Internal Conflict Dynamic Character Static Character Falling Action Second Person Dramatic Irony Omniscient Climax Theme Foil Exposition Problem/ Question Mood Flashback/ Flash forward Limited omniscient Topic Situational Irony Symbolism Verbal Irony Setting Plot Resolution First Person Third Person Tone External Conflict Rising Action Fore- shadowing Internal Conflict Dynamic Character Static Character Falling Action Second Person Dramatic Irony Omniscient Climax Theme Foil Exposition Problem/ Question Mood Flashback/ Flash forward Limited omniscient Topic Situational Irony Symbolism Verbal Irony Setting Plot Resolution First Person Third Person Tone External Conflict Rising Action Fore- shadowing
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Internal Conflict
Dynamic Character
Static Character
Falling Action
Second Person
Dramatic Irony
Omniscient
Climax
Theme
Foil
Exposition
Problem/
Question
Mood
Flashback/
Flash forward
Limited omniscient
Topic
Situational Irony
Symbolism
Verbal Irony
Setting
Plot
Resolution
First Person
Third Person
Tone
External Conflict
Rising Action
Fore-
shadowing