SEMANTICS DIPTHONGS GRAPHEMES ALPHABETIC PRINCIPLE R- CONBTROLLED VOWELS SYTAX READING RATE Multiligual AUTOMATICITY SEGMENT EXPLICIT PHONICS INSTRUCTION CONTEXT CLUES PERSONIFICATION ACCURACY SIGHT WORDS PHONICS LITERAL COMPREHENSION STRATEGIES CLOSED SYLLABLE METACOGNITION RIME SYLLABLE CONSONANT BLENDS PHONEMIC AWARENESS ONSETS SCHEMA INFERENCING PHONEMES OPEN SYLLABLE CONSONANT DIGRAPHS SEMANTICS DIPTHONGS GRAPHEMES ALPHABETIC PRINCIPLE R- CONBTROLLED VOWELS SYTAX READING RATE Multiligual AUTOMATICITY SEGMENT EXPLICIT PHONICS INSTRUCTION CONTEXT CLUES PERSONIFICATION ACCURACY SIGHT WORDS PHONICS LITERAL COMPREHENSION STRATEGIES CLOSED SYLLABLE METACOGNITION RIME SYLLABLE CONSONANT BLENDS PHONEMIC AWARENESS ONSETS SCHEMA INFERENCING PHONEMES OPEN SYLLABLE CONSONANT DIGRAPHS
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
SEMANTICS
DIPTHONGS
GRAPHEMES
ALPHABETIC PRINCIPLE
R-CONBTROLLED VOWELS
SYTAX
READING RATE
Multiligual
AUTOMATICITY
SEGMENT
EXPLICIT PHONICS INSTRUCTION
CONTEXT CLUES
PERSONIFICATION
ACCURACY
SIGHT WORDS
PHONICS
LITERAL COMPREHENSION STRATEGIES
CLOSED SYLLABLE
METACOGNITION
RIME
SYLLABLE
CONSONANT BLENDS
PHONEMIC AWARENESS
ONSETS
SCHEMA
INFERENCING
PHONEMES
OPEN SYLLABLE
CONSONANT DIGRAPHS