LITERALCOMPREHENSIONSTRATEGIESPHONICSCONSONANTDIGRAPHSSYTAXDIPTHONGSOPENSYLLABLEREADINGRATEPHONEMESSYLLABLESCHEMAGRAPHEMESCONSONANTBLENDSRIMEEXPLICITPHONICSINSTRUCTIONR-CONBTROLLEDVOWELSAUTOMATICITYACCURACYINFERENCINGPERSONIFICATIONSEMANTICSALPHABETICPRINCIPLESEGMENTONSETSSIGHTWORDSCLOSEDSYLLABLECONTEXTCLUESMultiligualPHONEMICAWARENESSMETACOGNITIONLITERALCOMPREHENSIONSTRATEGIESPHONICSCONSONANTDIGRAPHSSYTAXDIPTHONGSOPENSYLLABLEREADINGRATEPHONEMESSYLLABLESCHEMAGRAPHEMESCONSONANTBLENDSRIMEEXPLICITPHONICSINSTRUCTIONR-CONBTROLLEDVOWELSAUTOMATICITYACCURACYINFERENCINGPERSONIFICATIONSEMANTICSALPHABETICPRINCIPLESEGMENTONSETSSIGHTWORDSCLOSEDSYLLABLECONTEXTCLUESMultiligualPHONEMICAWARENESSMETACOGNITION

Lingusitics - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. LITERAL COMPREHENSION STRATEGIES
  2. PHONICS
  3. CONSONANT DIGRAPHS
  4. SYTAX
  5. DIPTHONGS
  6. OPEN SYLLABLE
  7. READING RATE
  8. PHONEMES
  9. SYLLABLE
  10. SCHEMA
  11. GRAPHEMES
  12. CONSONANT BLENDS
  13. RIME
  14. EXPLICIT PHONICS INSTRUCTION
  15. R-CONBTROLLED VOWELS
  16. AUTOMATICITY
  17. ACCURACY
  18. INFERENCING
  19. PERSONIFICATION
  20. SEMANTICS
  21. ALPHABETIC PRINCIPLE
  22. SEGMENT
  23. ONSETS
  24. SIGHT WORDS
  25. CLOSED SYLLABLE
  26. CONTEXT CLUES
  27. Multiligual
  28. PHONEMIC AWARENESS
  29. METACOGNITION