-4 (0, -7/8) 0 16 y = (-4/3)x + 7 y = 2.5x + 229 2 y = -5x + 27 x x <_ 14 -1 yes 3x + y = 0 (-1/7)x + 9 x < -6 7 1 14(3.5) - 12(3.5) = x 51,844.04 y = 2.2x + 233 69 degrees x <_ -17 8 450,000 7 10x 2 x - 10 5 x > 6 y = (1/5)x + (1/11) y = (-4/5)x < 7 1,246 -12 3w + 10 h >_ 41 w 5/8 > 360.00 1/4 7 0 47 12 x <_ 2 y = 6x - 10 6/7 42 + x + x = 180 7x - 12 y = (1/2)x + 2 2x + 9 y = -3x (0, 1/2) y = (2/7)x + 4 -5 -8 -4 (0, -7/8) 0 16 y = (-4/3)x + 7 y = 2.5x + 229 2 y = -5x + 27 x x <_ 14 -1 yes 3x + y = 0 (-1/7)x + 9 x < -6 7 1 14(3.5) - 12(3.5) = x 51,844.04 y = 2.2x + 233 69 degrees x <_ -17 8 450,000 7 10x 2 x - 10 5 x > 6 y = (1/5)x + (1/11) y = (-4/5)x < 7 1,246 -12 3w + 10 h >_ 41 w 5/8 > 360.00 1/4 7 0 47 12 x <_ 2 y = 6x - 10 6/7 42 + x + x = 180 7x - 12 y = (1/2)x + 2 2x + 9 y = -3x (0, 1/2) y = (2/7)x + 4 -5 -8
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
-4
(0, -7/8)
0
16
y = (-4/3)x + 7
y = 2.5x + 229
2
y = -5x + 27
x
x <_ 14
-1
yes
3x + y = 0
(-1/7)x + 9
x < -6
7
1
14(3.5) - 12(3.5) = x
51,844.04
y = 2.2x + 233
69 degrees
x <_ -17
8
450,000
7
10x
2
x - 10
5
x > 6
y = (1/5)x + (1/11)
y = (-4/5)x
<
7
1,246
-12
3w + 10
h >_ 41
w
5/8
>
360.00
1/4
7
0
47
12
x <_ 2
y = 6x - 10
6/7
42 + x + x = 180
7x - 12
y = (1/2)x + 2
2x + 9
y = -3x
(0, 1/2)
y = (2/7)x + 4
-5
-8