Verbal Irony Falling Action First Person Tone Internal Conflict Problem/ Question Setting Flashback/ Flash forward Topic Plot Mood Omniscient Static Character Resolution Theme Dynamic Character Second Person Third Person Climax Dramatic Irony Rising Action Exposition Limited omniscient Fore- shadowing Foil Symbolism External Conflict Situational Irony Verbal Irony Falling Action First Person Tone Internal Conflict Problem/ Question Setting Flashback/ Flash forward Topic Plot Mood Omniscient Static Character Resolution Theme Dynamic Character Second Person Third Person Climax Dramatic Irony Rising Action Exposition Limited omniscient Fore- shadowing Foil Symbolism External Conflict Situational Irony
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Verbal Irony
Falling Action
First Person
Tone
Internal Conflict
Problem/
Question
Setting
Flashback/
Flash forward
Topic
Plot
Mood
Omniscient
Static Character
Resolution
Theme
Dynamic Character
Second Person
Third Person
Climax
Dramatic Irony
Rising Action
Exposition
Limited omniscient
Fore-
shadowing
Foil
Symbolism
External Conflict
Situational Irony