Halfparty nofood buff"This isn'tunsynched"(variations)FailedHealerLB3SpecificAssassinationMore thanhalf partyblindPassiveAggression(or straightaggression)"What's a(raidmechanic)?"RageQuit <3CustomizedWaymarkersNoRezzersPartyCleave'dHalf rolesrotatednextlockoutTrauma(fightinvadesdreams)Onefail =WipeGetDDOS'd(pokeball)BananaPeel"Couldwe justpull?"Oneplayer notup to parwith partySomeoneblacklistedMechanicsText WallOnepersonnot baitingNo ReadyCheckbeforeCD/pullOneLockoutCompletionDisagreementon RaidstrategyHalfparty nofood buff"This isn'tunsynched"(variations)FailedHealerLB3SpecificAssassinationMore thanhalf partyblindPassiveAggression(or straightaggression)"What's a(raidmechanic)?"RageQuit <3CustomizedWaymarkersNoRezzersPartyCleave'dHalf rolesrotatednextlockoutTrauma(fightinvadesdreams)Onefail =WipeGetDDOS'd(pokeball)BananaPeel"Couldwe justpull?"Oneplayer notup to parwith partySomeoneblacklistedMechanicsText WallOnepersonnot baitingNo ReadyCheckbeforeCD/pullOneLockoutCompletionDisagreementon Raidstrategy

MINE PF things - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Half party no food buff
  2. "This isn't unsynched" (variations)
  3. Failed Healer LB3
  4. Specific Assassination
  5. More than half party blind
  6. Passive Aggression (or straight aggression)
  7. "What's a (raid mechanic)?"
  8. Rage Quit <3
  9. Customized Waymarkers
  10. No Rezzers
  11. Party Cleave'd
  12. Half roles rotated next lockout
  13. Trauma (fight invades dreams)
  14. One fail = Wipe
  15. Get DDOS'd (pokeball)
  16. Banana Peel
  17. "Could we just pull?"
  18. One player not up to par with party
  19. Someone blacklisted
  20. Mechanics Text Wall
  21. One person not baiting
  22. No Ready Check before CD/pull
  23. One Lockout Completion
  24. Disagreement on Raid strategy