High-contextBodyLanguageVocailicsAppearanceToneArticulationEyecontactRateShoesVolumeToneWorkKneesandToesProunciationGestureHandsPitchspeechShouldersLow-contextModulationUnkemptorFlashyFacialExpressionVoiceProjectionFeedbackHigh-contextBodyLanguageVocailicsAppearanceToneArticulationEyecontactRateShoesVolumeToneWorkKneesandToesProunciationGestureHandsPitchspeechShouldersLow-contextModulationUnkemptorFlashyFacialExpressionVoiceProjectionFeedback

Nonverbal Commuications - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. High-context
  2. Body Language
  3. Vocailics
  4. Appearance
  5. Tone
  6. Articulation
  7. Eye contact
  8. Rate
  9. Shoes
  10. Volume
  11. Tone Work
  12. Knees and Toes
  13. Prounciation
  14. Gesture
  15. Hands
  16. Pitch
  17. speech
  18. Shoulders
  19. Low-context
  20. Modulation
  21. Unkempt or Flashy
  22. Facial Expression
  23. Voice Projection
  24. Feedback