Player 2findsghostroom firstStruggleto get onepiece ofevidenceGhost spamsout a motionsensor (2/3xin quicksuccession)Player 1scared byghost wantsto leaveGhost doesnothing forstupidamount oftimePlayer 2findsorbs first"I might useheadgearas aflashlight"Player 1 tellsPlayer 2 about apiece ofevidence he got,Player 2 doesn'tnotice msg"Stopwastingpictures"Cursedpossessiongets aplayer killedPlayer 1double checksevidencePlayer 2foundPlayer 1getscocky &diesPlayer 1 "Ineed anotherhunt to checkthe footsteps"cop out"We shoulddonightmare"failsmiserablyReallyeasyghostPlayer 1gets bored nuses cursedpossession Ghost scareas soon asplayersenter Nightmare1evidencerunPanicsanitypills!Firelight(lanterns)goesunusedThe ghost iscallednames, slursoptionalGuessghostwrongBothmistakean eventfor a huntPlayer 2 getsin the housetoexperience ahunt & dies"I didn'tsee anyDOTS"Hated hidingspotsomewhereinconvenientBasementWillowGhostCatch Player2 justwatchincameras intruckPlayer 1mistakesspeed ofstepsPlayer 2findsghostroom firstStruggleto get onepiece ofevidenceGhost spamsout a motionsensor (2/3xin quicksuccession)Player 1scared byghost wantsto leaveGhost doesnothing forstupidamount oftimePlayer 2findsorbs first"I might useheadgearas aflashlight"Player 1 tellsPlayer 2 about apiece ofevidence he got,Player 2 doesn'tnotice msg"Stopwastingpictures"Cursedpossessiongets aplayer killedPlayer 1double checksevidencePlayer 2foundPlayer 1getscocky &diesPlayer 1 "Ineed anotherhunt to checkthe footsteps"cop out"We shoulddonightmare"failsmiserablyReallyeasyghostPlayer 1gets bored nuses cursedpossession Ghost scareas soon asplayersenter Nightmare1evidencerunPanicsanitypills!Firelight(lanterns)goesunusedThe ghost iscallednames, slursoptionalGuessghostwrongBothmistakean eventfor a huntPlayer 2 getsin the housetoexperience ahunt & dies"I didn'tsee anyDOTS"Hated hidingspotsomewhereinconvenientBasementWillowGhostCatch Player2 justwatchincameras intruckPlayer 1mistakesspeed ofsteps

Ghost Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Player 2 finds ghost room first
  2. Struggle to get one piece of evidence
  3. Ghost spams out a motion sensor (2/3x in quick succession)
  4. Player 1 scared by ghost wants to leave
  5. Ghost does nothing for stupid amount of time
  6. Player 2 finds orbs first
  7. "I might use headgear as a flashlight"
  8. Player 1 tells Player 2 about a piece of evidence he got, Player 2 doesn't notice msg
  9. "Stop wasting pictures"
  10. Cursed possession gets a player killed
  11. Player 1 double checks evidence Player 2 found
  12. Player 1 gets cocky & dies
  13. Player 1 "I need another hunt to check the footsteps" cop out
  14. "We should do nightmare" fails miserably
  15. Really easy ghost
  16. Player 1 gets bored n uses cursed possession
  17. Ghost scare as soon as players enter
  18. Nightmare 1 evidence run
  19. Panic sanity pills!
  20. Firelight (lanterns) goes unused
  21. The ghost is called names, slurs optional
  22. Guess ghost wrong
  23. Both mistake an event for a hunt
  24. Player 2 gets in the house to experience a hunt & dies
  25. "I didn't see any DOTS"
  26. Hated hiding spot somewhere inconvenient
  27. Basement Willow Ghost
  28. Catch Player 2 just watchin cameras in truck
  29. Player 1 mistakes speed of steps