M.I.N.T.S. resolution re- mid- antagonist non-,il-,ir- im-,in-,dis- bi- falling action commotion glum consolidate gregarious rising action pacify intra- sub- boisterous destiny setting pronoun I surmise capacity bio- suppress anguish conflict inept theme protagonist climax pre- tri- verify mono-, uni- proper nouns auto- anti- haughty characters semi- characterization exposition plot summary mis- languages inter- M.I.N.T.S. resolution re- mid- antagonist non-,il-,ir- im-,in-,dis- bi- falling action commotion glum consolidate gregarious rising action pacify intra- sub- boisterous destiny setting pronoun I surmise capacity bio- suppress anguish conflict inept theme protagonist climax pre- tri- verify mono-, uni- proper nouns auto- anti- haughty characters semi- characterization exposition plot summary mis- languages inter-
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
M.I.N.T.S.
resolution
re-
mid-
antagonist
non-,il-,ir-im-,in-,dis-
bi-
falling action
commotion
glum
consolidate
gregarious
rising action
pacify
intra-
sub-
boisterous
destiny
setting
pronoun I
surmise
capacity
bio-
suppress
anguish
conflict
inept
theme
protagonist
climax
pre-
tri-
verify
mono-, uni-
proper nouns
auto-
anti-
haughty
characters
semi-
characterization
exposition
plot
summary
mis-
languages
inter-