, andanimationsUSBDriveSharingEducationalGames

TICs in the classroom - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Printed QR Codes
  2. Digital Storytelling
  3. Self-Learning Stations
  4. Digital Portfolio Creation
  5. E-Reading Programs
  6. Digital Worksheets
  7. Digital Art Projects
  8. Offline Educational Apps
  9. Offline Encyclopedias and References
  10. Blogging and Journaling
  11. Use simulations or videos
  12. Create engaging quizzes
  13. Audio-Visual Feedback
  14. Create multimedia stories or presentations
  15. Library of e-books and PDFs on devices
  16. Create Podcasts
  17. Troubleshoot technical problems
  18. Promote Digital Literacy
  19. Teach students to search for information
  20. Virtual Field Trips
  21. Offline Collaborative Projects
  22. Pre-downloaded videos, audio files, and animations
  23. USB Drive Sharing
  24. Educational Games