NU LEADS AFTER FIRST QTR INT OR FUMBLE RECOVERY IU LEADS AFTER 3RD QTR MISSED XP/FG NU WINS NU LEADS AFTER 3RD QTR 50+ PTS SCORED IN GAME TV TIMEOUT FOR INJURY PLAYER WITH 100+ YDS RUSHING PLAYER WITH 100+ YDS RECEIVING IU LEADS AT HALF IU SCORES FIRST 50+ YD FG OR PUNT NU LEADS AT HALF NU SCORES FIRST IU WINS ST OR D TD NU FG NU OFFENSIVE HOLDING PENALTY IU OFFENSIVE HOLDING PENALTY QB PASSES FOR 200+ YARDS 50+ YD PLAY IU LEADS AFTER 1ST QTR COMPLETED 2 PT CONVERSION IU FG NU LEADS AFTER FIRST QTR INT OR FUMBLE RECOVERY IU LEADS AFTER 3RD QTR MISSED XP/FG NU WINS NU LEADS AFTER 3RD QTR 50+ PTS SCORED IN GAME TV TIMEOUT FOR INJURY PLAYER WITH 100+ YDS RUSHING PLAYER WITH 100+ YDS RECEIVING IU LEADS AT HALF IU SCORES FIRST 50+ YD FG OR PUNT NU LEADS AT HALF NU SCORES FIRST IU WINS ST OR D TD NU FG NU OFFENSIVE HOLDING PENALTY IU OFFENSIVE HOLDING PENALTY QB PASSES FOR 200+ YARDS 50+ YD PLAY IU LEADS AFTER 1ST QTR COMPLETED 2 PT CONVERSION IU FG
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
NU LEADS AFTER FIRST QTR
INT OR FUMBLE RECOVERY
IU LEADS AFTER 3RD QTR
MISSED XP/FG
NU WINS
NU LEADS AFTER 3RD QTR
50+ PTS SCORED IN GAME
TV TIMEOUT FOR INJURY
PLAYER WITH 100+ YDS RUSHING
PLAYER WITH 100+ YDS RECEIVING
IU LEADS AT HALF
IU SCORES FIRST
50+ YD FG OR PUNT
NU LEADS AT HALF
NU SCORES FIRST
IU WINS
ST OR D TD
NU FG
NU OFFENSIVE HOLDING PENALTY
IU OFFENSIVE HOLDING PENALTY
QB PASSES FOR 200+ YARDS
50+ YD PLAY
IU LEADS AFTER 1ST QTR
COMPLETED 2 PT CONVERSION
IU FG