GRAPHEMES INFERENCING PHONICS OPEN SYLLABLE SCHEMA PERSONIFICATION PHONEMES R- CONBTROLLED VOWELS SEMANTICS SYTAX Multiligual READING RATE CONTEXT CLUES CONSONANT BLENDS ONSETS CONSONANT DIGRAPHS CLOSED SYLLABLE PHONEMIC AWARENESS SYLLABLE AUTOMATICITY SEGMENT ALPHABETIC PRINCIPLE ACCURACY METACOGNITION LITERAL COMPREHENSION STRATEGIES RIME SIGHT WORDS DIPTHONGS EXPLICIT PHONICS INSTRUCTION GRAPHEMES INFERENCING PHONICS OPEN SYLLABLE SCHEMA PERSONIFICATION PHONEMES R- CONBTROLLED VOWELS SEMANTICS SYTAX Multiligual READING RATE CONTEXT CLUES CONSONANT BLENDS ONSETS CONSONANT DIGRAPHS CLOSED SYLLABLE PHONEMIC AWARENESS SYLLABLE AUTOMATICITY SEGMENT ALPHABETIC PRINCIPLE ACCURACY METACOGNITION LITERAL COMPREHENSION STRATEGIES RIME SIGHT WORDS DIPTHONGS EXPLICIT PHONICS INSTRUCTION
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
GRAPHEMES
INFERENCING
PHONICS
OPEN SYLLABLE
SCHEMA
PERSONIFICATION
PHONEMES
R-CONBTROLLED VOWELS
SEMANTICS
SYTAX
Multiligual
READING RATE
CONTEXT CLUES
CONSONANT BLENDS
ONSETS
CONSONANT DIGRAPHS
CLOSED SYLLABLE
PHONEMIC AWARENESS
SYLLABLE
AUTOMATICITY
SEGMENT
ALPHABETIC PRINCIPLE
ACCURACY
METACOGNITION
LITERAL COMPREHENSION STRATEGIES
RIME
SIGHT WORDS
DIPTHONGS
EXPLICIT PHONICS INSTRUCTION