RIME AUTOMATICITY METACOGNITION PHONEMIC AWARENESS GRAPHEMES SYLLABLE CONSONANT BLENDS PHONICS LITERAL COMPREHENSION STRATEGIES CONTEXT CLUES ACCURACY R- CONBTROLLED VOWELS SIGHT WORDS PHONEMES DIPTHONGS Multiligual PERSONIFICATION CONSONANT DIGRAPHS ALPHABETIC PRINCIPLE SYTAX EXPLICIT PHONICS INSTRUCTION SEGMENT SCHEMA READING RATE CLOSED SYLLABLE ONSETS INFERENCING SEMANTICS OPEN SYLLABLE RIME AUTOMATICITY METACOGNITION PHONEMIC AWARENESS GRAPHEMES SYLLABLE CONSONANT BLENDS PHONICS LITERAL COMPREHENSION STRATEGIES CONTEXT CLUES ACCURACY R- CONBTROLLED VOWELS SIGHT WORDS PHONEMES DIPTHONGS Multiligual PERSONIFICATION CONSONANT DIGRAPHS ALPHABETIC PRINCIPLE SYTAX EXPLICIT PHONICS INSTRUCTION SEGMENT SCHEMA READING RATE CLOSED SYLLABLE ONSETS INFERENCING SEMANTICS OPEN SYLLABLE
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
RIME
AUTOMATICITY
METACOGNITION
PHONEMIC AWARENESS
GRAPHEMES
SYLLABLE
CONSONANT BLENDS
PHONICS
LITERAL COMPREHENSION STRATEGIES
CONTEXT CLUES
ACCURACY
R-CONBTROLLED VOWELS
SIGHT WORDS
PHONEMES
DIPTHONGS
Multiligual
PERSONIFICATION
CONSONANT DIGRAPHS
ALPHABETIC PRINCIPLE
SYTAX
EXPLICIT PHONICS INSTRUCTION
SEGMENT
SCHEMA
READING RATE
CLOSED SYLLABLE
ONSETS
INFERENCING
SEMANTICS
OPEN SYLLABLE