External Conflict Third Person Climax Second Person Topic Tone Limited omniscient Exposition Foil Mood Symbolism Setting Dynamic Character Omniscient Plot Internal Conflict Resolution Situational Irony Dramatic Irony Rising Action First Person Verbal Irony Static Character Problem/ Question Theme Flashback/ Flash forward Falling Action Fore- shadowing External Conflict Third Person Climax Second Person Topic Tone Limited omniscient Exposition Foil Mood Symbolism Setting Dynamic Character Omniscient Plot Internal Conflict Resolution Situational Irony Dramatic Irony Rising Action First Person Verbal Irony Static Character Problem/ Question Theme Flashback/ Flash forward Falling Action Fore- shadowing
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
External Conflict
Third Person
Climax
Second Person
Topic
Tone
Limited omniscient
Exposition
Foil
Mood
Symbolism
Setting
Dynamic Character
Omniscient
Plot
Internal Conflict
Resolution
Situational Irony
Dramatic Irony
Rising Action
First Person
Verbal Irony
Static Character
Problem/
Question
Theme
Flashback/
Flash forward
Falling Action
Fore-
shadowing