NU OFFENSIVE HOLDING PENALTY PLAYER WITH 200+ PASSING YARDS NU LEADS AFTER 1ST QTR PLAYER WITH 100+ RUSHING YARDS NU LEADS AFTER 3RD QTR 50+ PTS SCORED IN GAME PLAYER WITH 100+ RECEIVING YARDS 50+ YD PLAY TV TIMEOUT FOR INJURY ST OIR DEFENSIVE TD NU SCORES FIRST 50+ YD FG/PUNT IU LEADS AT HALF COMPLETED 2 PT CONVERSION IU LEADS AFTER 3RD QTR NU TD IU FG IU WINS IU LEADS AFTER 1ST QTR IU TD PUNT OR KICK RETURN TD NU FG SAFETY NU LEADS AT HALF NU WINS IU OFFENSIVE HOLDING PENALTY MISSED XP/FG INTERCEPTION OR FUMBLE RECOVERY IU SCORES FIRST NU OFFENSIVE HOLDING PENALTY PLAYER WITH 200+ PASSING YARDS NU LEADS AFTER 1ST QTR PLAYER WITH 100+ RUSHING YARDS NU LEADS AFTER 3RD QTR 50+ PTS SCORED IN GAME PLAYER WITH 100+ RECEIVING YARDS 50+ YD PLAY TV TIMEOUT FOR INJURY ST OIR DEFENSIVE TD NU SCORES FIRST 50+ YD FG/PUNT IU LEADS AT HALF COMPLETED 2 PT CONVERSION IU LEADS AFTER 3RD QTR NU TD IU FG IU WINS IU LEADS AFTER 1ST QTR IU TD PUNT OR KICK RETURN TD NU FG SAFETY NU LEADS AT HALF NU WINS IU OFFENSIVE HOLDING PENALTY MISSED XP/FG INTERCEPTION OR FUMBLE RECOVERY IU SCORES FIRST
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
NU OFFENSIVE HOLDING PENALTY
PLAYER WITH 200+ PASSING YARDS
NU LEADS AFTER 1ST QTR
PLAYER WITH 100+ RUSHING YARDS
NU LEADS AFTER 3RD QTR
50+ PTS SCORED IN GAME
PLAYER WITH 100+ RECEIVING YARDS
50+ YD PLAY
TV TIMEOUT FOR INJURY
ST OIR DEFENSIVE TD
NU SCORES FIRST
50+ YD FG/PUNT
IU LEADS AT HALF
COMPLETED 2 PT CONVERSION
IU LEADS AFTER 3RD QTR
NU TD
IU FG
IU WINS
IU LEADS AFTER 1ST QTR
IU TD
PUNT OR KICK RETURN TD
NU FG
SAFETY
NU LEADS AT HALF
NU WINS
IU OFFENSIVE HOLDING PENALTY
MISSED XP/FG
INTERCEPTION OR FUMBLE RECOVERY
IU SCORES FIRST