EVALUATIONCONSISTENTNEGATIVEWASHBACKAUTHENTICASSESSMENTVALIDITYBROWNENGAGINGCOSTRESOURCESRELIABILITYSCORERPOSITIVEFEEDBACKHUGHESINDIRECTTESTTESTCONSTRUCTIONRUBRICSABYWICKRAMACHEATINGPREDICTIVEVALIDITYPERSONCORRELATIONCOEFFICIENTNATURALLANGUAGEPRESENTATIONTIMECONSTRAINTSCRONBACH-ALPAPOSITIVEWASHBACKEVALUATIONCONSISTENTNEGATIVEWASHBACKAUTHENTICASSESSMENTVALIDITYBROWNENGAGINGCOSTRESOURCESRELIABILITYSCORERPOSITIVEFEEDBACKHUGHESINDIRECTTESTTESTCONSTRUCTIONRUBRICSABYWICKRAMACHEATINGPREDICTIVEVALIDITYPERSONCORRELATIONCOEFFICIENTNATURALLANGUAGEPRESENTATIONTIMECONSTRAINTSCRONBACH-ALPAPOSITIVEWASHBACK

KNOW YOUR PRINCIPLES - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
B
3
B
4
G
5
O
6
O
7
B
8
I
9
I
10
N
11
I
12
N
13
O
14
N
15
N
16
G
17
G
18
N
19
G
20
O
21
B
22
I
23
I
24
B
25
G
  1. O-EVALUATION
  2. B-CONSISTENT
  3. B-NEGATIVE WASHBACK
  4. G-AUTHENTIC ASSESSMENT
  5. O-VALIDITY
  6. O-BROWN
  7. B-ENGAGING
  8. I-COST
  9. I-RESOURCES
  10. N-RELIABILITY
  11. I-SCORER
  12. N-POSITIVE FEEDBACK
  13. O-HUGHES
  14. N-INDIRECT TEST
  15. N-TEST CONSTRUCTION
  16. G-RUBRICS
  17. G-ABYWICKRAMA
  18. N-CHEATING
  19. G-PREDICTIVE VALIDITY
  20. O-PERSON CORRELATION COEFFICIENT
  21. B-NATURAL LANGUAGE
  22. I-PRESENTATION
  23. I-TIME CONSTRAINTS
  24. B-CRONBACH-ALPA
  25. G-POSITIVE WASHBACK