NU LEADS AFTER 3RD QTR NU LEADS AT HALF NU OFFENSIVE HOLDING PENALTY 50+ YD FG/PUNT PUNT OR KICK RETURN TD 50+ PTS SCORED IN GAME IU LEADS AT HALF SAFETY NU LEADS AFTER 1ST QTR 50+ YD PLAY MISSED XP/FG ST OIR DEFENSIVE TD PLAYER WITH 200+ PASSING YARDS NU TD IU WINS TV TIMEOUT FOR INJURY IU TD NU SCORES FIRST PLAYER WITH 100+ RECEIVING YARDS IU LEADS AFTER 1ST QTR IU FG IU SCORES FIRST COMPLETED 2 PT CONVERSION PLAYER WITH 100+ RUSHING YARDS INTERCEPTION OR FUMBLE RECOVERY NU WINS NU FG IU LEADS AFTER 3RD QTR IU OFFENSIVE HOLDING PENALTY NU LEADS AFTER 3RD QTR NU LEADS AT HALF NU OFFENSIVE HOLDING PENALTY 50+ YD FG/PUNT PUNT OR KICK RETURN TD 50+ PTS SCORED IN GAME IU LEADS AT HALF SAFETY NU LEADS AFTER 1ST QTR 50+ YD PLAY MISSED XP/FG ST OIR DEFENSIVE TD PLAYER WITH 200+ PASSING YARDS NU TD IU WINS TV TIMEOUT FOR INJURY IU TD NU SCORES FIRST PLAYER WITH 100+ RECEIVING YARDS IU LEADS AFTER 1ST QTR IU FG IU SCORES FIRST COMPLETED 2 PT CONVERSION PLAYER WITH 100+ RUSHING YARDS INTERCEPTION OR FUMBLE RECOVERY NU WINS NU FG IU LEADS AFTER 3RD QTR IU OFFENSIVE HOLDING PENALTY
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
NU LEADS AFTER 3RD QTR
NU LEADS AT HALF
NU OFFENSIVE HOLDING PENALTY
50+ YD FG/PUNT
PUNT OR KICK RETURN TD
50+ PTS SCORED IN GAME
IU LEADS AT HALF
SAFETY
NU LEADS AFTER 1ST QTR
50+ YD PLAY
MISSED XP/FG
ST OIR DEFENSIVE TD
PLAYER WITH 200+ PASSING YARDS
NU TD
IU WINS
TV TIMEOUT FOR INJURY
IU TD
NU SCORES FIRST
PLAYER WITH 100+ RECEIVING YARDS
IU LEADS AFTER 1ST QTR
IU FG
IU SCORES FIRST
COMPLETED 2 PT CONVERSION
PLAYER WITH 100+ RUSHING YARDS
INTERCEPTION OR FUMBLE RECOVERY
NU WINS
NU FG
IU LEADS AFTER 3RD QTR
IU OFFENSIVE HOLDING PENALTY