CONSONANT DIGRAPHS PHONICS OPEN SYLLABLE ONSETS CLOSED SYLLABLE PHONEMIC AWARENESS R- CONBTROLLED VOWELS SYTAX Multiligual RIME PERSONIFICATION INFERENCING READING RATE PHONEMES CONSONANT BLENDS SCHEMA CONTEXT CLUES ACCURACY SIGHT WORDS DIPTHONGS GRAPHEMES SYLLABLE AUTOMATICITY METACOGNITION LITERAL COMPREHENSION STRATEGIES EXPLICIT PHONICS INSTRUCTION SEGMENT SEMANTICS ALPHABETIC PRINCIPLE CONSONANT DIGRAPHS PHONICS OPEN SYLLABLE ONSETS CLOSED SYLLABLE PHONEMIC AWARENESS R- CONBTROLLED VOWELS SYTAX Multiligual RIME PERSONIFICATION INFERENCING READING RATE PHONEMES CONSONANT BLENDS SCHEMA CONTEXT CLUES ACCURACY SIGHT WORDS DIPTHONGS GRAPHEMES SYLLABLE AUTOMATICITY METACOGNITION LITERAL COMPREHENSION STRATEGIES EXPLICIT PHONICS INSTRUCTION SEGMENT SEMANTICS ALPHABETIC PRINCIPLE
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
CONSONANT DIGRAPHS
PHONICS
OPEN SYLLABLE
ONSETS
CLOSED SYLLABLE
PHONEMIC AWARENESS
R-CONBTROLLED VOWELS
SYTAX
Multiligual
RIME
PERSONIFICATION
INFERENCING
READING RATE
PHONEMES
CONSONANT BLENDS
SCHEMA
CONTEXT CLUES
ACCURACY
SIGHT WORDS
DIPTHONGS
GRAPHEMES
SYLLABLE
AUTOMATICITY
METACOGNITION
LITERAL COMPREHENSION STRATEGIES
EXPLICIT PHONICS INSTRUCTION
SEGMENT
SEMANTICS
ALPHABETIC PRINCIPLE