INFERENCING CONTEXT CLUES PHONEMIC AWARENESS PHONEMES CONSONANT DIGRAPHS AUTOMATICITY EXPLICIT PHONICS INSTRUCTION R- CONBTROLLED VOWELS SYTAX Multiligual ALPHABETIC PRINCIPLE CLOSED SYLLABLE READING RATE ACCURACY PERSONIFICATION DIPTHONGS CONSONANT BLENDS SYLLABLE LITERAL COMPREHENSION STRATEGIES METACOGNITION ONSETS PHONICS GRAPHEMES OPEN SYLLABLE SEGMENT SCHEMA SEMANTICS SIGHT WORDS RIME INFERENCING CONTEXT CLUES PHONEMIC AWARENESS PHONEMES CONSONANT DIGRAPHS AUTOMATICITY EXPLICIT PHONICS INSTRUCTION R- CONBTROLLED VOWELS SYTAX Multiligual ALPHABETIC PRINCIPLE CLOSED SYLLABLE READING RATE ACCURACY PERSONIFICATION DIPTHONGS CONSONANT BLENDS SYLLABLE LITERAL COMPREHENSION STRATEGIES METACOGNITION ONSETS PHONICS GRAPHEMES OPEN SYLLABLE SEGMENT SCHEMA SEMANTICS SIGHT WORDS RIME
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
INFERENCING
CONTEXT CLUES
PHONEMIC AWARENESS
PHONEMES
CONSONANT DIGRAPHS
AUTOMATICITY
EXPLICIT PHONICS INSTRUCTION
R-CONBTROLLED VOWELS
SYTAX
Multiligual
ALPHABETIC PRINCIPLE
CLOSED SYLLABLE
READING RATE
ACCURACY
PERSONIFICATION
DIPTHONGS
CONSONANT BLENDS
SYLLABLE
LITERAL COMPREHENSION STRATEGIES
METACOGNITION
ONSETS
PHONICS
GRAPHEMES
OPEN SYLLABLE
SEGMENT
SCHEMA
SEMANTICS
SIGHT WORDS
RIME