ScaleUnityRepetitionRadialRhythmContrastDominantFocalPointMovementPatternVariationEmphasisHarmonyAsymmetricalProportionBalanceScaleUnityRepetitionRadialRhythmContrastDominantFocalPointMovementPatternVariationEmphasisHarmonyAsymmetricalProportionBalance

Design Principles - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Scale
  2. Unity
  3. Repetition
  4. Radial
  5. Rhythm
  6. Contrast
  7. Dominant
  8. Focal Point
  9. Movement
  10. Pattern
  11. Variation
  12. Emphasis
  13. Harmony
  14. Asymmetrical
  15. Proportion
  16. Balance