LITERAL COMPREHENSION STRATEGIES DIPTHONGS AUTOMATICITY CONSONANT DIGRAPHS READING RATE CONSONANT BLENDS Multiligual EXPLICIT PHONICS INSTRUCTION PHONEMES PHONICS SIGHT WORDS ACCURACY SEGMENT PHONEMIC AWARENESS ALPHABETIC PRINCIPLE GRAPHEMES SEMANTICS CONTEXT CLUES CLOSED SYLLABLE PERSONIFICATION SCHEMA OPEN SYLLABLE ONSETS SYLLABLE RIME R- CONBTROLLED VOWELS INFERENCING METACOGNITION SYTAX LITERAL COMPREHENSION STRATEGIES DIPTHONGS AUTOMATICITY CONSONANT DIGRAPHS READING RATE CONSONANT BLENDS Multiligual EXPLICIT PHONICS INSTRUCTION PHONEMES PHONICS SIGHT WORDS ACCURACY SEGMENT PHONEMIC AWARENESS ALPHABETIC PRINCIPLE GRAPHEMES SEMANTICS CONTEXT CLUES CLOSED SYLLABLE PERSONIFICATION SCHEMA OPEN SYLLABLE ONSETS SYLLABLE RIME R- CONBTROLLED VOWELS INFERENCING METACOGNITION SYTAX
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
LITERAL COMPREHENSION STRATEGIES
DIPTHONGS
AUTOMATICITY
CONSONANT DIGRAPHS
READING RATE
CONSONANT BLENDS
Multiligual
EXPLICIT PHONICS INSTRUCTION
PHONEMES
PHONICS
SIGHT WORDS
ACCURACY
SEGMENT
PHONEMIC AWARENESS
ALPHABETIC PRINCIPLE
GRAPHEMES
SEMANTICS
CONTEXT CLUES
CLOSED SYLLABLE
PERSONIFICATION
SCHEMA
OPEN SYLLABLE
ONSETS
SYLLABLE
RIME
R-CONBTROLLED VOWELS
INFERENCING
METACOGNITION
SYTAX