PLAYER WITH 100+ YDS RECEIVING IU OFFENSIVE HOLDING PENALTY IU LEADS AFTER 3RD QTR COMPLETED 2 PT CONVERSION 50+ PTS SCORED IN GAME NU WINS ST OR D TD 50+ YD PLAY NU LEADS AT HALF IU LEADS AFTER 1ST QTR PLAYER WITH 100+ YDS RUSHING MISSED XP/FG NU LEADS AFTER 3RD QTR IU WINS 50+ YD FG OR PUNT NU SCORES FIRST TV TIMEOUT FOR INJURY IU SCORES FIRST QB PASSES FOR 200+ YARDS NU FG IU LEADS AT HALF NU OFFENSIVE HOLDING PENALTY IU FG NU LEADS AFTER FIRST QTR INT OR FUMBLE RECOVERY PLAYER WITH 100+ YDS RECEIVING IU OFFENSIVE HOLDING PENALTY IU LEADS AFTER 3RD QTR COMPLETED 2 PT CONVERSION 50+ PTS SCORED IN GAME NU WINS ST OR D TD 50+ YD PLAY NU LEADS AT HALF IU LEADS AFTER 1ST QTR PLAYER WITH 100+ YDS RUSHING MISSED XP/FG NU LEADS AFTER 3RD QTR IU WINS 50+ YD FG OR PUNT NU SCORES FIRST TV TIMEOUT FOR INJURY IU SCORES FIRST QB PASSES FOR 200+ YARDS NU FG IU LEADS AT HALF NU OFFENSIVE HOLDING PENALTY IU FG NU LEADS AFTER FIRST QTR INT OR FUMBLE RECOVERY
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
PLAYER WITH 100+ YDS RECEIVING
IU OFFENSIVE HOLDING PENALTY
IU LEADS AFTER 3RD QTR
COMPLETED 2 PT CONVERSION
50+ PTS SCORED IN GAME
NU WINS
ST OR D TD
50+ YD PLAY
NU LEADS AT HALF
IU LEADS AFTER 1ST QTR
PLAYER WITH 100+ YDS RUSHING
MISSED XP/FG
NU LEADS AFTER 3RD QTR
IU WINS
50+ YD FG OR PUNT
NU SCORES FIRST
TV TIMEOUT FOR INJURY
IU SCORES FIRST
QB PASSES FOR 200+ YARDS
NU FG
IU LEADS AT HALF
NU OFFENSIVE HOLDING PENALTY
IU FG
NU LEADS AFTER FIRST QTR
INT OR FUMBLE RECOVERY