Ace getsthe game-winningKOTrickRoomDeath bycontactdamageFirstturnKOBothPokemonmissThunduruscommitswarcrimesSomethinggetsMagicBounced"Criticalhit!" & "It'ssupereffective!"ShowdownaftermidnightNo pivotmoves ina matchUnluckyflinchShadowBall Sp.Def dropTornadusmissesany moveThree"Dance"moves"As youcan see,the agencyis up 5-1"20 KOsbyParadoxPokemonDoubleProtectBothPokemonswitch out5 KnockOffs inone battleMegadoesn'tMegaLandorusgets anOHKO (orOHKO'd)Bug-typemove KO(notU-turn)SpeedtieQuadeffectivemovedoesn't killAce getsthe game-winningKOTrickRoomDeath bycontactdamageFirstturnKOBothPokemonmissThunduruscommitswarcrimesSomethinggetsMagicBounced"Criticalhit!" & "It'ssupereffective!"ShowdownaftermidnightNo pivotmoves ina matchUnluckyflinchShadowBall Sp.Def dropTornadusmissesany moveThree"Dance"moves"As youcan see,the agencyis up 5-1"20 KOsbyParadoxPokemonDoubleProtectBothPokemonswitch out5 KnockOffs inone battleMegadoesn'tMegaLandorusgets anOHKO (orOHKO'd)Bug-typemove KO(notU-turn)SpeedtieQuadeffectivemovedoesn't kill

C2GS Draft League Season 5 Week 3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ace gets the game-winning KO
  2. Trick Room
  3. Death by contact damage
  4. First turn KO
  5. Both Pokemon miss
  6. Thundurus commits war crimes
  7. Something gets Magic Bounced
  8. "Critical hit!" & "It's super effective!"
  9. Showdown after midnight
  10. No pivot moves in a match
  11. Unlucky flinch
  12. Shadow Ball Sp. Def drop
  13. Tornadus misses any move
  14. Three "Dance" moves
  15. "As you can see, the agency is up 5-1"
  16. 20 KOs by Paradox Pokemon
  17. Double Protect
  18. Both Pokemon switch out
  19. 5 Knock Offs in one battle
  20. Mega doesn't Mega
  21. Landorus gets an OHKO (or OHKO'd)
  22. Bug-type move KO (not U-turn)
  23. Speed tie
  24. Quad effective move doesn't kill