The result ofthe climax(How theproblem issolved)Abraham,Moses,David,GoliathresolutionThe part ofthe storywhen theconflicthappensMiddleWhat thecharactersdo, say,think or feelThepeople inthe storyConflictFree!When thesetting isdescribedExampleof storysettingWhen theresolutiontakesplaceSettingTheorder ofthe storyThe mainproblem,want or needof the maincharactersAkingdomin a faraway landBeginningEndsequenceClimaxExamplesof storycharactersthe eventsthat lead tothe problemin the storyis solvedcharactersThe timeand placeof a storyThe result ofthe climax(How theproblem issolved)Abraham,Moses,David,GoliathresolutionThe part ofthe storywhen theconflicthappensMiddleWhat thecharactersdo, say,think or feelThepeople inthe storyConflictFree!When thesetting isdescribedExampleof storysettingWhen theresolutiontakesplaceSettingTheorder ofthe storyThe mainproblem,want or needof the maincharactersAkingdomin a faraway landBeginningEndsequenceClimaxExamplesof storycharactersthe eventsthat lead tothe problemin the storyis solvedcharactersThe timeand placeof a story

Story Sequence - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The result of the climax (How the problem is solved)
  2. Abraham, Moses, David, Goliath
  3. resolution
  4. The part of the story when the conflict happens
  5. Middle
  6. What the characters do, say, think or feel
  7. The people in the story
  8. Conflict
  9. Free!
  10. When the setting is described
  11. Example of story setting
  12. When the resolution takes place
  13. Setting
  14. The order of the story
  15. The main problem, want or need of the main characters
  16. A kingdom in a far away land
  17. Beginning
  18. End
  19. sequence
  20. Climax
  21. Examples of story characters
  22. the events that lead to the problem in the story is solved
  23. characters
  24. The time and place of a story