Projection (vocal) Research Location Facial expression Evaluate Motivation Shape Texture Pitch Language Birdie Volume Promenade Gel Gesture Performance space Angling Style Plot Pace Stimuli Traverse Pause Amplifier Gauze Centre stage Interaction Accessories Posture Atmosphere Fade Tragedy Physical theatre Epic theatre Movement Rehearse Musical theatre Communicate meaning Dialogue Character Exit Entrance Body language Naturalism Period Upstage Lantern Cyclorama Positioning Clarity of diction Trucks End on Time Trimming Form Fabric Cross fade Mood Timing Production values Proscenium arch Cue Inflection Thrust Melodrama Gait Theatre in the round Subtext Plot Genre Theatrical conventions Analyse Blackout Intensity Accent Material Rhythm Prop Gobo Artistic intention Downstage Devise Soundscape Emotional range Dramatic climax Levels FX Effect Drapes Conventions Projection (vocal) Research Location Facial expression Evaluate Motivation Shape Texture Pitch Language Birdie Volume Promenade Gel Gesture Performance space Angling Style Plot Pace Stimuli Traverse Pause Amplifier Gauze Centre stage Interaction Accessories Posture Atmosphere Fade Tragedy Physical theatre Epic theatre Movement Rehearse Musical theatre Communicate meaning Dialogue Character Exit Entrance Body language Naturalism Period Upstage Lantern Cyclorama Positioning Clarity of diction Trucks End on Time Trimming Form Fabric Cross fade Mood Timing Production values Proscenium arch Cue Inflection Thrust Melodrama Gait Theatre in the round Subtext Plot Genre Theatrical conventions Analyse Blackout Intensity Accent Material Rhythm Prop Gobo Artistic intention Downstage Devise Soundscape Emotional range Dramatic climax Levels FX Effect Drapes Conventions
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Projection (vocal)
Research
Location
Facial expression
Evaluate
Motivation
Shape
Texture
Pitch
Language
Birdie
Volume
Promenade
Gel
Gesture
Performance space
Angling
Style
Plot
Pace
Stimuli
Traverse
Pause
Amplifier
Gauze
Centre stage
Interaction
Accessories
Posture
Atmosphere
Fade
Tragedy
Physical theatre
Epic theatre
Movement
Rehearse
Musical theatre
Communicate meaning
Dialogue
Character
Exit
Entrance
Body language
Naturalism
Period
Upstage
Lantern
Cyclorama
Positioning
Clarity of diction
Trucks
End on
Time
Trimming
Form
Fabric
Cross fade
Mood
Timing
Production values
Proscenium arch
Cue
Inflection
Thrust
Melodrama
Gait
Theatre in the round
Subtext
Plot
Genre
Theatrical conventions
Analyse
Blackout
Intensity
Accent
Material
Rhythm
Prop
Gobo
Artistic intention
Downstage
Devise
Soundscape
Emotional range
Dramatic climax
Levels
FX
Effect
Drapes
Conventions