Fore-shadowing DramaticIrony FirstPerson  ToneThirdPerson  Flashback/Flashforward ClimaxThemePlotFallingAction MoodVerbalIrony Limitedomniscient  RisingAction DynamicCharacter SymbolismInternalConflict SettingProblem/Question SituationalIrony SecondPerson  Exposition OmniscientFoil ResolutionExternalConflict TopicStaticCharacter Fore-shadowing DramaticIrony FirstPerson  ToneThirdPerson  Flashback/Flashforward ClimaxThemePlotFallingAction MoodVerbalIrony Limitedomniscient  RisingAction DynamicCharacter SymbolismInternalConflict SettingProblem/Question SituationalIrony SecondPerson  Exposition OmniscientFoil ResolutionExternalConflict TopicStaticCharacter 

Elements of Story Terms - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Fore- shadowing
  2. Dramatic Irony
  3. First Person
  4. Tone
  5. Third Person
  6. Flashback/ Flash forward
  7. Climax
  8. Theme
  9. Plot
  10. Falling Action
  11. Mood
  12. Verbal Irony
  13. Limited omniscient
  14. Rising Action
  15. Dynamic Character
  16. Symbolism
  17. Internal Conflict
  18. Setting
  19. Problem/ Question
  20. Situational Irony
  21. Second Person
  22. Exposition
  23. Omniscient
  24. Foil
  25. Resolution
  26. External Conflict
  27. Topic
  28. Static Character