POSITIVEFEEDBACKENGAGINGRUBRICSVALIDITYCONSISTENTPREDICTIVEVALIDITYPERSONCORRELATIONCOEFFICIENTCOSTPOSITIVEWASHBACKRESOURCESNATURALLANGUAGECHEATINGBROWNTIMECONSTRAINTSTESTCONSTRUCTIONABYWICKRAMAPRESENTATIONCRONBACH-ALPAINDIRECTTESTSCORERAUTHENTICASSESSMENTNEGATIVEWASHBACKRELIABILITYEVALUATIONHUGHESPOSITIVEFEEDBACKENGAGINGRUBRICSVALIDITYCONSISTENTPREDICTIVEVALIDITYPERSONCORRELATIONCOEFFICIENTCOSTPOSITIVEWASHBACKRESOURCESNATURALLANGUAGECHEATINGBROWNTIMECONSTRAINTSTESTCONSTRUCTIONABYWICKRAMAPRESENTATIONCRONBACH-ALPAINDIRECTTESTSCORERAUTHENTICASSESSMENTNEGATIVEWASHBACKRELIABILITYEVALUATIONHUGHES

KNOW YOUR PRINCIPLES - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
B
3
G
4
O
5
B
6
G
7
O
8
I
9
G
10
I
11
B
12
N
13
O
14
I
15
N
16
G
17
I
18
B
19
N
20
I
21
G
22
B
23
N
24
O
25
O
  1. N-POSITIVE FEEDBACK
  2. B-ENGAGING
  3. G-RUBRICS
  4. O-VALIDITY
  5. B-CONSISTENT
  6. G-PREDICTIVE VALIDITY
  7. O-PERSON CORRELATION COEFFICIENT
  8. I-COST
  9. G-POSITIVE WASHBACK
  10. I-RESOURCES
  11. B-NATURAL LANGUAGE
  12. N-CHEATING
  13. O-BROWN
  14. I-TIME CONSTRAINTS
  15. N-TEST CONSTRUCTION
  16. G-ABYWICKRAMA
  17. I-PRESENTATION
  18. B-CRONBACH-ALPA
  19. N-INDIRECT TEST
  20. I-SCORER
  21. G-AUTHENTIC ASSESSMENT
  22. B-NEGATIVE WASHBACK
  23. N-RELIABILITY
  24. O-EVALUATION
  25. O-HUGHES