LITERALCOMPREHENSIONSTRATEGIESREADINGRATEINFERENCINGOPENSYLLABLEDIPTHONGSACCURACYSEMANTICSAUTOMATICITYSCHEMAPERSONIFICATIONPHONICSCONSONANTDIGRAPHSEXPLICITPHONICSINSTRUCTIONGRAPHEMESCLOSEDSYLLABLEMultiligualCONTEXTCLUESALPHABETICPRINCIPLESYLLABLER-CONBTROLLEDVOWELSMETACOGNITIONSEGMENTRIMESYTAXPHONEMICAWARENESSCONSONANTBLENDSPHONEMESSIGHTWORDSONSETSLITERALCOMPREHENSIONSTRATEGIESREADINGRATEINFERENCINGOPENSYLLABLEDIPTHONGSACCURACYSEMANTICSAUTOMATICITYSCHEMAPERSONIFICATIONPHONICSCONSONANTDIGRAPHSEXPLICITPHONICSINSTRUCTIONGRAPHEMESCLOSEDSYLLABLEMultiligualCONTEXTCLUESALPHABETICPRINCIPLESYLLABLER-CONBTROLLEDVOWELSMETACOGNITIONSEGMENTRIMESYTAXPHONEMICAWARENESSCONSONANTBLENDSPHONEMESSIGHTWORDSONSETS

Lingusitics - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. LITERAL COMPREHENSION STRATEGIES
  2. READING RATE
  3. INFERENCING
  4. OPEN SYLLABLE
  5. DIPTHONGS
  6. ACCURACY
  7. SEMANTICS
  8. AUTOMATICITY
  9. SCHEMA
  10. PERSONIFICATION
  11. PHONICS
  12. CONSONANT DIGRAPHS
  13. EXPLICIT PHONICS INSTRUCTION
  14. GRAPHEMES
  15. CLOSED SYLLABLE
  16. Multiligual
  17. CONTEXT CLUES
  18. ALPHABETIC PRINCIPLE
  19. SYLLABLE
  20. R-CONBTROLLED VOWELS
  21. METACOGNITION
  22. SEGMENT
  23. RIME
  24. SYTAX
  25. PHONEMIC AWARENESS
  26. CONSONANT BLENDS
  27. PHONEMES
  28. SIGHT WORDS
  29. ONSETS