ReallyeasyghostBasementWillowGhostStruggleto get onepiece ofevidence"I didn'tsee anyDOTS""Stopwastingpictures"Player 1scared byghost wantsto leavePlayer 1 "Ineed anotherhunt to checkthe footsteps"cop outPlayer 1mistakesspeed ofstepsCatch Player2 justwatchincameras intruckPlayer 2findsorbs firstHated hidingspotsomewhereinconvenientCursedpossessiongets aplayer killedPlayer 1double checksevidencePlayer 2foundPanicsanitypills!Nightmare1evidencerunGhost doesnothing forstupidamount oftimePlayer 2 getsin the housetoexperience ahunt & diesPlayer 2findsghostroom firstPlayer 1getscocky &diesGhost spamsout a motionsensor (2/3xin quicksuccession)Bothmistakean eventfor a huntPlayer 1gets bored nuses cursedpossession GuessghostwrongPlayer 1 tellsPlayer 2 about apiece ofevidence he got,Player 2 doesn'tnotice msgGhost scareas soon asplayersenter "We shoulddonightmare"failsmiserably"I might useheadgearas aflashlight"The ghost iscallednames, slursoptionalFirelight(lanterns)goesunusedReallyeasyghostBasementWillowGhostStruggleto get onepiece ofevidence"I didn'tsee anyDOTS""Stopwastingpictures"Player 1scared byghost wantsto leavePlayer 1 "Ineed anotherhunt to checkthe footsteps"cop outPlayer 1mistakesspeed ofstepsCatch Player2 justwatchincameras intruckPlayer 2findsorbs firstHated hidingspotsomewhereinconvenientCursedpossessiongets aplayer killedPlayer 1double checksevidencePlayer 2foundPanicsanitypills!Nightmare1evidencerunGhost doesnothing forstupidamount oftimePlayer 2 getsin the housetoexperience ahunt & diesPlayer 2findsghostroom firstPlayer 1getscocky &diesGhost spamsout a motionsensor (2/3xin quicksuccession)Bothmistakean eventfor a huntPlayer 1gets bored nuses cursedpossession GuessghostwrongPlayer 1 tellsPlayer 2 about apiece ofevidence he got,Player 2 doesn'tnotice msgGhost scareas soon asplayersenter "We shoulddonightmare"failsmiserably"I might useheadgearas aflashlight"The ghost iscallednames, slursoptionalFirelight(lanterns)goesunused

Ghost Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Really easy ghost
  2. Basement Willow Ghost
  3. Struggle to get one piece of evidence
  4. "I didn't see any DOTS"
  5. "Stop wasting pictures"
  6. Player 1 scared by ghost wants to leave
  7. Player 1 "I need another hunt to check the footsteps" cop out
  8. Player 1 mistakes speed of steps
  9. Catch Player 2 just watchin cameras in truck
  10. Player 2 finds orbs first
  11. Hated hiding spot somewhere inconvenient
  12. Cursed possession gets a player killed
  13. Player 1 double checks evidence Player 2 found
  14. Panic sanity pills!
  15. Nightmare 1 evidence run
  16. Ghost does nothing for stupid amount of time
  17. Player 2 gets in the house to experience a hunt & dies
  18. Player 2 finds ghost room first
  19. Player 1 gets cocky & dies
  20. Ghost spams out a motion sensor (2/3x in quick succession)
  21. Both mistake an event for a hunt
  22. Player 1 gets bored n uses cursed possession
  23. Guess ghost wrong
  24. Player 1 tells Player 2 about a piece of evidence he got, Player 2 doesn't notice msg
  25. Ghost scare as soon as players enter
  26. "We should do nightmare" fails miserably
  27. "I might use headgear as a flashlight"
  28. The ghost is called names, slurs optional
  29. Firelight (lanterns) goes unused