UserInterfaceDevelopmentprocessSequentialProgrammingProgramStatementCommentInputDocumentationProgramPairProgrammingDebuggingEventFree!Event DrivenProgrammingUserInterfaceDevelopmentprocessSequentialProgrammingProgramStatementCommentInputDocumentationProgramPairProgrammingDebuggingEventFree!Event DrivenProgramming

Unit - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
N
3
N
4
N
5
N
6
I
7
I
8
B
9
B
10
I
11
B
12
I
13
B
  1. B-User Interface
  2. N-Development process
  3. N-Sequential Programming
  4. N-Program Statement
  5. N-Comment
  6. I-Input
  7. I-Documentation
  8. B-Program
  9. B-Pair Programming
  10. I-Debugging
  11. B-Event
  12. I-Free!
  13. B-Event Driven Programming