DocumentationProgramStatementUserInterfaceInputDebuggingEventSequentialProgrammingFree!ProgramPairProgrammingEvent DrivenProgrammingDevelopmentprocessCommentDocumentationProgramStatementUserInterfaceInputDebuggingEventSequentialProgrammingFree!ProgramPairProgrammingEvent DrivenProgrammingDevelopmentprocessComment

Unit - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
N
3
B
4
I
5
I
6
B
7
N
8
I
9
B
10
B
11
B
12
N
13
N
  1. I-Documentation
  2. N-Program Statement
  3. B-User Interface
  4. I-Input
  5. I-Debugging
  6. B-Event
  7. N-Sequential Programming
  8. I-Free!
  9. B-Program
  10. B-Pair Programming
  11. B-Event Driven Programming
  12. N-Development process
  13. N-Comment