Beginninga story inthe middleof thingsA hint orsuggestionof somethingthat willhappen laterA casualor morerelaxedtoneApersonalstoryInterruptingthe story todescribe apast eventInterruptingthe story todescribe afuture eventBased onpersonalfeelings oremotionTone for aserious orimportantsituation"..." oftenused tocreatesuspense oruncertaintyNon-literalcomparison bydescribingsomething as ifit is somethingelseFree!Non-literalcomparisonusing likeor asBasedonfactsA questionnot meantto beansweredAn endingthat leaves ituncertainwhat willhappen nextDescribingsomething asif it hadhumancharacteristicsBeginninga story inthe middleof thingsA hint orsuggestionof somethingthat willhappen laterA casualor morerelaxedtoneApersonalstoryInterruptingthe story todescribe apast eventInterruptingthe story todescribe afuture eventBased onpersonalfeelings oremotionTone for aserious orimportantsituation"..." oftenused tocreatesuspense oruncertaintyNon-literalcomparison bydescribingsomething as ifit is somethingelseFree!Non-literalcomparisonusing likeor asBasedonfactsA questionnot meantto beansweredAn endingthat leaves ituncertainwhat willhappen nextDescribingsomething asif it hadhumancharacteristics

Key Terms - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Beginning a story in the middle of things
  2. A hint or suggestion of something that will happen later
  3. A casual or more relaxed tone
  4. A personal story
  5. Interrupting the story to describe a past event
  6. Interrupting the story to describe a future event
  7. Based on personal feelings or emotion
  8. Tone for a serious or important situation
  9. "..." often used to create suspense or uncertainty
  10. Non-literal comparison by describing something as if it is something else
  11. Free!
  12. Non-literal comparison using like or as
  13. Based on facts
  14. A question not meant to be answered
  15. An ending that leaves it uncertain what will happen next
  16. Describing something as if it had human characteristics