P4 LASER STACK FAIL METEOR DEATH P3 WRONG SIDE P1 TB'S LATE INVULN P2 WRONG TETHER SPOT DELTA DYNAMIS WRONG SPOT/CLEAVE ROT EARLY PASS MITIGATION DEATH P2 STACK FLEX FAIL LOOPER FAIL WILD CHARGE DEATH P2 TB'S TOO CLOSE P6 CHASING BEAM DEATH EXASQUARE DEATH DELTA FISTS SAME SIDE P5 ROTATING LASER DEATH MONITORS FAIL SIGMA TOWERS FAIL P5 TANKBUSTER FAIL OMEGA DODGE FAIL DYNAMIS AOE TOO CLOSE TOO PLAYERS P4 ENRAGE EARLY TETHER BREAK EARTHQUAKE DEATH P4 LASER STACK FAIL METEOR DEATH P3 WRONG SIDE P1 TB'S LATE INVULN P2 WRONG TETHER SPOT DELTA DYNAMIS WRONG SPOT/CLEAVE ROT EARLY PASS MITIGATION DEATH P2 STACK FLEX FAIL LOOPER FAIL WILD CHARGE DEATH P2 TB'S TOO CLOSE P6 CHASING BEAM DEATH EXASQUARE DEATH DELTA FISTS SAME SIDE P5 ROTATING LASER DEATH MONITORS FAIL SIGMA TOWERS FAIL P5 TANKBUSTER FAIL OMEGA DODGE FAIL DYNAMIS AOE TOO CLOSE TOO PLAYERS P4 ENRAGE EARLY TETHER BREAK EARTHQUAKE DEATH
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
P4
LASER STACK FAIL
METEOR
DEATH
P3 WRONG SIDE
P1 TB'S LATE INVULN
P2 WRONG TETHER SPOT
DELTA DYNAMIS WRONG SPOT/CLEAVE
ROT EARLY PASS
MITIGATION DEATH
P2 STACK FLEX FAIL
LOOPER
FAIL
WILD CHARGE
DEATH
P2 TB'S
TOO CLOSE
P6 CHASING BEAM DEATH
EXASQUARE DEATH
DELTA FISTS
SAME SIDE
P5 ROTATING LASER DEATH
MONITORS
FAIL
SIGMA
TOWERS
FAIL
P5 TANKBUSTER
FAIL
OMEGA DODGE
FAIL
DYNAMIS AOE TOO CLOSE TOO PLAYERS
P4 ENRAGE
EARLY TETHER BREAK
EARTHQUAKE DEATH