RELIABILITYPOSITIVEWASHBACKNEGATIVEWASHBACKPOSITIVEFEEDBACKSCOREREVALUATIONABYWICKRAMACONSISTENTPRESENTATIONPERSONCORRELATIONCOEFFICIENTINDIRECTTESTRESOURCESHUGHESCOSTENGAGINGCRONBACH-ALPAPREDICTIVEVALIDITYBROWNNATURALLANGUAGEVALIDITYRUBRICSTIMECONSTRAINTSAUTHENTICASSESSMENTCHEATINGTESTCONSTRUCTIONRELIABILITYPOSITIVEWASHBACKNEGATIVEWASHBACKPOSITIVEFEEDBACKSCOREREVALUATIONABYWICKRAMACONSISTENTPRESENTATIONPERSONCORRELATIONCOEFFICIENTINDIRECTTESTRESOURCESHUGHESCOSTENGAGINGCRONBACH-ALPAPREDICTIVEVALIDITYBROWNNATURALLANGUAGEVALIDITYRUBRICSTIMECONSTRAINTSAUTHENTICASSESSMENTCHEATINGTESTCONSTRUCTION

KNOW YOUR PRINCIPLES - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
G
3
B
4
N
5
I
6
O
7
G
8
B
9
I
10
O
11
N
12
I
13
O
14
I
15
B
16
B
17
G
18
O
19
B
20
O
21
G
22
I
23
G
24
N
25
N
  1. N-RELIABILITY
  2. G-POSITIVE WASHBACK
  3. B-NEGATIVE WASHBACK
  4. N-POSITIVE FEEDBACK
  5. I-SCORER
  6. O-EVALUATION
  7. G-ABYWICKRAMA
  8. B-CONSISTENT
  9. I-PRESENTATION
  10. O-PERSON CORRELATION COEFFICIENT
  11. N-INDIRECT TEST
  12. I-RESOURCES
  13. O-HUGHES
  14. I-COST
  15. B-ENGAGING
  16. B-CRONBACH-ALPA
  17. G-PREDICTIVE VALIDITY
  18. O-BROWN
  19. B-NATURAL LANGUAGE
  20. O-VALIDITY
  21. G-RUBRICS
  22. I-TIME CONSTRAINTS
  23. G-AUTHENTIC ASSESSMENT
  24. N-CHEATING
  25. N-TEST CONSTRUCTION