Very long end screen Asymmetric Dual Difficulty of Jumper Identical to previous Weekly Unique Style Experimental GP/Deco Choice Fake sense of adventure Cinematic Aesthetic™ Random Boss Fight Click on portal UFO A Timing Jank Hardest Mode is Ship Memory section (must last 3- 4 seconds) Random Chapter Text Bad Sight reading Sound effect abuse Generic Level Bad Swing Segment the 3* part Camera effect abuse Easy Demon HARDER THAN EASY Plays like a 6*-7* Very long end screen Asymmetric Dual Difficulty of Jumper Identical to previous Weekly Unique Style Experimental GP/Deco Choice Fake sense of adventure Cinematic Aesthetic™ Random Boss Fight Click on portal UFO A Timing Jank Hardest Mode is Ship Memory section (must last 3- 4 seconds) Random Chapter Text Bad Sight reading Sound effect abuse Generic Level Bad Swing Segment the 3* part Camera effect abuse Easy Demon HARDER THAN EASY Plays like a 6*-7*
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Very long end screen
Asymmetric Dual
Difficulty of Jumper
Identical to previous Weekly
Unique Style
Experimental GP/Deco Choice
Fake sense of adventure
Cinematic Aesthetic™
Random Boss Fight
Click on portal UFO
A Timing
Jank
Hardest Mode is Ship
Memory section (must last 3-4 seconds)
Random Chapter Text
Bad Sight reading
Sound effect abuse
Generic Level
Bad Swing Segment
the 3* part
Camera effect abuse
Easy Demon
HARDER THAN EASY
Plays like a 6*-7*