TIME CONSTRAINTS PRESENTATION POSITIVE FEEDBACK RESOURCES EVALUATION SCORER BROWN TEST CONSTRUCTION NEGATIVE WASHBACK RUBRICS HUGHES CONSISTENT ABYWICKRAMA AUTHENTIC ASSESSMENT CRONBACH- ALPA CHEATING POSITIVE WASHBACK VALIDITY PREDICTIVE VALIDITY INDIRECT TEST PERSON CORRELATION COEFFICIENT NATURAL LANGUAGE COST RELIABILITY ENGAGING TIME CONSTRAINTS PRESENTATION POSITIVE FEEDBACK RESOURCES EVALUATION SCORER BROWN TEST CONSTRUCTION NEGATIVE WASHBACK RUBRICS HUGHES CONSISTENT ABYWICKRAMA AUTHENTIC ASSESSMENT CRONBACH- ALPA CHEATING POSITIVE WASHBACK VALIDITY PREDICTIVE VALIDITY INDIRECT TEST PERSON CORRELATION COEFFICIENT NATURAL LANGUAGE COST RELIABILITY ENGAGING
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-TIME CONSTRAINTS
I-PRESENTATION
N-POSITIVE FEEDBACK
I-RESOURCES
O-EVALUATION
I-SCORER
O-BROWN
N-TEST CONSTRUCTION
B-NEGATIVE WASHBACK
G-RUBRICS
O-HUGHES
B-CONSISTENT
G-ABYWICKRAMA
G-AUTHENTIC ASSESSMENT
B-CRONBACH-ALPA
N-CHEATING
G-POSITIVE WASHBACK
O-VALIDITY
G-PREDICTIVE VALIDITY
N-INDIRECT TEST
O-PERSON CORRELATION COEFFICIENT
B-NATURAL LANGUAGE
I-COST
N-RELIABILITY
B-ENGAGING