MISSED XP/FG IU LEADS AT HALF NU WINS SAFETY ST OIR DEFENSIVE TD IU OFFENSIVE HOLDING PENALTY IU WINS 50+ YD PLAY PLAYER WITH 100+ RECEIVING YARDS 50+ YD FG/PUNT IU FG IU LEADS AFTER 3RD QTR IU SCORES FIRST NU SCORES FIRST IU LEADS AFTER 1ST QTR IU TD NU LEADS AFTER 1ST QTR COMPLETED 2 PT CONVERSION NU LEADS AT HALF NU FG INTERCEPTION OR FUMBLE RECOVERY TV TIMEOUT FOR INJURY NU OFFENSIVE HOLDING PENALTY NU LEADS AFTER 3RD QTR PLAYER WITH 200+ PASSING YARDS PUNT OR KICK RETURN TD 50+ PTS SCORED IN GAME PLAYER WITH 100+ RUSHING YARDS NU TD MISSED XP/FG IU LEADS AT HALF NU WINS SAFETY ST OIR DEFENSIVE TD IU OFFENSIVE HOLDING PENALTY IU WINS 50+ YD PLAY PLAYER WITH 100+ RECEIVING YARDS 50+ YD FG/PUNT IU FG IU LEADS AFTER 3RD QTR IU SCORES FIRST NU SCORES FIRST IU LEADS AFTER 1ST QTR IU TD NU LEADS AFTER 1ST QTR COMPLETED 2 PT CONVERSION NU LEADS AT HALF NU FG INTERCEPTION OR FUMBLE RECOVERY TV TIMEOUT FOR INJURY NU OFFENSIVE HOLDING PENALTY NU LEADS AFTER 3RD QTR PLAYER WITH 200+ PASSING YARDS PUNT OR KICK RETURN TD 50+ PTS SCORED IN GAME PLAYER WITH 100+ RUSHING YARDS NU TD
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
MISSED XP/FG
IU LEADS AT HALF
NU WINS
SAFETY
ST OIR DEFENSIVE TD
IU OFFENSIVE HOLDING PENALTY
IU WINS
50+ YD PLAY
PLAYER WITH 100+ RECEIVING YARDS
50+ YD FG/PUNT
IU FG
IU LEADS AFTER 3RD QTR
IU SCORES FIRST
NU SCORES FIRST
IU LEADS AFTER 1ST QTR
IU TD
NU LEADS AFTER 1ST QTR
COMPLETED 2 PT CONVERSION
NU LEADS AT HALF
NU FG
INTERCEPTION OR FUMBLE RECOVERY
TV TIMEOUT FOR INJURY
NU OFFENSIVE HOLDING PENALTY
NU LEADS AFTER 3RD QTR
PLAYER WITH 200+ PASSING YARDS
PUNT OR KICK RETURN TD
50+ PTS SCORED IN GAME
PLAYER WITH 100+ RUSHING YARDS
NU TD