Critical Hit Immobilized Hit by Blast Impaired Weapon Reloaded Stunned Locked On To Talent Used 1Round, Multiple Structures Mech Destroyed Teammate Destroyed Critical Save 1d6+4 Overcharge Elite or Veteran in Encounter Overkill Proc Failed Save Free! Nat 1 Repair Spent Shredded Full Tech + Quick Tech Structure Lost Bolster Used System Action 2- Boost Move System Destroyed Weapon Destroyed Burn Cleared Lock-On Consumed Protocol Used Exposed Core Power Spent Jammed Overheat Inflicted Damageless Round Brace Used 3+ Simultaneous Statuses Barrage + Skirmish Hit by Cone Knocked Prone Reaction Used Stress Used Nat 20 Consecutive Missed Attacks Burn Inflicted Stabilize Used Reliable Hit Slowed Critical Hit Immobilized Hit by Blast Impaired Weapon Reloaded Stunned Locked On To Talent Used 1Round, Multiple Structures Mech Destroyed Teammate Destroyed Critical Save 1d6+4 Overcharge Elite or Veteran in Encounter Overkill Proc Failed Save Free! Nat 1 Repair Spent Shredded Full Tech + Quick Tech Structure Lost Bolster Used System Action 2- Boost Move System Destroyed Weapon Destroyed Burn Cleared Lock-On Consumed Protocol Used Exposed Core Power Spent Jammed Overheat Inflicted Damageless Round Brace Used 3+ Simultaneous Statuses Barrage + Skirmish Hit by Cone Knocked Prone Reaction Used Stress Used Nat 20 Consecutive Missed Attacks Burn Inflicted Stabilize Used Reliable Hit Slowed
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Critical Hit
Immobilized
Hit by
Blast
Impaired
Weapon Reloaded
Stunned
Locked
On To
Talent
Used
1Round,
Multiple
Structures
Mech Destroyed
Teammate Destroyed
Critical Save
1d6+4 Overcharge
Elite or Veteran in Encounter
Overkill
Proc
Failed Save
Free!
Nat 1
Repair
Spent
Shredded
Full Tech
+
Quick Tech
Structure Lost
Bolster Used
System
Action
2-Boost Move
System Destroyed
Weapon Destroyed
Burn Cleared
Lock-On Consumed
Protocol Used
Exposed
Core Power Spent
Jammed
Overheat
Inflicted
Damageless
Round
Brace Used
3+
Simultaneous Statuses
Barrage
+
Skirmish
Hit by Cone
Knocked Prone
Reaction Used
Stress Used
Nat 20
Consecutive Missed Attacks
Burn
Inflicted
Stabilize Used
Reliable Hit
Slowed