Electromagnet Mechanical wave Destructive interference Inertia Vibration AC Speed Velocity Wavelength Constructive interference Acceleration Magnetic force Frequency Rarefaction Weight Wave Free! Balanced forces Mass 3rd Law Refraction DC Force Trough Electrical energy Transverse wave Interference Attract 2nd Law Electromagnetic wave 1st Law Generator Decrease Longitudinal wave Compression Diffraction Newton Mechanical energy Momentum Unbalanced forces Motor Reflection Increase Constant Gravity Medium Energy Amplitude Crest Crest to trough Repel Electromagnet Mechanical wave Destructive interference Inertia Vibration AC Speed Velocity Wavelength Constructive interference Acceleration Magnetic force Frequency Rarefaction Weight Wave Free! Balanced forces Mass 3rd Law Refraction DC Force Trough Electrical energy Transverse wave Interference Attract 2nd Law Electromagnetic wave 1st Law Generator Decrease Longitudinal wave Compression Diffraction Newton Mechanical energy Momentum Unbalanced forces Motor Reflection Increase Constant Gravity Medium Energy Amplitude Crest Crest to trough Repel
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Electromagnet
Mechanical wave
Destructive interference
Inertia
Vibration
AC
Speed
Velocity
Wavelength
Constructive interference
Acceleration
Magnetic force
Frequency
Rarefaction
Weight
Wave
Free!
Balanced forces
Mass
3rd Law
Refraction
DC
Force
Trough
Electrical energy
Transverse wave
Interference
Attract
2nd Law
Electromagnetic wave
1st Law
Generator
Decrease
Longitudinal wave
Compression
Diffraction
Newton
Mechanical energy
Momentum
Unbalanced forces
Motor
Reflection
Increase
Constant
Gravity
Medium
Energy
Amplitude
Crest
Crest to trough
Repel