One fourpersonalliancePuns orwiredinsidejokesBoogieman isbackSomeoneisbetrayedSomeonegoesinsaneNewwinnerSkizz NOTwithsomeonefrom teamtiesImpulsetop 3Fishingrod kilFailedtrap killstrapmakerEvilMartynNewtraptypeKilledbydogsOne fourpersonallianceScottsacrificeshimself1st finaldeath insession 6Jimmyis outfirstSomeone isaway onesession andhas a subLoner withno alliesbysession 2Scarmonopolizesor scamsNewmember forat least onesessionTrialchambersLingeringanger frompreviousseasonsScarforgetsthe rulesOne fourpersonalliancePuns orwiredinsidejokesBoogieman isbackSomeoneisbetrayedSomeonegoesinsaneNewwinnerSkizz NOTwithsomeonefrom teamtiesImpulsetop 3Fishingrod kilFailedtrap killstrapmakerEvilMartynNewtraptypeKilledbydogsOne fourpersonallianceScottsacrificeshimself1st finaldeath insession 6Jimmyis outfirstSomeone isaway onesession andhas a subLoner withno alliesbysession 2Scarmonopolizesor scamsNewmember forat least onesessionTrialchambersLingeringanger frompreviousseasonsScarforgetsthe rules

Life series! - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
B
3
G
4
B
5
N
6
I
7
N
8
O
9
I
10
B
11
I
12
O
13
O
14
B
15
G
16
G
17
I
18
N
19
O
20
I
21
G
22
O
23
N
24
G
  1. B-One four person alliance
  2. B-Puns or wired inside jokes
  3. G-Boogie man is back
  4. B-Someone is betrayed
  5. N-Someone goes insane
  6. I-New winner
  7. N-Skizz NOT with someone from team ties
  8. O-Impulse top 3
  9. I-Fishing rod kil
  10. B-Failed trap kills trap maker
  11. I-Evil Martyn
  12. O-New trap type
  13. O-Killed by dogs
  14. B-One four person alliance
  15. G-Scott sacrifices himself
  16. G-1st final death in session 6
  17. I-Jimmy is out first
  18. N-Someone is away one session and has a sub
  19. O-Loner with no allies by session 2
  20. I-Scar monopolizes or scams
  21. G-New member for at least one session
  22. O-Trial chambers
  23. N-Lingering anger from previous seasons
  24. G-Scar forgets the rules