getsname of aboarderwrongasserts somecharacteristicsof a mathsquestionspecificallypicks onboarder"boris"speedwalkStuttersfor longerthan 3secondschewspenhatesonboscounnecessaryproofslate toteachingleavesclassroomzestypose onthe board"is thatokay"usesmore than2 colourson boardhands outlined paperaggressivelyFree!getsname of aboarderwrongasserts somecharacteristicsof a mathsquestionspecificallypicks onboarder"boris"speedwalkStuttersfor longerthan 3secondschewspenhatesonboscounnecessaryproofslate toteachingleavesclassroomzestypose onthe board"is thatokay"usesmore than2 colourson boardhands outlined paperaggressivelyFree!

Michael Stanley - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
N
3
G
4
I
5
B
6
B
7
G
8
B
9
N
10
I
11
G
12
I
13
I
14
N
15
N
16
B
  1. G-gets name of a boarder wrong
  2. N-asserts some characteristics of a maths question
  3. G-specifically picks on boarder
  4. I-"boris"
  5. B-speedwalk
  6. B-Stutters for longer than 3 seconds
  7. G-chews pen
  8. B-hates on bosco
  9. N-unnecessary proofs
  10. I-late to teaching
  11. G-leaves classroom
  12. I-zesty pose on the board
  13. I-"is that okay"
  14. N-uses more than 2 colours on board
  15. N-hands out lined paper aggressively
  16. B-Free!