SimulationLack ofawarenessCommunicationLack ofcommunicationCognitiveloadLeadershipSituationalawarenessEquipmentdesignLack ofknowledgeErgonomicsNormsLack ofresourcesFatigueTrainingWellbeingQualityimprovementIncidentreportingAccountabilityStandardizationWorkflowCulturePressureResiliencePsychologicalsafetyWorkloadmanagementLack ofteamworkEnvironmentJustcultureFatigueRootcauseanalysisChecklistsTeamworkDistractionSystemsthinkingStressPerformanceSafetyStressDecision-makingLack ofassertivenessComplacencyErrorpreventionSimulationLack ofawarenessCommunicationLack ofcommunicationCognitiveloadLeadershipSituationalawarenessEquipmentdesignLack ofknowledgeErgonomicsNormsLack ofresourcesFatigueTrainingWellbeingQualityimprovementIncidentreportingAccountabilityStandardizationWorkflowCulturePressureResiliencePsychologicalsafetyWorkloadmanagementLack ofteamworkEnvironmentJustcultureFatigueRootcauseanalysisChecklistsTeamworkDistractionSystemsthinkingStressPerformanceSafetyStressDecision-makingLack ofassertivenessComplacencyErrorprevention

Human Factors - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
  1. Simulation
  2. Lack of awareness
  3. Communication
  4. Lack of communication
  5. Cognitive load
  6. Leadership
  7. Situational awareness
  8. Equipment design
  9. Lack of knowledge
  10. Ergonomics
  11. Norms
  12. Lack of resources
  13. Fatigue
  14. Training
  15. Wellbeing
  16. Quality improvement
  17. Incident reporting
  18. Accountability
  19. Standardization
  20. Workflow
  21. Culture
  22. Pressure
  23. Resilience
  24. Psychological safety
  25. Workload management
  26. Lack of teamwork
  27. Environment
  28. Just culture
  29. Fatigue
  30. Root cause analysis
  31. Checklists
  32. Teamwork
  33. Distraction
  34. Systems thinking
  35. Stress
  36. Performance
  37. Safety
  38. Stress
  39. Decision-making
  40. Lack of assertiveness
  41. Complacency
  42. Error prevention