Scarforgetsthe rulesNewmember forat least onesessionScottsacrificeshimselfImpulsetop 3Failedtrap killstrapmakerPuns orwiredinsidejokesEvilMartynFishingrod kilOne fourpersonallianceSkizz NOTwithsomeonefrom teamtiesLingeringanger frompreviousseasonsScarmonopolizesor scamsJimmyis outfirstKilledbydogsNewtraptypeOne fourpersonallianceBoogieman isbackSomeone isaway onesession andhas a subSomeoneisbetrayedNewwinnerLoner withno alliesbysession 2SomeonegoesinsaneTrialchambers1st finaldeath insession 6Scarforgetsthe rulesNewmember forat least onesessionScottsacrificeshimselfImpulsetop 3Failedtrap killstrapmakerPuns orwiredinsidejokesEvilMartynFishingrod kilOne fourpersonallianceSkizz NOTwithsomeonefrom teamtiesLingeringanger frompreviousseasonsScarmonopolizesor scamsJimmyis outfirstKilledbydogsNewtraptypeOne fourpersonallianceBoogieman isbackSomeone isaway onesession andhas a subSomeoneisbetrayedNewwinnerLoner withno alliesbysession 2SomeonegoesinsaneTrialchambers1st finaldeath insession 6

Life series! - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
G
3
G
4
O
5
B
6
B
7
I
8
I
9
B
10
N
11
N
12
I
13
I
14
O
15
O
16
B
17
G
18
N
19
B
20
I
21
O
22
N
23
O
24
G
  1. G-Scar forgets the rules
  2. G-New member for at least one session
  3. G-Scott sacrifices himself
  4. O-Impulse top 3
  5. B-Failed trap kills trap maker
  6. B-Puns or wired inside jokes
  7. I-Evil Martyn
  8. I-Fishing rod kil
  9. B-One four person alliance
  10. N-Skizz NOT with someone from team ties
  11. N-Lingering anger from previous seasons
  12. I-Scar monopolizes or scams
  13. I-Jimmy is out first
  14. O-Killed by dogs
  15. O-New trap type
  16. B-One four person alliance
  17. G-Boogie man is back
  18. N-Someone is away one session and has a sub
  19. B-Someone is betrayed
  20. I-New winner
  21. O-Loner with no allies by session 2
  22. N-Someone goes insane
  23. O-Trial chambers
  24. G-1st final death in session 6