Limitedomniscient  ResolutionDynamicCharacter RisingAction Foil SecondPerson  Flashback/Flashforward SettingDramaticIrony ThemeSymbolismClimaxExternalConflict Fore-shadowing ToneOmniscientMoodSituationalIrony Exposition TopicPlotFallingAction InternalConflict ThirdPerson  VerbalIrony FirstPerson  Problem/Question StaticCharacter Limitedomniscient  ResolutionDynamicCharacter RisingAction Foil SecondPerson  Flashback/Flashforward SettingDramaticIrony ThemeSymbolismClimaxExternalConflict Fore-shadowing ToneOmniscientMoodSituationalIrony Exposition TopicPlotFallingAction InternalConflict ThirdPerson  VerbalIrony FirstPerson  Problem/Question StaticCharacter 

Elements of Story Terms - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Limited omniscient
  2. Resolution
  3. Dynamic Character
  4. Rising Action
  5. Foil
  6. Second Person
  7. Flashback/ Flash forward
  8. Setting
  9. Dramatic Irony
  10. Theme
  11. Symbolism
  12. Climax
  13. External Conflict
  14. Fore- shadowing
  15. Tone
  16. Omniscient
  17. Mood
  18. Situational Irony
  19. Exposition
  20. Topic
  21. Plot
  22. Falling Action
  23. Internal Conflict
  24. Third Person
  25. Verbal Irony
  26. First Person
  27. Problem/ Question
  28. Static Character