ABYWICKRAMARELIABILITYTESTCONSTRUCTIONEVALUATIONAUTHENTICASSESSMENTVALIDITYCONSISTENTPRESENTATIONCOSTPREDICTIVEVALIDITYSCORERPOSITIVEWASHBACKENGAGINGINDIRECTTESTBROWNCRONBACH-ALPAPOSITIVEFEEDBACKHUGHESTIMECONSTRAINTSNATURALLANGUAGERUBRICSPERSONCORRELATIONCOEFFICIENTNEGATIVEWASHBACKRESOURCESCHEATINGABYWICKRAMARELIABILITYTESTCONSTRUCTIONEVALUATIONAUTHENTICASSESSMENTVALIDITYCONSISTENTPRESENTATIONCOSTPREDICTIVEVALIDITYSCORERPOSITIVEWASHBACKENGAGINGINDIRECTTESTBROWNCRONBACH-ALPAPOSITIVEFEEDBACKHUGHESTIMECONSTRAINTSNATURALLANGUAGERUBRICSPERSONCORRELATIONCOEFFICIENTNEGATIVEWASHBACKRESOURCESCHEATING

KNOW YOUR PRINCIPLES - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
N
3
N
4
O
5
G
6
O
7
B
8
I
9
I
10
G
11
I
12
G
13
B
14
N
15
O
16
B
17
N
18
O
19
I
20
B
21
G
22
O
23
B
24
I
25
N
  1. G-ABYWICKRAMA
  2. N-RELIABILITY
  3. N-TEST CONSTRUCTION
  4. O-EVALUATION
  5. G-AUTHENTIC ASSESSMENT
  6. O-VALIDITY
  7. B-CONSISTENT
  8. I-PRESENTATION
  9. I-COST
  10. G-PREDICTIVE VALIDITY
  11. I-SCORER
  12. G-POSITIVE WASHBACK
  13. B-ENGAGING
  14. N-INDIRECT TEST
  15. O-BROWN
  16. B-CRONBACH-ALPA
  17. N-POSITIVE FEEDBACK
  18. O-HUGHES
  19. I-TIME CONSTRAINTS
  20. B-NATURAL LANGUAGE
  21. G-RUBRICS
  22. O-PERSON CORRELATION COEFFICIENT
  23. B-NEGATIVE WASHBACK
  24. I-RESOURCES
  25. N-CHEATING