Verbal Irony Limited omniscient Mood Climax Tone Omniscient Third Person Foil Internal Conflict Setting Theme Exposition Topic First Person Flashback/ Flash forward Situational Irony Fore- shadowing Problem/ Question Symbolism Rising Action Static Character External Conflict Dynamic Character Falling Action Plot Resolution Dramatic Irony Second Person Verbal Irony Limited omniscient Mood Climax Tone Omniscient Third Person Foil Internal Conflict Setting Theme Exposition Topic First Person Flashback/ Flash forward Situational Irony Fore- shadowing Problem/ Question Symbolism Rising Action Static Character External Conflict Dynamic Character Falling Action Plot Resolution Dramatic Irony Second Person
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Verbal Irony
Limited omniscient
Mood
Climax
Tone
Omniscient
Third Person
Foil
Internal Conflict
Setting
Theme
Exposition
Topic
First Person
Flashback/
Flash forward
Situational Irony
Fore-
shadowing
Problem/
Question
Symbolism
Rising Action
Static Character
External Conflict
Dynamic Character
Falling Action
Plot
Resolution
Dramatic Irony
Second Person