AbitraryinferenceAll-or-nothingthinkingMentalFilterHindsightBias"Should"statementsJumping toConclusions"Must"statementsOvergeneralisationSocialComparisionMindReadingDisqualifyingthe positiveSelf-BlameFortuneTellingFallacyofFairnessThought-action-fusionLabellingPermissiveThinkingExternalisingCatastrophisingMagnificationandMinimisationPersonalisingControlfallacyAlwaysbeingrightfallacyEmotionalReasoningBlack andWhitethinkingAbitraryinferenceAll-or-nothingthinkingMentalFilterHindsightBias"Should"statementsJumping toConclusions"Must"statementsOvergeneralisationSocialComparisionMindReadingDisqualifyingthe positiveSelf-BlameFortuneTellingFallacyofFairnessThought-action-fusionLabellingPermissiveThinkingExternalisingCatastrophisingMagnificationandMinimisationPersonalisingControlfallacyAlwaysbeingrightfallacyEmotionalReasoningBlack andWhitethinking

Cognitive Distortion BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Abitrary inference
  2. All-or-nothing thinking
  3. Mental Filter
  4. Hindsight Bias
  5. "Should" statements
  6. Jumping to Conclusions
  7. "Must" statements
  8. Overgeneralisation
  9. Social Comparision
  10. Mind Reading
  11. Disqualifying the positive
  12. Self-Blame
  13. Fortune Telling
  14. Fallacy of Fairness
  15. Thought-action-fusion
  16. Labelling
  17. Permissive Thinking
  18. Externalising
  19. Catastrophising
  20. Magnification and Minimisation
  21. Personalising
  22. Control fallacy
  23. Always being right fallacy
  24. Emotional Reasoning
  25. Black and White thinking