GroundLevelframewithin aframeMediumLongleadinglinesExtremeCloseUplowkeyTexturepatternandrepititionPerspectiveHighAngleMediumCloseUpLowAngleMediumkeepmoving!LongshotExtremeWidesymmetryshapeshighcontrastrule ofthirdsreflectionsspaceBird'sEyeDutchAngleasymmetricalrule ofodds/evenscoolcolourswarmcolourscentralEyeLevelnaturallightingtrianglesCloseUpcolourhighkeycantedGroundLevelframewithin aframeMediumLongleadinglinesExtremeCloseUplowkeyTexturepatternandrepititionPerspectiveHighAngleMediumCloseUpLowAngleMediumkeepmoving!LongshotExtremeWidesymmetryshapeshighcontrastrule ofthirdsreflectionsspaceBird'sEyeDutchAngleasymmetricalrule ofodds/evenscoolcolourswarmcolourscentralEyeLevelnaturallightingtrianglesCloseUpcolourhighkeycanted

Camera Composition - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ground Level
  2. frame within a frame
  3. Medium Long
  4. leading lines
  5. Extreme Close Up
  6. low key
  7. Texture
  8. pattern and repitition
  9. Perspective
  10. High Angle
  11. Medium Close Up
  12. Low Angle
  13. Medium
  14. keep moving!
  15. Long shot
  16. Extreme Wide
  17. symmetry
  18. shapes
  19. high contrast
  20. rule of thirds
  21. reflections
  22. space
  23. Bird's Eye
  24. Dutch Angle
  25. asymmetrical
  26. rule of odds/evens
  27. cool colours
  28. warm colours
  29. central
  30. Eye Level
  31. natural lighting
  32. triangles
  33. Close Up
  34. colour
  35. high key
  36. canted