Replacex with anumber5Unwrap-64-20yvalues-28f(x)Non-functionxvaluesAddg(t)-16CommutativePropertyMultiplyIsolatethevariable64OrderedPair2128020Do theoppositeDistributivePropertyReplacex with anumber5Unwrap-64-20yvalues-28f(x)Non-functionxvaluesAddg(t)-16CommutativePropertyMultiplyIsolatethevariable64OrderedPair2128020Do theoppositeDistributiveProperty

Algebra Bingo - Unit 2 - Game 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Replace x with a number
  2. 5
  3. Unwrap
  4. -64
  5. -20
  6. y values
  7. -28
  8. f(x)
  9. Non-function
  10. x values
  11. Add
  12. g(t)
  13. -16
  14. Commutative Property
  15. Multiply
  16. Isolate the variable
  17. 64
  18. Ordered Pair
  19. 21
  20. 28
  21. 0
  22. 20
  23. Do the opposite
  24. Distributive Property