Firelight(lanterns)goesunused"I didn'tsee anyDOTS"The ghost iscallednames, slursoptionalNightmare1evidencerunPlayer 1 tellsPlayer 2 about apiece ofevidence he got,Player 2 doesn'tnotice msgPanicsanitypills!Ghost doesnothing forstupidamount oftimePlayer 1getscocky &diesHated hidingspotsomewhereinconvenientGhost scareas soon asplayersenter Player 2 getsin the housetoexperience ahunt & diesPlayer 1scared byghost wantsto leaveCursedpossessiongets aplayer killedPlayer 1double checksevidencePlayer 2foundPlayer 1gets bored nuses cursedpossession "Stopwastingpictures"Player 2findsghostroom firstCatch Player2 justwatchincameras intruck"I might useheadgearas aflashlight"Player 1mistakesspeed ofstepsBasementWillowGhostBothmistakean eventfor a huntReallyeasyghostPlayer 2findsorbs firstPlayer 1 "Ineed anotherhunt to checkthe footsteps"cop outGhost spamsout a motionsensor (2/3xin quicksuccession)"We shoulddonightmare"failsmiserablyStruggleto get onepiece ofevidenceGuessghostwrongFirelight(lanterns)goesunused"I didn'tsee anyDOTS"The ghost iscallednames, slursoptionalNightmare1evidencerunPlayer 1 tellsPlayer 2 about apiece ofevidence he got,Player 2 doesn'tnotice msgPanicsanitypills!Ghost doesnothing forstupidamount oftimePlayer 1getscocky &diesHated hidingspotsomewhereinconvenientGhost scareas soon asplayersenter Player 2 getsin the housetoexperience ahunt & diesPlayer 1scared byghost wantsto leaveCursedpossessiongets aplayer killedPlayer 1double checksevidencePlayer 2foundPlayer 1gets bored nuses cursedpossession "Stopwastingpictures"Player 2findsghostroom firstCatch Player2 justwatchincameras intruck"I might useheadgearas aflashlight"Player 1mistakesspeed ofstepsBasementWillowGhostBothmistakean eventfor a huntReallyeasyghostPlayer 2findsorbs firstPlayer 1 "Ineed anotherhunt to checkthe footsteps"cop outGhost spamsout a motionsensor (2/3xin quicksuccession)"We shoulddonightmare"failsmiserablyStruggleto get onepiece ofevidenceGuessghostwrong

Ghost Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Firelight (lanterns) goes unused
  2. "I didn't see any DOTS"
  3. The ghost is called names, slurs optional
  4. Nightmare 1 evidence run
  5. Player 1 tells Player 2 about a piece of evidence he got, Player 2 doesn't notice msg
  6. Panic sanity pills!
  7. Ghost does nothing for stupid amount of time
  8. Player 1 gets cocky & dies
  9. Hated hiding spot somewhere inconvenient
  10. Ghost scare as soon as players enter
  11. Player 2 gets in the house to experience a hunt & dies
  12. Player 1 scared by ghost wants to leave
  13. Cursed possession gets a player killed
  14. Player 1 double checks evidence Player 2 found
  15. Player 1 gets bored n uses cursed possession
  16. "Stop wasting pictures"
  17. Player 2 finds ghost room first
  18. Catch Player 2 just watchin cameras in truck
  19. "I might use headgear as a flashlight"
  20. Player 1 mistakes speed of steps
  21. Basement Willow Ghost
  22. Both mistake an event for a hunt
  23. Really easy ghost
  24. Player 2 finds orbs first
  25. Player 1 "I need another hunt to check the footsteps" cop out
  26. Ghost spams out a motion sensor (2/3x in quick succession)
  27. "We should do nightmare" fails miserably
  28. Struggle to get one piece of evidence
  29. Guess ghost wrong