Ghost scareas soon asplayersenter "Stopwastingpictures"Ghost doesnothing forstupidamount oftimePlayer 1mistakesspeed ofstepsPlayer 2findsorbs firstCatch Player2 justwatchincameras intruckPlayer 1scared byghost wantsto leavePlayer 2 getsin the housetoexperience ahunt & diesPlayer 2findsghostroom firstGuessghostwrongCursedpossessiongets aplayer killedPlayer 1getscocky &diesHated hidingspotsomewhereinconvenientStruggleto get onepiece ofevidenceBothmistakean eventfor a hunt"I might useheadgearas aflashlight"Player 1 tellsPlayer 2 about apiece ofevidence he got,Player 2 doesn'tnotice msgPlayer 1gets bored nuses cursedpossession Firelight(lanterns)goesunusedPlayer 1 "Ineed anotherhunt to checkthe footsteps"cop outReallyeasyghost"I didn'tsee anyDOTS"Nightmare1evidencerunPanicsanitypills!"We shoulddonightmare"failsmiserablyBasementWillowGhostThe ghost iscallednames, slursoptionalGhost spamsout a motionsensor (2/3xin quicksuccession)Player 1double checksevidencePlayer 2foundGhost scareas soon asplayersenter "Stopwastingpictures"Ghost doesnothing forstupidamount oftimePlayer 1mistakesspeed ofstepsPlayer 2findsorbs firstCatch Player2 justwatchincameras intruckPlayer 1scared byghost wantsto leavePlayer 2 getsin the housetoexperience ahunt & diesPlayer 2findsghostroom firstGuessghostwrongCursedpossessiongets aplayer killedPlayer 1getscocky &diesHated hidingspotsomewhereinconvenientStruggleto get onepiece ofevidenceBothmistakean eventfor a hunt"I might useheadgearas aflashlight"Player 1 tellsPlayer 2 about apiece ofevidence he got,Player 2 doesn'tnotice msgPlayer 1gets bored nuses cursedpossession Firelight(lanterns)goesunusedPlayer 1 "Ineed anotherhunt to checkthe footsteps"cop outReallyeasyghost"I didn'tsee anyDOTS"Nightmare1evidencerunPanicsanitypills!"We shoulddonightmare"failsmiserablyBasementWillowGhostThe ghost iscallednames, slursoptionalGhost spamsout a motionsensor (2/3xin quicksuccession)Player 1double checksevidencePlayer 2found

Ghost Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ghost scare as soon as players enter
  2. "Stop wasting pictures"
  3. Ghost does nothing for stupid amount of time
  4. Player 1 mistakes speed of steps
  5. Player 2 finds orbs first
  6. Catch Player 2 just watchin cameras in truck
  7. Player 1 scared by ghost wants to leave
  8. Player 2 gets in the house to experience a hunt & dies
  9. Player 2 finds ghost room first
  10. Guess ghost wrong
  11. Cursed possession gets a player killed
  12. Player 1 gets cocky & dies
  13. Hated hiding spot somewhere inconvenient
  14. Struggle to get one piece of evidence
  15. Both mistake an event for a hunt
  16. "I might use headgear as a flashlight"
  17. Player 1 tells Player 2 about a piece of evidence he got, Player 2 doesn't notice msg
  18. Player 1 gets bored n uses cursed possession
  19. Firelight (lanterns) goes unused
  20. Player 1 "I need another hunt to check the footsteps" cop out
  21. Really easy ghost
  22. "I didn't see any DOTS"
  23. Nightmare 1 evidence run
  24. Panic sanity pills!
  25. "We should do nightmare" fails miserably
  26. Basement Willow Ghost
  27. The ghost is called names, slurs optional
  28. Ghost spams out a motion sensor (2/3x in quick succession)
  29. Player 1 double checks evidence Player 2 found