LabellingFortuneTellingJumping toConclusionsPersonalisingCatastrophisingMindReadingControlfallacyExternalisingFallacyofFairnessEmotionalReasoningMentalFilterDisqualifyingthe positiveMagnificationandMinimisationBlack andWhitethinkingAlwaysbeingrightfallacyAll-or-nothingthinkingAbitraryinferenceThought-action-fusion"Must"statementsSelf-BlamePermissiveThinking"Should"statementsOvergeneralisationHindsightBiasSocialComparisionLabellingFortuneTellingJumping toConclusionsPersonalisingCatastrophisingMindReadingControlfallacyExternalisingFallacyofFairnessEmotionalReasoningMentalFilterDisqualifyingthe positiveMagnificationandMinimisationBlack andWhitethinkingAlwaysbeingrightfallacyAll-or-nothingthinkingAbitraryinferenceThought-action-fusion"Must"statementsSelf-BlamePermissiveThinking"Should"statementsOvergeneralisationHindsightBiasSocialComparision

Cognitive Distortion BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Labelling
  2. Fortune Telling
  3. Jumping to Conclusions
  4. Personalising
  5. Catastrophising
  6. Mind Reading
  7. Control fallacy
  8. Externalising
  9. Fallacy of Fairness
  10. Emotional Reasoning
  11. Mental Filter
  12. Disqualifying the positive
  13. Magnification and Minimisation
  14. Black and White thinking
  15. Always being right fallacy
  16. All-or-nothing thinking
  17. Abitrary inference
  18. Thought-action-fusion
  19. "Must" statements
  20. Self-Blame
  21. Permissive Thinking
  22. "Should" statements
  23. Overgeneralisation
  24. Hindsight Bias
  25. Social Comparision