Falling Action Internal Conflict Dramatic Irony Limited omniscient Problem/ Question External Conflict Flashback/ Flash forward First Person Situational Irony Second Person Symbolism Third Person Rising Action Verbal Irony Tone Foil Omniscient Exposition Static Character Dynamic Character Climax Resolution Plot Fore- shadowing Topic Theme Setting Mood Falling Action Internal Conflict Dramatic Irony Limited omniscient Problem/ Question External Conflict Flashback/ Flash forward First Person Situational Irony Second Person Symbolism Third Person Rising Action Verbal Irony Tone Foil Omniscient Exposition Static Character Dynamic Character Climax Resolution Plot Fore- shadowing Topic Theme Setting Mood
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Falling Action
Internal Conflict
Dramatic Irony
Limited omniscient
Problem/
Question
External Conflict
Flashback/
Flash forward
First Person
Situational Irony
Second Person
Symbolism
Third Person
Rising Action
Verbal Irony
Tone
Foil
Omniscient
Exposition
Static Character
Dynamic Character
Climax
Resolution
Plot
Fore-
shadowing
Topic
Theme
Setting
Mood