Player 1scared byghost wantsto leaveGhost spamsout a motionsensor (2/3xin quicksuccession)Firelight(lanterns)goesunusedReallyeasyghostPlayer 2findsorbs firstHated hidingspotsomewhereinconvenientPlayer 2findsghostroom first"We shoulddonightmare"failsmiserably"I might useheadgearas aflashlight"Ghost scareas soon asplayersenter Cursedpossessiongets aplayer killed"I didn'tsee anyDOTS"Struggleto get onepiece ofevidencePanicsanitypills!GuessghostwrongPlayer 2 getsin the housetoexperience ahunt & diesPlayer 1 "Ineed anotherhunt to checkthe footsteps"cop outPlayer 1mistakesspeed ofstepsPlayer 1 tellsPlayer 2 about apiece ofevidence he got,Player 2 doesn'tnotice msgBothmistakean eventfor a huntGhost doesnothing forstupidamount oftimePlayer 1getscocky &dies"Stopwastingpictures"Catch Player2 justwatchincameras intruckNightmare1evidencerunThe ghost iscallednames, slursoptionalPlayer 1gets bored nuses cursedpossession BasementWillowGhostPlayer 1double checksevidencePlayer 2foundPlayer 1scared byghost wantsto leaveGhost spamsout a motionsensor (2/3xin quicksuccession)Firelight(lanterns)goesunusedReallyeasyghostPlayer 2findsorbs firstHated hidingspotsomewhereinconvenientPlayer 2findsghostroom first"We shoulddonightmare"failsmiserably"I might useheadgearas aflashlight"Ghost scareas soon asplayersenter Cursedpossessiongets aplayer killed"I didn'tsee anyDOTS"Struggleto get onepiece ofevidencePanicsanitypills!GuessghostwrongPlayer 2 getsin the housetoexperience ahunt & diesPlayer 1 "Ineed anotherhunt to checkthe footsteps"cop outPlayer 1mistakesspeed ofstepsPlayer 1 tellsPlayer 2 about apiece ofevidence he got,Player 2 doesn'tnotice msgBothmistakean eventfor a huntGhost doesnothing forstupidamount oftimePlayer 1getscocky &dies"Stopwastingpictures"Catch Player2 justwatchincameras intruckNightmare1evidencerunThe ghost iscallednames, slursoptionalPlayer 1gets bored nuses cursedpossession BasementWillowGhostPlayer 1double checksevidencePlayer 2found

Ghost Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
  1. Player 1 scared by ghost wants to leave
  2. Ghost spams out a motion sensor (2/3x in quick succession)
  3. Firelight (lanterns) goes unused
  4. Really easy ghost
  5. Player 2 finds orbs first
  6. Hated hiding spot somewhere inconvenient
  7. Player 2 finds ghost room first
  8. "We should do nightmare" fails miserably
  9. "I might use headgear as a flashlight"
  10. Ghost scare as soon as players enter
  11. Cursed possession gets a player killed
  12. "I didn't see any DOTS"
  13. Struggle to get one piece of evidence
  14. Panic sanity pills!
  15. Guess ghost wrong
  16. Player 2 gets in the house to experience a hunt & dies
  17. Player 1 "I need another hunt to check the footsteps" cop out
  18. Player 1 mistakes speed of steps
  19. Player 1 tells Player 2 about a piece of evidence he got, Player 2 doesn't notice msg
  20. Both mistake an event for a hunt
  21. Ghost does nothing for stupid amount of time
  22. Player 1 gets cocky & dies
  23. "Stop wasting pictures"
  24. Catch Player 2 just watchin cameras in truck
  25. Nightmare 1 evidence run
  26. The ghost is called names, slurs optional
  27. Player 1 gets bored n uses cursed possession
  28. Basement Willow Ghost
  29. Player 1 double checks evidence Player 2 found