CONSONANTBLENDSSCHEMASYLLABLEONSETSDIPTHONGSSEGMENTMultiligualACCURACYRIMEREADINGRATEGRAPHEMESCLOSEDSYLLABLEEXPLICITPHONICSINSTRUCTIONINFERENCINGSYTAXSIGHTWORDSPERSONIFICATIONPHONEMESAUTOMATICITYR-CONBTROLLEDVOWELSPHONEMICAWARENESSMETACOGNITIONALPHABETICPRINCIPLEOPENSYLLABLESEMANTICSCONSONANTDIGRAPHSCONTEXTCLUESPHONICSLITERALCOMPREHENSIONSTRATEGIESCONSONANTBLENDSSCHEMASYLLABLEONSETSDIPTHONGSSEGMENTMultiligualACCURACYRIMEREADINGRATEGRAPHEMESCLOSEDSYLLABLEEXPLICITPHONICSINSTRUCTIONINFERENCINGSYTAXSIGHTWORDSPERSONIFICATIONPHONEMESAUTOMATICITYR-CONBTROLLEDVOWELSPHONEMICAWARENESSMETACOGNITIONALPHABETICPRINCIPLEOPENSYLLABLESEMANTICSCONSONANTDIGRAPHSCONTEXTCLUESPHONICSLITERALCOMPREHENSIONSTRATEGIES

Lingusitics - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. CONSONANT BLENDS
  2. SCHEMA
  3. SYLLABLE
  4. ONSETS
  5. DIPTHONGS
  6. SEGMENT
  7. Multiligual
  8. ACCURACY
  9. RIME
  10. READING RATE
  11. GRAPHEMES
  12. CLOSED SYLLABLE
  13. EXPLICIT PHONICS INSTRUCTION
  14. INFERENCING
  15. SYTAX
  16. SIGHT WORDS
  17. PERSONIFICATION
  18. PHONEMES
  19. AUTOMATICITY
  20. R-CONBTROLLED VOWELS
  21. PHONEMIC AWARENESS
  22. METACOGNITION
  23. ALPHABETIC PRINCIPLE
  24. OPEN SYLLABLE
  25. SEMANTICS
  26. CONSONANT DIGRAPHS
  27. CONTEXT CLUES
  28. PHONICS
  29. LITERAL COMPREHENSION STRATEGIES