RepetitionContrastBalanceVariationScaleRadialDominantSymmetricalEmphasisAsymmetricalUnityRhythmFocalPointMovementHarmonyPatternRepetitionContrastBalanceVariationScaleRadialDominantSymmetricalEmphasisAsymmetricalUnityRhythmFocalPointMovementHarmonyPattern

Design Principles - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Repetition
  2. Contrast
  3. Balance
  4. Variation
  5. Scale
  6. Radial
  7. Dominant
  8. Symmetrical
  9. Emphasis
  10. Asymmetrical
  11. Unity
  12. Rhythm
  13. Focal Point
  14. Movement
  15. Harmony
  16. Pattern