getsname of aboarderwrongspeedwalkhatesonboscousesmore than2 colourson boardasserts somecharacteristicsof a mathsquestion"is thatokay"hands outlined paperaggressivelylate toteachingunnecessaryproofsspecificallypicks onboarderStuttersfor longerthan 3secondschewspenleavesclassroomFree!zestypose onthe board"boris"getsname of aboarderwrongspeedwalkhatesonboscousesmore than2 colourson boardasserts somecharacteristicsof a mathsquestion"is thatokay"hands outlined paperaggressivelylate toteachingunnecessaryproofsspecificallypicks onboarderStuttersfor longerthan 3secondschewspenleavesclassroomFree!zestypose onthe board"boris"

Michael Stanley - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
B
3
B
4
N
5
N
6
I
7
N
8
I
9
N
10
G
11
B
12
G
13
G
14
B
15
I
16
I
  1. G-gets name of a boarder wrong
  2. B-speedwalk
  3. B-hates on bosco
  4. N-uses more than 2 colours on board
  5. N-asserts some characteristics of a maths question
  6. I-"is that okay"
  7. N-hands out lined paper aggressively
  8. I-late to teaching
  9. N-unnecessary proofs
  10. G-specifically picks on boarder
  11. B-Stutters for longer than 3 seconds
  12. G-chews pen
  13. G-leaves classroom
  14. B-Free!
  15. I-zesty pose on the board
  16. I-"boris"