DominantVariationProportionBalanceEmphasisScaleRhythmRadialUnityHarmonyFocalPointSymmetricalContrastMovementPatternAsymmetricalDominantVariationProportionBalanceEmphasisScaleRhythmRadialUnityHarmonyFocalPointSymmetricalContrastMovementPatternAsymmetrical

Design Principles - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dominant
  2. Variation
  3. Proportion
  4. Balance
  5. Emphasis
  6. Scale
  7. Rhythm
  8. Radial
  9. Unity
  10. Harmony
  11. Focal Point
  12. Symmetrical
  13. Contrast
  14. Movement
  15. Pattern
  16. Asymmetrical