TESTCONSTRUCTIONPOSITIVEFEEDBACKRUBRICSEVALUATIONPRESENTATIONNEGATIVEWASHBACKTIMECONSTRAINTSINDIRECTTESTBROWNHUGHESPOSITIVEWASHBACKRELIABILITYRESOURCESCONSISTENTCRONBACH-ALPAAUTHENTICASSESSMENTSCORERPERSONCORRELATIONCOEFFICIENTNATURALLANGUAGEENGAGINGABYWICKRAMAVALIDITYPREDICTIVEVALIDITYCOSTCHEATINGTESTCONSTRUCTIONPOSITIVEFEEDBACKRUBRICSEVALUATIONPRESENTATIONNEGATIVEWASHBACKTIMECONSTRAINTSINDIRECTTESTBROWNHUGHESPOSITIVEWASHBACKRELIABILITYRESOURCESCONSISTENTCRONBACH-ALPAAUTHENTICASSESSMENTSCORERPERSONCORRELATIONCOEFFICIENTNATURALLANGUAGEENGAGINGABYWICKRAMAVALIDITYPREDICTIVEVALIDITYCOSTCHEATING

KNOW YOUR PRINCIPLES - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
N
3
G
4
O
5
I
6
B
7
I
8
N
9
O
10
O
11
G
12
N
13
I
14
B
15
B
16
G
17
I
18
O
19
B
20
B
21
G
22
O
23
G
24
I
25
N
  1. N-TEST CONSTRUCTION
  2. N-POSITIVE FEEDBACK
  3. G-RUBRICS
  4. O-EVALUATION
  5. I-PRESENTATION
  6. B-NEGATIVE WASHBACK
  7. I-TIME CONSTRAINTS
  8. N-INDIRECT TEST
  9. O-BROWN
  10. O-HUGHES
  11. G-POSITIVE WASHBACK
  12. N-RELIABILITY
  13. I-RESOURCES
  14. B-CONSISTENT
  15. B-CRONBACH-ALPA
  16. G-AUTHENTIC ASSESSMENT
  17. I-SCORER
  18. O-PERSON CORRELATION COEFFICIENT
  19. B-NATURAL LANGUAGE
  20. B-ENGAGING
  21. G-ABYWICKRAMA
  22. O-VALIDITY
  23. G-PREDICTIVE VALIDITY
  24. I-COST
  25. N-CHEATING