PRESENTATIONRUBRICSPREDICTIVEVALIDITYPOSITIVEWASHBACKNATURALLANGUAGEINDIRECTTESTTESTCONSTRUCTIONCHEATINGEVALUATIONCONSISTENTAUTHENTICASSESSMENTBROWNCRONBACH-ALPASCORERABYWICKRAMAPOSITIVEFEEDBACKENGAGINGNEGATIVEWASHBACKCOSTRELIABILITYTIMECONSTRAINTSVALIDITYPERSONCORRELATIONCOEFFICIENTHUGHESRESOURCESPRESENTATIONRUBRICSPREDICTIVEVALIDITYPOSITIVEWASHBACKNATURALLANGUAGEINDIRECTTESTTESTCONSTRUCTIONCHEATINGEVALUATIONCONSISTENTAUTHENTICASSESSMENTBROWNCRONBACH-ALPASCORERABYWICKRAMAPOSITIVEFEEDBACKENGAGINGNEGATIVEWASHBACKCOSTRELIABILITYTIMECONSTRAINTSVALIDITYPERSONCORRELATIONCOEFFICIENTHUGHESRESOURCES

KNOW YOUR PRINCIPLES - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
G
3
G
4
G
5
B
6
N
7
N
8
N
9
O
10
B
11
G
12
O
13
B
14
I
15
G
16
N
17
B
18
B
19
I
20
N
21
I
22
O
23
O
24
O
25
I
  1. I-PRESENTATION
  2. G-RUBRICS
  3. G-PREDICTIVE VALIDITY
  4. G-POSITIVE WASHBACK
  5. B-NATURAL LANGUAGE
  6. N-INDIRECT TEST
  7. N-TEST CONSTRUCTION
  8. N-CHEATING
  9. O-EVALUATION
  10. B-CONSISTENT
  11. G-AUTHENTIC ASSESSMENT
  12. O-BROWN
  13. B-CRONBACH-ALPA
  14. I-SCORER
  15. G-ABYWICKRAMA
  16. N-POSITIVE FEEDBACK
  17. B-ENGAGING
  18. B-NEGATIVE WASHBACK
  19. I-COST
  20. N-RELIABILITY
  21. I-TIME CONSTRAINTS
  22. O-VALIDITY
  23. O-PERSON CORRELATION COEFFICIENT
  24. O-HUGHES
  25. I-RESOURCES