Going where the danger is Mirror shots Blood RIGHT BEHIND YOU! Creaky house Grabbing a bad weapon JUMP SCARE! Car broke down Creepy paintings Dolly zoom Failing at silence Cemetery Creepy old person Levitating "Shut up kid" "Was it a dream?" Abusive parent figure Something creepy in a window Seeing someone in the distance Shed/ basement door opening/ closing by itself Being woken up Alcohol drinking Lights flickering Dutch angle Cops being useless teenagers being edgy Girls will be girls Dog barking Tension that builds to nothing Religion issues Not finding the keys Mansplaining Creepy kid being creepy Only one survivor "No one is at the wheel" Asking "What's happening" Dolls Unrealistic moonlight Going where the danger is Mirror shots Blood RIGHT BEHIND YOU! Creaky house Grabbing a bad weapon JUMP SCARE! Car broke down Creepy paintings Dolly zoom Failing at silence Cemetery Creepy old person Levitating "Shut up kid" "Was it a dream?" Abusive parent figure Something creepy in a window Seeing someone in the distance Shed/ basement door opening/ closing by itself Being woken up Alcohol drinking Lights flickering Dutch angle Cops being useless teenagers being edgy Girls will be girls Dog barking Tension that builds to nothing Religion issues Not finding the keys Mansplaining Creepy kid being creepy Only one survivor "No one is at the wheel" Asking "What's happening" Dolls Unrealistic moonlight
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Going where the danger is
Mirror shots
Blood
RIGHT BEHIND YOU!
Creaky house
Grabbing a bad weapon
JUMP SCARE!
Car broke down
Creepy paintings
Dolly zoom
Failing at silence
Cemetery
Creepy old person
Levitating
"Shut up kid"
"Was it a dream?"
Abusive parent figure
Something creepy in a window
Seeing someone
in the distance
Shed/ basement
door opening/ closing by itself
Being woken up
Alcohol drinking
Lights flickering
Dutch angle
Cops
being useless
teenagers being
edgy
Girls will be girls
Dog barking
Tension that builds to nothing
Religion issues
Not finding the keys
Mansplaining
Creepy kid being creepy
Only one survivor
"No one is at the wheel"
Asking "What's happening"
Dolls
Unrealistic moonlight