Internal Conflict Foil Problem/ Question Symbolism Topic Situational Irony Static Character Fore- shadowing Plot Third Person Tone Climax External Conflict Exposition First Person Theme Flashback/ Flash forward Mood Limited omniscient Rising Action Setting Omniscient Verbal Irony Falling Action Dynamic Character Second Person Dramatic Irony Resolution Internal Conflict Foil Problem/ Question Symbolism Topic Situational Irony Static Character Fore- shadowing Plot Third Person Tone Climax External Conflict Exposition First Person Theme Flashback/ Flash forward Mood Limited omniscient Rising Action Setting Omniscient Verbal Irony Falling Action Dynamic Character Second Person Dramatic Irony Resolution
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Internal Conflict
Foil
Problem/
Question
Symbolism
Topic
Situational Irony
Static Character
Fore-
shadowing
Plot
Third Person
Tone
Climax
External Conflict
Exposition
First Person
Theme
Flashback/
Flash forward
Mood
Limited omniscient
Rising Action
Setting
Omniscient
Verbal Irony
Falling Action
Dynamic Character
Second Person
Dramatic Irony
Resolution