NEGATIVEWASHBACKRUBRICSSCOREREVALUATIONAUTHENTICASSESSMENTNATURALLANGUAGEVALIDITYTESTCONSTRUCTIONINDIRECTTESTRELIABILITYPRESENTATIONENGAGINGCHEATINGPERSONCORRELATIONCOEFFICIENTPOSITIVEFEEDBACKBROWNRESOURCESABYWICKRAMAHUGHESPREDICTIVEVALIDITYCOSTTIMECONSTRAINTSCRONBACH-ALPAPOSITIVEWASHBACKCONSISTENTNEGATIVEWASHBACKRUBRICSSCOREREVALUATIONAUTHENTICASSESSMENTNATURALLANGUAGEVALIDITYTESTCONSTRUCTIONINDIRECTTESTRELIABILITYPRESENTATIONENGAGINGCHEATINGPERSONCORRELATIONCOEFFICIENTPOSITIVEFEEDBACKBROWNRESOURCESABYWICKRAMAHUGHESPREDICTIVEVALIDITYCOSTTIMECONSTRAINTSCRONBACH-ALPAPOSITIVEWASHBACKCONSISTENT

KNOW YOUR PRINCIPLES - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
G
3
I
4
O
5
G
6
B
7
O
8
N
9
N
10
N
11
I
12
B
13
N
14
O
15
N
16
O
17
I
18
G
19
O
20
G
21
I
22
I
23
B
24
G
25
B
  1. B-NEGATIVE WASHBACK
  2. G-RUBRICS
  3. I-SCORER
  4. O-EVALUATION
  5. G-AUTHENTIC ASSESSMENT
  6. B-NATURAL LANGUAGE
  7. O-VALIDITY
  8. N-TEST CONSTRUCTION
  9. N-INDIRECT TEST
  10. N-RELIABILITY
  11. I-PRESENTATION
  12. B-ENGAGING
  13. N-CHEATING
  14. O-PERSON CORRELATION COEFFICIENT
  15. N-POSITIVE FEEDBACK
  16. O-BROWN
  17. I-RESOURCES
  18. G-ABYWICKRAMA
  19. O-HUGHES
  20. G-PREDICTIVE VALIDITY
  21. I-COST
  22. I-TIME CONSTRAINTS
  23. B-CRONBACH-ALPA
  24. G-POSITIVE WASHBACK
  25. B-CONSISTENT