Hit byBlastConsecutiveMissedAttacksWeaponDestroyedHit byConeExposedFailedSaveTalentUsed2-BoostMoveFree!Nat1WeaponReloadedStructureLostRepairSpent1Round,MultipleStructuresImpairedKnockedProneShreddedMechDestroyed1d6+4OverchargeStunnedCorePowerSpentCriticalSaveJammedBraceUsedOverkillProcSystemActionStressUsedBolsterUsedReliableHitElite orVeteran inEncounterTeammateDestroyedImmobilizedSystemDestroyedBurnClearedNat20Full Tech+QuickTechOverheatInflictedBurnInflictedSlowedLock-OnConsumedCriticalHitStabilizeUsedLockedOn ToReactionUsed3+SimultaneousStatusesBarrage+SkirmishProtocolUsedDamagelessRoundHit byBlastConsecutiveMissedAttacksWeaponDestroyedHit byConeExposedFailedSaveTalentUsed2-BoostMoveFree!Nat1WeaponReloadedStructureLostRepairSpent1Round,MultipleStructuresImpairedKnockedProneShreddedMechDestroyed1d6+4OverchargeStunnedCorePowerSpentCriticalSaveJammedBraceUsedOverkillProcSystemActionStressUsedBolsterUsedReliableHitElite orVeteran inEncounterTeammateDestroyedImmobilizedSystemDestroyedBurnClearedNat20Full Tech+QuickTechOverheatInflictedBurnInflictedSlowedLock-OnConsumedCriticalHitStabilizeUsedLockedOn ToReactionUsed3+SimultaneousStatusesBarrage+SkirmishProtocolUsedDamagelessRound

LANCER Combat Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Hit by Blast
  2. Consecutive Missed Attacks
  3. Weapon Destroyed
  4. Hit by Cone
  5. Exposed
  6. Failed Save
  7. Talent Used
  8. 2-Boost Move
  9. Free!
  10. Nat 1
  11. Weapon Reloaded
  12. Structure Lost
  13. Repair Spent
  14. 1Round, Multiple Structures
  15. Impaired
  16. Knocked Prone
  17. Shredded
  18. Mech Destroyed
  19. 1d6+4 Overcharge
  20. Stunned
  21. Core Power Spent
  22. Critical Save
  23. Jammed
  24. Brace Used
  25. Overkill Proc
  26. System Action
  27. Stress Used
  28. Bolster Used
  29. Reliable Hit
  30. Elite or Veteran in Encounter
  31. Teammate Destroyed
  32. Immobilized
  33. System Destroyed
  34. Burn Cleared
  35. Nat 20
  36. Full Tech + Quick Tech
  37. Overheat Inflicted
  38. Burn Inflicted
  39. Slowed
  40. Lock-On Consumed
  41. Critical Hit
  42. Stabilize Used
  43. Locked On To
  44. Reaction Used
  45. 3+ Simultaneous Statuses
  46. Barrage + Skirmish
  47. Protocol Used
  48. Damageless Round