Thrust Posture Plot Mood Epic theatre Projection (vocal) Intensity Style Artistic intention Conventions Lantern End on Rhythm Accessories Blackout Angling Period Birdie Theatrical conventions Clarity of diction Inflection Positioning Entrance Texture Drapes Upstage Interaction Pause Downstage Gesture FX Dramatic climax Genre Rehearse Cue Soundscape Stimuli Volume Plot Gel Fabric Tragedy Physical theatre Naturalism Dialogue Melodrama Traverse Shape Musical theatre Proscenium arch Exit Subtext Promenade Theatre in the round Language Timing Motivation Accent Research Body language Trucks Pitch Emotional range Movement Analyse Centre stage Devise Material Form Trimming Gobo Effect Time Performance space Evaluate Levels Communicate meaning Pace Prop Character Atmosphere Gait Production values Amplifier Cross fade Gauze Fade Facial expression Cyclorama Location Thrust Posture Plot Mood Epic theatre Projection (vocal) Intensity Style Artistic intention Conventions Lantern End on Rhythm Accessories Blackout Angling Period Birdie Theatrical conventions Clarity of diction Inflection Positioning Entrance Texture Drapes Upstage Interaction Pause Downstage Gesture FX Dramatic climax Genre Rehearse Cue Soundscape Stimuli Volume Plot Gel Fabric Tragedy Physical theatre Naturalism Dialogue Melodrama Traverse Shape Musical theatre Proscenium arch Exit Subtext Promenade Theatre in the round Language Timing Motivation Accent Research Body language Trucks Pitch Emotional range Movement Analyse Centre stage Devise Material Form Trimming Gobo Effect Time Performance space Evaluate Levels Communicate meaning Pace Prop Character Atmosphere Gait Production values Amplifier Cross fade Gauze Fade Facial expression Cyclorama Location
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Thrust
Posture
Plot
Mood
Epic theatre
Projection (vocal)
Intensity
Style
Artistic intention
Conventions
Lantern
End on
Rhythm
Accessories
Blackout
Angling
Period
Birdie
Theatrical conventions
Clarity of diction
Inflection
Positioning
Entrance
Texture
Drapes
Upstage
Interaction
Pause
Downstage
Gesture
FX
Dramatic climax
Genre
Rehearse
Cue
Soundscape
Stimuli
Volume
Plot
Gel
Fabric
Tragedy
Physical theatre
Naturalism
Dialogue
Melodrama
Traverse
Shape
Musical theatre
Proscenium arch
Exit
Subtext
Promenade
Theatre in the round
Language
Timing
Motivation
Accent
Research
Body language
Trucks
Pitch
Emotional range
Movement
Analyse
Centre stage
Devise
Material
Form
Trimming
Gobo
Effect
Time
Performance space
Evaluate
Levels
Communicate meaning
Pace
Prop
Character
Atmosphere
Gait
Production values
Amplifier
Cross fade
Gauze
Fade
Facial expression
Cyclorama
Location