ConflictMiddleSettingThepeople inthe storyThe mainproblem,want or needof the maincharactersAbraham,Moses,David,GoliathsequenceClimaxWhen thesetting isdescribedThe timeand placeof a storyresolutionAkingdomin a faraway landExamplesof storycharactersFree!BeginningWhen theresolutiontakesplaceEndExampleof storysettingThe part ofthe storywhen theconflicthappensWhat thecharactersdo, say,think or feelthe eventsthat lead tothe problemin the storyis solvedcharactersTheorder ofthe storyThe result ofthe climax(How theproblem issolved)ConflictMiddleSettingThepeople inthe storyThe mainproblem,want or needof the maincharactersAbraham,Moses,David,GoliathsequenceClimaxWhen thesetting isdescribedThe timeand placeof a storyresolutionAkingdomin a faraway landExamplesof storycharactersFree!BeginningWhen theresolutiontakesplaceEndExampleof storysettingThe part ofthe storywhen theconflicthappensWhat thecharactersdo, say,think or feelthe eventsthat lead tothe problemin the storyis solvedcharactersTheorder ofthe storyThe result ofthe climax(How theproblem issolved)

Story Sequence - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Conflict
  2. Middle
  3. Setting
  4. The people in the story
  5. The main problem, want or need of the main characters
  6. Abraham, Moses, David, Goliath
  7. sequence
  8. Climax
  9. When the setting is described
  10. The time and place of a story
  11. resolution
  12. A kingdom in a far away land
  13. Examples of story characters
  14. Free!
  15. Beginning
  16. When the resolution takes place
  17. End
  18. Example of story setting
  19. The part of the story when the conflict happens
  20. What the characters do, say, think or feel
  21. the events that lead to the problem in the story is solved
  22. characters
  23. The order of the story
  24. The result of the climax (How the problem is solved)