OPENSYLLABLERIMEREADINGRATESCHEMACLOSEDSYLLABLEACCURACYSYTAXSEMANTICSLITERALCOMPREHENSIONSTRATEGIESGRAPHEMESSIGHTWORDSPHONEMESEXPLICITPHONICSINSTRUCTIONPERSONIFICATIONDIPTHONGSPHONICSINFERENCINGMETACOGNITIONSYLLABLER-CONBTROLLEDVOWELSAUTOMATICITYMultiligualCONSONANTDIGRAPHSCONSONANTBLENDSSEGMENTONSETSALPHABETICPRINCIPLECONTEXTCLUESPHONEMICAWARENESSOPENSYLLABLERIMEREADINGRATESCHEMACLOSEDSYLLABLEACCURACYSYTAXSEMANTICSLITERALCOMPREHENSIONSTRATEGIESGRAPHEMESSIGHTWORDSPHONEMESEXPLICITPHONICSINSTRUCTIONPERSONIFICATIONDIPTHONGSPHONICSINFERENCINGMETACOGNITIONSYLLABLER-CONBTROLLEDVOWELSAUTOMATICITYMultiligualCONSONANTDIGRAPHSCONSONANTBLENDSSEGMENTONSETSALPHABETICPRINCIPLECONTEXTCLUESPHONEMICAWARENESS

Lingusitics - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. OPEN SYLLABLE
  2. RIME
  3. READING RATE
  4. SCHEMA
  5. CLOSED SYLLABLE
  6. ACCURACY
  7. SYTAX
  8. SEMANTICS
  9. LITERAL COMPREHENSION STRATEGIES
  10. GRAPHEMES
  11. SIGHT WORDS
  12. PHONEMES
  13. EXPLICIT PHONICS INSTRUCTION
  14. PERSONIFICATION
  15. DIPTHONGS
  16. PHONICS
  17. INFERENCING
  18. METACOGNITION
  19. SYLLABLE
  20. R-CONBTROLLED VOWELS
  21. AUTOMATICITY
  22. Multiligual
  23. CONSONANT DIGRAPHS
  24. CONSONANT BLENDS
  25. SEGMENT
  26. ONSETS
  27. ALPHABETIC PRINCIPLE
  28. CONTEXT CLUES
  29. PHONEMIC AWARENESS