entertainingourselves todeathimprovedaccess toinformationlateregulationmassmediarevolutionsocial andculturalimpactfragmentationenhancedcommunicationandconnectivitykronoseffectdigitaldividetechnologicaladvancementmisinformationcreatingsharedexperiencesbreadth> depthprintrevolutioncommodificationof information economicimplicationswritingrevolutiondigitalrevolutionprivacyconcernshometoolshedrevolutionnew jobs/ jobdisplacementglobalizationincreasedefficiencyandproductivitymassentertainmentrevolutionentertainingourselves todeathimprovedaccess toinformationlateregulationmassmediarevolutionsocial andculturalimpactfragmentationenhancedcommunicationandconnectivitykronoseffectdigitaldividetechnologicaladvancementmisinformationcreatingsharedexperiencesbreadth> depthprintrevolutioncommodificationof information economicimplicationswritingrevolutiondigitalrevolutionprivacyconcernshometoolshedrevolutionnew jobs/ jobdisplacementglobalizationincreasedefficiencyandproductivitymassentertainmentrevolution

Fang's Themes Re: Communication Innovation - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. entertaining ourselves to death
  2. improved access to information
  3. late regulation
  4. mass media revolution
  5. social and cultural impact
  6. fragmentation
  7. enhanced communication and connectivity
  8. kronos effect
  9. digital divide
  10. technological advancement
  11. misinformation
  12. creating shared experiences
  13. breadth > depth
  14. print revolution
  15. commodification of information
  16. economic implications
  17. writing revolution
  18. digital revolution
  19. privacy concerns
  20. home toolshed revolution
  21. new jobs/ job displacement
  22. globalization
  23. increased efficiency and productivity
  24. mass entertainment revolution