TopicPlotFlashback/Flashforward OmniscientClimaxStaticCharacter Fore-shadowing FirstPerson  Foil ThirdPerson  DramaticIrony Problem/Question RisingAction SymbolismThemeExposition Limitedomniscient  InternalConflict MoodSituationalIrony DynamicCharacter ExternalConflict FallingAction SettingVerbalIrony ToneSecondPerson  ResolutionTopicPlotFlashback/Flashforward OmniscientClimaxStaticCharacter Fore-shadowing FirstPerson  Foil ThirdPerson  DramaticIrony Problem/Question RisingAction SymbolismThemeExposition Limitedomniscient  InternalConflict MoodSituationalIrony DynamicCharacter ExternalConflict FallingAction SettingVerbalIrony ToneSecondPerson  Resolution

Elements of Story Terms - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Topic
  2. Plot
  3. Flashback/ Flash forward
  4. Omniscient
  5. Climax
  6. Static Character
  7. Fore- shadowing
  8. First Person
  9. Foil
  10. Third Person
  11. Dramatic Irony
  12. Problem/ Question
  13. Rising Action
  14. Symbolism
  15. Theme
  16. Exposition
  17. Limited omniscient
  18. Internal Conflict
  19. Mood
  20. Situational Irony
  21. Dynamic Character
  22. External Conflict
  23. Falling Action
  24. Setting
  25. Verbal Irony
  26. Tone
  27. Second Person
  28. Resolution