FlexibleseatingUse offidgets orsensoryitemsUse ofmanipulativesSensorybreaksVisualschedulesTasksimplificationLargeprintmaterialsStep-by-stepdirectionsFrequentfeedbackor check-insAdaptivescissorsor toolsPreferentialseatingAudioinstructionsDailyScheduleVisualtimersAdaptivetechnology(e.g., voice-to-text)Reducedtask loadPhysicalpromptsExtendedtime foractivitiesPeerbuddysystemAlternativetestingformatsPicturecommunicationboardsClosedCaptioningPictureAidsalternativepaintbrushesFlexibleseatingUse offidgets orsensoryitemsUse ofmanipulativesSensorybreaksVisualschedulesTasksimplificationLargeprintmaterialsStep-by-stepdirectionsFrequentfeedbackor check-insAdaptivescissorsor toolsPreferentialseatingAudioinstructionsDailyScheduleVisualtimersAdaptivetechnology(e.g., voice-to-text)Reducedtask loadPhysicalpromptsExtendedtime foractivitiesPeerbuddysystemAlternativetestingformatsPicturecommunicationboardsClosedCaptioningPictureAidsalternativepaintbrushes

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Flexible seating
  2. Use of fidgets or sensory items
  3. Use of manipulatives
  4. Sensory breaks
  5. Visual schedules
  6. Task simplification
  7. Large print materials
  8. Step-by-step directions
  9. Frequent feedback or check-ins
  10. Adaptive scissors or tools
  11. Preferential seating
  12. Audio instructions
  13. Daily Schedule
  14. Visual timers
  15. Adaptive technology (e.g., voice-to-text)
  16. Reduced task load
  17. Physical prompts
  18. Extended time for activities
  19. Peer buddy system
  20. Alternative testing formats
  21. Picture communication boards
  22. Closed Captioning
  23. Picture Aids
  24. alternative paint brushes