P2 TB'S TOO CLOSE P3 WRONG SIDE P4 ENRAGE MONITORS FAIL P1 TB'S LATE INVULN MITIGATION DEATH EARTHQUAKE DEATH METEOR DEATH P4 LASER STACK FAIL SIGMA TOWERS FAIL WILD CHARGE DEATH LOOPER FAIL DELTA FISTS SAME SIDE P6 CHASING BEAM DEATH EXASQUARE DEATH P5 TANKBUSTER FAIL ROT EARLY PASS P2 STACK FLEX FAIL EARLY TETHER BREAK DELTA DYNAMIS WRONG SPOT/CLEAVE P2 WRONG TETHER SPOT OMEGA DODGE FAIL P5 ROTATING LASER DEATH DYNAMIS AOE TOO CLOSE TOO PLAYERS P2 TB'S TOO CLOSE P3 WRONG SIDE P4 ENRAGE MONITORS FAIL P1 TB'S LATE INVULN MITIGATION DEATH EARTHQUAKE DEATH METEOR DEATH P4 LASER STACK FAIL SIGMA TOWERS FAIL WILD CHARGE DEATH LOOPER FAIL DELTA FISTS SAME SIDE P6 CHASING BEAM DEATH EXASQUARE DEATH P5 TANKBUSTER FAIL ROT EARLY PASS P2 STACK FLEX FAIL EARLY TETHER BREAK DELTA DYNAMIS WRONG SPOT/CLEAVE P2 WRONG TETHER SPOT OMEGA DODGE FAIL P5 ROTATING LASER DEATH DYNAMIS AOE TOO CLOSE TOO PLAYERS
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
P2 TB'S
TOO CLOSE
P3 WRONG SIDE
P4 ENRAGE
MONITORS
FAIL
P1 TB'S LATE INVULN
MITIGATION DEATH
EARTHQUAKE DEATH
METEOR
DEATH
P4
LASER STACK FAIL
SIGMA
TOWERS
FAIL
WILD CHARGE
DEATH
LOOPER
FAIL
DELTA FISTS
SAME SIDE
P6 CHASING BEAM DEATH
EXASQUARE DEATH
P5 TANKBUSTER
FAIL
ROT EARLY PASS
P2 STACK FLEX FAIL
EARLY TETHER BREAK
DELTA DYNAMIS WRONG SPOT/CLEAVE
P2 WRONG TETHER SPOT
OMEGA DODGE
FAIL
P5 ROTATING LASER DEATH
DYNAMIS AOE TOO CLOSE TOO PLAYERS