Cursedpossessiongets aplayer killedNightmare1evidencerunHated hidingspotsomewhereinconvenientCatch Player2 justwatchincameras intruckReallyeasyghostBasementWillowGhostGhost scareas soon asplayersenter Struggleto get onepiece ofevidenceFirelight(lanterns)goesunusedPlayer 1scared byghost wantsto leave"Stopwastingpictures"The ghost iscallednames, slursoptionalPanicsanitypills!Guessghostwrong"I might useheadgearas aflashlight"Bothmistakean eventfor a huntPlayer 1mistakesspeed ofstepsPlayer 2findsorbs firstPlayer 2 getsin the housetoexperience ahunt & diesPlayer 1 "Ineed anotherhunt to checkthe footsteps"cop outPlayer 2findsghostroom firstGhost spamsout a motionsensor (2/3xin quicksuccession)"I didn'tsee anyDOTS""We shoulddonightmare"failsmiserablyGhost doesnothing forstupidamount oftimePlayer 1getscocky &diesPlayer 1 tellsPlayer 2 about apiece ofevidence he got,Player 2 doesn'tnotice msgPlayer 1double checksevidencePlayer 2foundPlayer 1gets bored nuses cursedpossession Cursedpossessiongets aplayer killedNightmare1evidencerunHated hidingspotsomewhereinconvenientCatch Player2 justwatchincameras intruckReallyeasyghostBasementWillowGhostGhost scareas soon asplayersenter Struggleto get onepiece ofevidenceFirelight(lanterns)goesunusedPlayer 1scared byghost wantsto leave"Stopwastingpictures"The ghost iscallednames, slursoptionalPanicsanitypills!Guessghostwrong"I might useheadgearas aflashlight"Bothmistakean eventfor a huntPlayer 1mistakesspeed ofstepsPlayer 2findsorbs firstPlayer 2 getsin the housetoexperience ahunt & diesPlayer 1 "Ineed anotherhunt to checkthe footsteps"cop outPlayer 2findsghostroom firstGhost spamsout a motionsensor (2/3xin quicksuccession)"I didn'tsee anyDOTS""We shoulddonightmare"failsmiserablyGhost doesnothing forstupidamount oftimePlayer 1getscocky &diesPlayer 1 tellsPlayer 2 about apiece ofevidence he got,Player 2 doesn'tnotice msgPlayer 1double checksevidencePlayer 2foundPlayer 1gets bored nuses cursedpossession 

Ghost Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Cursed possession gets a player killed
  2. Nightmare 1 evidence run
  3. Hated hiding spot somewhere inconvenient
  4. Catch Player 2 just watchin cameras in truck
  5. Really easy ghost
  6. Basement Willow Ghost
  7. Ghost scare as soon as players enter
  8. Struggle to get one piece of evidence
  9. Firelight (lanterns) goes unused
  10. Player 1 scared by ghost wants to leave
  11. "Stop wasting pictures"
  12. The ghost is called names, slurs optional
  13. Panic sanity pills!
  14. Guess ghost wrong
  15. "I might use headgear as a flashlight"
  16. Both mistake an event for a hunt
  17. Player 1 mistakes speed of steps
  18. Player 2 finds orbs first
  19. Player 2 gets in the house to experience a hunt & dies
  20. Player 1 "I need another hunt to check the footsteps" cop out
  21. Player 2 finds ghost room first
  22. Ghost spams out a motion sensor (2/3x in quick succession)
  23. "I didn't see any DOTS"
  24. "We should do nightmare" fails miserably
  25. Ghost does nothing for stupid amount of time
  26. Player 1 gets cocky & dies
  27. Player 1 tells Player 2 about a piece of evidence he got, Player 2 doesn't notice msg
  28. Player 1 double checks evidence Player 2 found
  29. Player 1 gets bored n uses cursed possession