ConditionIf-ThenGridBlockDataPatternOutputAlgorithmInputStepCommandEventRunVariableFunctionErrorLoopSpriteDebugProgramBugSequenceRepeatCodeConditionIf-ThenGridBlockDataPatternOutputAlgorithmInputStepCommandEventRunVariableFunctionErrorLoopSpriteDebugProgramBugSequenceRepeatCode

Coding for kids - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Condition
  2. If-Then
  3. Grid
  4. Block
  5. Data
  6. Pattern
  7. Output
  8. Algorithm
  9. Input
  10. Step
  11. Command
  12. Event
  13. Run
  14. Variable
  15. Function
  16. Error
  17. Loop
  18. Sprite
  19. Debug
  20. Program
  21. Bug
  22. Sequence
  23. Repeat
  24. Code