MISSED XP/FG NU WINS PLAYER WITH 200+ PASSING YARDS IU OFFENSIVE HOLDING PENALTY 50+ YD FG/PUNT INTERCEPTION OR FUMBLE RECOVERY IU TD NU OFFENSIVE HOLDING PENALTY IU SCORES FIRST 50+ YD PLAY NU SCORES FIRST PUNT OR KICK RETURN TD COMPLETED 2 PT CONVERSION NU TD IU WINS IU LEADS AT HALF ST OIR DEFENSIVE TD IU LEADS AFTER 1ST QTR PLAYER WITH 100+ RUSHING YARDS NU FG NU LEADS AFTER 1ST QTR SAFETY NU LEADS AT HALF IU FG NU LEADS AFTER 3RD QTR IU LEADS AFTER 3RD QTR TV TIMEOUT FOR INJURY 50+ PTS SCORED IN GAME PLAYER WITH 100+ RECEIVING YARDS MISSED XP/FG NU WINS PLAYER WITH 200+ PASSING YARDS IU OFFENSIVE HOLDING PENALTY 50+ YD FG/PUNT INTERCEPTION OR FUMBLE RECOVERY IU TD NU OFFENSIVE HOLDING PENALTY IU SCORES FIRST 50+ YD PLAY NU SCORES FIRST PUNT OR KICK RETURN TD COMPLETED 2 PT CONVERSION NU TD IU WINS IU LEADS AT HALF ST OIR DEFENSIVE TD IU LEADS AFTER 1ST QTR PLAYER WITH 100+ RUSHING YARDS NU FG NU LEADS AFTER 1ST QTR SAFETY NU LEADS AT HALF IU FG NU LEADS AFTER 3RD QTR IU LEADS AFTER 3RD QTR TV TIMEOUT FOR INJURY 50+ PTS SCORED IN GAME PLAYER WITH 100+ RECEIVING YARDS
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
MISSED XP/FG
NU WINS
PLAYER WITH 200+ PASSING YARDS
IU OFFENSIVE HOLDING PENALTY
50+ YD FG/PUNT
INTERCEPTION OR FUMBLE RECOVERY
IU TD
NU OFFENSIVE HOLDING PENALTY
IU SCORES FIRST
50+ YD PLAY
NU SCORES FIRST
PUNT OR KICK RETURN TD
COMPLETED 2 PT CONVERSION
NU TD
IU WINS
IU LEADS AT HALF
ST OIR DEFENSIVE TD
IU LEADS AFTER 1ST QTR
PLAYER WITH 100+ RUSHING YARDS
NU FG
NU LEADS AFTER 1ST QTR
SAFETY
NU LEADS AT HALF
IU FG
NU LEADS AFTER 3RD QTR
IU LEADS AFTER 3RD QTR
TV TIMEOUT FOR INJURY
50+ PTS SCORED IN GAME
PLAYER WITH 100+ RECEIVING YARDS