1Round, Multiple Structures Overheat Inflicted Burn Inflicted Jammed Damageless Round Shredded Teammate Destroyed Free! Protocol Used Nat 20 Burn Cleared Consecutive Missed Attacks Core Power Spent Full Tech + Quick Tech Nat 1 Repair Spent Brace Used Exposed Critical Save Reaction Used Stabilize Used 1d6+4 Overcharge Hit by Cone Lock-On Consumed Reliable Hit Overkill Proc System Action Barrage + Skirmish 3+ Simultaneous Statuses Critical Hit Talent Used Immobilized Impaired Elite or Veteran in Encounter Stunned Mech Destroyed Stress Used Bolster Used 2- Boost Move System Destroyed Weapon Destroyed Weapon Reloaded Locked On To Slowed Hit by Blast Structure Lost Knocked Prone Failed Save 1Round, Multiple Structures Overheat Inflicted Burn Inflicted Jammed Damageless Round Shredded Teammate Destroyed Free! Protocol Used Nat 20 Burn Cleared Consecutive Missed Attacks Core Power Spent Full Tech + Quick Tech Nat 1 Repair Spent Brace Used Exposed Critical Save Reaction Used Stabilize Used 1d6+4 Overcharge Hit by Cone Lock-On Consumed Reliable Hit Overkill Proc System Action Barrage + Skirmish 3+ Simultaneous Statuses Critical Hit Talent Used Immobilized Impaired Elite or Veteran in Encounter Stunned Mech Destroyed Stress Used Bolster Used 2- Boost Move System Destroyed Weapon Destroyed Weapon Reloaded Locked On To Slowed Hit by Blast Structure Lost Knocked Prone Failed Save
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
1Round,
Multiple
Structures
Overheat
Inflicted
Burn
Inflicted
Jammed
Damageless
Round
Shredded
Teammate Destroyed
Free!
Protocol Used
Nat 20
Burn Cleared
Consecutive Missed Attacks
Core Power Spent
Full Tech
+
Quick Tech
Nat 1
Repair
Spent
Brace Used
Exposed
Critical Save
Reaction Used
Stabilize Used
1d6+4 Overcharge
Hit by Cone
Lock-On Consumed
Reliable Hit
Overkill
Proc
System
Action
Barrage
+
Skirmish
3+
Simultaneous Statuses
Critical Hit
Talent
Used
Immobilized
Impaired
Elite or Veteran in Encounter
Stunned
Mech Destroyed
Stress Used
Bolster Used
2-Boost Move
System Destroyed
Weapon Destroyed
Weapon Reloaded
Locked
On To
Slowed
Hit by
Blast
Structure Lost
Knocked Prone
Failed Save