EndSettingWhat thecharactersdo, say,think or feelThe part ofthe storywhen theconflicthappensTheorder ofthe storyWhen thesetting isdescribedThe timeand placeof a storyAbraham,Moses,David,GoliathExamplesof storycharactersthe eventsthat lead tothe problemin the storyis solvedThe result ofthe climax(How theproblem issolved)Free!charactersThepeople inthe storyBeginningsequenceConflictExampleof storysettingAkingdomin a faraway landresolutionMiddleClimaxThe mainproblem,want or needof the maincharactersWhen theresolutiontakesplaceEndSettingWhat thecharactersdo, say,think or feelThe part ofthe storywhen theconflicthappensTheorder ofthe storyWhen thesetting isdescribedThe timeand placeof a storyAbraham,Moses,David,GoliathExamplesof storycharactersthe eventsthat lead tothe problemin the storyis solvedThe result ofthe climax(How theproblem issolved)Free!charactersThepeople inthe storyBeginningsequenceConflictExampleof storysettingAkingdomin a faraway landresolutionMiddleClimaxThe mainproblem,want or needof the maincharactersWhen theresolutiontakesplace

Story Sequence - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. End
  2. Setting
  3. What the characters do, say, think or feel
  4. The part of the story when the conflict happens
  5. The order of the story
  6. When the setting is described
  7. The time and place of a story
  8. Abraham, Moses, David, Goliath
  9. Examples of story characters
  10. the events that lead to the problem in the story is solved
  11. The result of the climax (How the problem is solved)
  12. Free!
  13. characters
  14. The people in the story
  15. Beginning
  16. sequence
  17. Conflict
  18. Example of story setting
  19. A kingdom in a far away land
  20. resolution
  21. Middle
  22. Climax
  23. The main problem, want or need of the main characters
  24. When the resolution takes place