Fore- shadowing Dramatic Irony First Person Tone Third Person Flashback/ Flash forward Climax Theme Plot Falling Action Mood Verbal Irony Limited omniscient Rising Action Dynamic Character Symbolism Internal Conflict Setting Problem/ Question Situational Irony Second Person Exposition Omniscient Foil Resolution External Conflict Topic Static Character Fore- shadowing Dramatic Irony First Person Tone Third Person Flashback/ Flash forward Climax Theme Plot Falling Action Mood Verbal Irony Limited omniscient Rising Action Dynamic Character Symbolism Internal Conflict Setting Problem/ Question Situational Irony Second Person Exposition Omniscient Foil Resolution External Conflict Topic Static Character
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Fore-
shadowing
Dramatic Irony
First Person
Tone
Third Person
Flashback/
Flash forward
Climax
Theme
Plot
Falling Action
Mood
Verbal Irony
Limited omniscient
Rising Action
Dynamic Character
Symbolism
Internal Conflict
Setting
Problem/
Question
Situational Irony
Second Person
Exposition
Omniscient
Foil
Resolution
External Conflict
Topic
Static Character