Jumping toConclusionsLabellingSelf-BlameThought-action-fusionMentalFilterAll-or-nothingthinking"Should"statementsEmotionalReasoningMagnificationandMinimisation"Must"statementsHindsightBiasAlwaysbeingrightfallacyExternalisingFortuneTellingPersonalisingCatastrophisingPermissiveThinkingMindReadingFallacyofFairnessAbitraryinferenceOvergeneralisationDisqualifyingthe positiveControlfallacyBlack andWhitethinkingSocialComparisionJumping toConclusionsLabellingSelf-BlameThought-action-fusionMentalFilterAll-or-nothingthinking"Should"statementsEmotionalReasoningMagnificationandMinimisation"Must"statementsHindsightBiasAlwaysbeingrightfallacyExternalisingFortuneTellingPersonalisingCatastrophisingPermissiveThinkingMindReadingFallacyofFairnessAbitraryinferenceOvergeneralisationDisqualifyingthe positiveControlfallacyBlack andWhitethinkingSocialComparision

Cognitive Distortion BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Jumping to Conclusions
  2. Labelling
  3. Self-Blame
  4. Thought-action-fusion
  5. Mental Filter
  6. All-or-nothing thinking
  7. "Should" statements
  8. Emotional Reasoning
  9. Magnification and Minimisation
  10. "Must" statements
  11. Hindsight Bias
  12. Always being right fallacy
  13. Externalising
  14. Fortune Telling
  15. Personalising
  16. Catastrophising
  17. Permissive Thinking
  18. Mind Reading
  19. Fallacy of Fairness
  20. Abitrary inference
  21. Overgeneralisation
  22. Disqualifying the positive
  23. Control fallacy
  24. Black and White thinking
  25. Social Comparision