Theme Fore- shadowing Setting Verbal Irony Limited omniscient Plot Third Person Internal Conflict Climax External Conflict Topic Symbolism Flashback/ Flash forward Tone Second Person Omniscient Problem/ Question Rising Action Situational Irony Dramatic Irony Static Character Falling Action Mood Resolution Dynamic Character Exposition Foil First Person Theme Fore- shadowing Setting Verbal Irony Limited omniscient Plot Third Person Internal Conflict Climax External Conflict Topic Symbolism Flashback/ Flash forward Tone Second Person Omniscient Problem/ Question Rising Action Situational Irony Dramatic Irony Static Character Falling Action Mood Resolution Dynamic Character Exposition Foil First Person
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Theme
Fore-
shadowing
Setting
Verbal Irony
Limited omniscient
Plot
Third Person
Internal Conflict
Climax
External Conflict
Topic
Symbolism
Flashback/
Flash forward
Tone
Second Person
Omniscient
Problem/
Question
Rising Action
Situational Irony
Dramatic Irony
Static Character
Falling Action
Mood
Resolution
Dynamic Character
Exposition
Foil
First Person