MindReadingControlfallacyOvergeneralisationMentalFilterAll-or-nothingthinking"Should"statementsAlwaysbeingrightfallacyFortuneTellingHindsightBiasSocialComparisionThought-action-fusionSelf-BlameFallacyofFairnessCatastrophisingBlack andWhitethinkingLabellingPermissiveThinkingMagnificationandMinimisationJumping toConclusionsAbitraryinferenceExternalising"Must"statementsEmotionalReasoningPersonalisingDisqualifyingthe positiveMindReadingControlfallacyOvergeneralisationMentalFilterAll-or-nothingthinking"Should"statementsAlwaysbeingrightfallacyFortuneTellingHindsightBiasSocialComparisionThought-action-fusionSelf-BlameFallacyofFairnessCatastrophisingBlack andWhitethinkingLabellingPermissiveThinkingMagnificationandMinimisationJumping toConclusionsAbitraryinferenceExternalising"Must"statementsEmotionalReasoningPersonalisingDisqualifyingthe positive

Cognitive Distortion BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Mind Reading
  2. Control fallacy
  3. Overgeneralisation
  4. Mental Filter
  5. All-or-nothing thinking
  6. "Should" statements
  7. Always being right fallacy
  8. Fortune Telling
  9. Hindsight Bias
  10. Social Comparision
  11. Thought-action-fusion
  12. Self-Blame
  13. Fallacy of Fairness
  14. Catastrophising
  15. Black and White thinking
  16. Labelling
  17. Permissive Thinking
  18. Magnification and Minimisation
  19. Jumping to Conclusions
  20. Abitrary inference
  21. Externalising
  22. "Must" statements
  23. Emotional Reasoning
  24. Personalising
  25. Disqualifying the positive