ControlfallacyLabellingAll-or-nothingthinkingThought-action-fusionAlwaysbeingrightfallacyHindsightBiasSocialComparisionMindReadingExternalisingOvergeneralisationFallacyofFairnessFortuneTellingSelf-BlamePermissiveThinkingEmotionalReasoningJumping toConclusionsMentalFilterDisqualifyingthe positivePersonalising"Should"statementsCatastrophisingAbitraryinferenceMagnificationandMinimisation"Must"statementsBlack andWhitethinkingControlfallacyLabellingAll-or-nothingthinkingThought-action-fusionAlwaysbeingrightfallacyHindsightBiasSocialComparisionMindReadingExternalisingOvergeneralisationFallacyofFairnessFortuneTellingSelf-BlamePermissiveThinkingEmotionalReasoningJumping toConclusionsMentalFilterDisqualifyingthe positivePersonalising"Should"statementsCatastrophisingAbitraryinferenceMagnificationandMinimisation"Must"statementsBlack andWhitethinking

Cognitive Distortion BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
  1. Control fallacy
  2. Labelling
  3. All-or-nothing thinking
  4. Thought-action-fusion
  5. Always being right fallacy
  6. Hindsight Bias
  7. Social Comparision
  8. Mind Reading
  9. Externalising
  10. Overgeneralisation
  11. Fallacy of Fairness
  12. Fortune Telling
  13. Self-Blame
  14. Permissive Thinking
  15. Emotional Reasoning
  16. Jumping to Conclusions
  17. Mental Filter
  18. Disqualifying the positive
  19. Personalising
  20. "Should" statements
  21. Catastrophising
  22. Abitrary inference
  23. Magnification and Minimisation
  24. "Must" statements
  25. Black and White thinking