ToconvinceExamplestakenfrom thepastShapeappeal toyouraudienceExploreanissueTestimonySupportsanargumentlogicallyDeductivereasoningLogosMinorpremiseCausesandeffects"Allpeopledie."PathosVisualsMajorpremiseEthosEstablishinga commongroundMake a claim+ formulate aworkingthesisExamplesthat tell astoryShowingfairnessTowinInductivereasoning"I willdie."Audiencesare moreinclined..."I am aperson."ToconvinceExamplestakenfrom thepastShapeappeal toyouraudienceExploreanissueTestimonySupportsanargumentlogicallyDeductivereasoningLogosMinorpremiseCausesandeffects"Allpeopledie."PathosVisualsMajorpremiseEthosEstablishinga commongroundMake a claim+ formulate aworkingthesisExamplesthat tell astoryShowingfairnessTowinInductivereasoning"I willdie."Audiencesare moreinclined..."I am aperson."

Constructing Arguments - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. To convince
  2. Examples taken from the past
  3. Shape appeal to your audience
  4. Explore an issue
  5. Testimony
  6. Supports an argument logically
  7. Deductive reasoning
  8. Logos
  9. Minor premise
  10. Causes and effects
  11. "All people die."
  12. Pathos
  13. Visuals
  14. Major premise
  15. Ethos
  16. Establishing a common ground
  17. Make a claim + formulate a working thesis
  18. Examples that tell a story
  19. Showing fairness
  20. To win
  21. Inductive reasoning
  22. "I will die."
  23. Audiences are more inclined...
  24. "I am a person."