CONSONANT DIGRAPHS PHONEMES SIGHT WORDS METACOGNITION EXPLICIT PHONICS INSTRUCTION PERSONIFICATION PHONICS READING RATE OPEN SYLLABLE R- CONBTROLLED VOWELS PHONEMIC AWARENESS Multiligual LITERAL COMPREHENSION STRATEGIES SEMANTICS CLOSED SYLLABLE DIPTHONGS ACCURACY SCHEMA SYTAX ONSETS ALPHABETIC PRINCIPLE SEGMENT CONTEXT CLUES RIME INFERENCING GRAPHEMES SYLLABLE AUTOMATICITY CONSONANT BLENDS CONSONANT DIGRAPHS PHONEMES SIGHT WORDS METACOGNITION EXPLICIT PHONICS INSTRUCTION PERSONIFICATION PHONICS READING RATE OPEN SYLLABLE R- CONBTROLLED VOWELS PHONEMIC AWARENESS Multiligual LITERAL COMPREHENSION STRATEGIES SEMANTICS CLOSED SYLLABLE DIPTHONGS ACCURACY SCHEMA SYTAX ONSETS ALPHABETIC PRINCIPLE SEGMENT CONTEXT CLUES RIME INFERENCING GRAPHEMES SYLLABLE AUTOMATICITY CONSONANT BLENDS
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
CONSONANT DIGRAPHS
PHONEMES
SIGHT WORDS
METACOGNITION
EXPLICIT PHONICS INSTRUCTION
PERSONIFICATION
PHONICS
READING RATE
OPEN SYLLABLE
R-CONBTROLLED VOWELS
PHONEMIC AWARENESS
Multiligual
LITERAL COMPREHENSION STRATEGIES
SEMANTICS
CLOSED SYLLABLE
DIPTHONGS
ACCURACY
SCHEMA
SYTAX
ONSETS
ALPHABETIC PRINCIPLE
SEGMENT
CONTEXT CLUES
RIME
INFERENCING
GRAPHEMES
SYLLABLE
AUTOMATICITY
CONSONANT BLENDS