50+ YD PLAY COMPLETED 2 PT CONVERSION INTERCEPTION OR FUMBLE RECOVERY MISSED XP/FG IU LEADS AFTER 1ST QTR PLAYER WITH 200+ PASSING YARDS IU OFFENSIVE HOLDING PENALTY PLAYER WITH 100+ RECEIVING YARDS SAFETY IU FG IU SCORES FIRST NU LEADS AFTER 1ST QTR NU TD NU SCORES FIRST PUNT OR KICK RETURN TD ST OIR DEFENSIVE TD NU FG IU TD IU WINS PLAYER WITH 100+ RUSHING YARDS NU LEADS AT HALF 50+ PTS SCORED IN GAME NU WINS NU LEADS AFTER 3RD QTR TV TIMEOUT FOR INJURY 50+ YD FG/PUNT NU OFFENSIVE HOLDING PENALTY IU LEADS AT HALF IU LEADS AFTER 3RD QTR 50+ YD PLAY COMPLETED 2 PT CONVERSION INTERCEPTION OR FUMBLE RECOVERY MISSED XP/FG IU LEADS AFTER 1ST QTR PLAYER WITH 200+ PASSING YARDS IU OFFENSIVE HOLDING PENALTY PLAYER WITH 100+ RECEIVING YARDS SAFETY IU FG IU SCORES FIRST NU LEADS AFTER 1ST QTR NU TD NU SCORES FIRST PUNT OR KICK RETURN TD ST OIR DEFENSIVE TD NU FG IU TD IU WINS PLAYER WITH 100+ RUSHING YARDS NU LEADS AT HALF 50+ PTS SCORED IN GAME NU WINS NU LEADS AFTER 3RD QTR TV TIMEOUT FOR INJURY 50+ YD FG/PUNT NU OFFENSIVE HOLDING PENALTY IU LEADS AT HALF IU LEADS AFTER 3RD QTR
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
50+ YD PLAY
COMPLETED 2 PT CONVERSION
INTERCEPTION OR FUMBLE RECOVERY
MISSED XP/FG
IU LEADS AFTER 1ST QTR
PLAYER WITH 200+ PASSING YARDS
IU OFFENSIVE HOLDING PENALTY
PLAYER WITH 100+ RECEIVING YARDS
SAFETY
IU FG
IU SCORES FIRST
NU LEADS AFTER 1ST QTR
NU TD
NU SCORES FIRST
PUNT OR KICK RETURN TD
ST OIR DEFENSIVE TD
NU FG
IU TD
IU WINS
PLAYER WITH 100+ RUSHING YARDS
NU LEADS AT HALF
50+ PTS SCORED IN GAME
NU WINS
NU LEADS AFTER 3RD QTR
TV TIMEOUT FOR INJURY
50+ YD FG/PUNT
NU OFFENSIVE HOLDING PENALTY
IU LEADS AT HALF
IU LEADS AFTER 3RD QTR