DocumentationFree!ProgramUserInterfaceCommentPairProgrammingSequentialProgrammingEventDebuggingDevelopmentprocessInputEvent DrivenProgrammingProgramStatementDocumentationFree!ProgramUserInterfaceCommentPairProgrammingSequentialProgrammingEventDebuggingDevelopmentprocessInputEvent DrivenProgrammingProgramStatement

Unit - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
I
3
B
4
B
5
N
6
B
7
N
8
B
9
I
10
N
11
I
12
B
13
N
  1. I-Documentation
  2. I-Free!
  3. B-Program
  4. B-User Interface
  5. N-Comment
  6. B-Pair Programming
  7. N-Sequential Programming
  8. B-Event
  9. I-Debugging
  10. N-Development process
  11. I-Input
  12. B-Event Driven Programming
  13. N-Program Statement