Symbolism Plot Foil Resolution Climax Omniscient Mood Rising Action Falling Action Exposition First Person Third Person Limited omniscient External Conflict Tone Dramatic Irony Dynamic Character Second Person Verbal Irony Problem/ Question Setting Theme Fore- shadowing Situational Irony Flashback/ Flash forward Topic Static Character Internal Conflict Symbolism Plot Foil Resolution Climax Omniscient Mood Rising Action Falling Action Exposition First Person Third Person Limited omniscient External Conflict Tone Dramatic Irony Dynamic Character Second Person Verbal Irony Problem/ Question Setting Theme Fore- shadowing Situational Irony Flashback/ Flash forward Topic Static Character Internal Conflict
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Symbolism
Plot
Foil
Resolution
Climax
Omniscient
Mood
Rising Action
Falling Action
Exposition
First Person
Third Person
Limited omniscient
External Conflict
Tone
Dramatic Irony
Dynamic Character
Second Person
Verbal Irony
Problem/
Question
Setting
Theme
Fore-
shadowing
Situational Irony
Flashback/
Flash forward
Topic
Static Character
Internal Conflict