roll 5+dice in asingle turnwin agamewithoutlosing lifegain controlof someoneelse'scommanderhavedeliriumwin a gamewithoutdestroyinga creaturemakeanotherplayer draw3+ cards in aturncontrol7+artifactslose30+ lifein a turncontrol apermanentof eachtypeplay awhole gamewithouttutoringtake controlof anotherplayer'sturnlose gamebydeckingoutplaykeruga asyourcompanionlose tocommanderdamageflip 5+coins ina turncast anx spellfor 15+control 3+planeswalkerssacrifice3+ landsin a turndestroy/exileacommanderattackwith 5+creatureshave 20+countersamongst allyourpermanentsplay a cardfromsomeoneelsegraveyardhave 25+cards inexilebe the lastpersonko'droll 5+dice in asingle turnwin agamewithoutlosing lifegain controlof someoneelse'scommanderhavedeliriumwin a gamewithoutdestroyinga creaturemakeanotherplayer draw3+ cards in aturncontrol7+artifactslose30+ lifein a turncontrol apermanentof eachtypeplay awhole gamewithouttutoringtake controlof anotherplayer'sturnlose gamebydeckingoutplaykeruga asyourcompanionlose tocommanderdamageflip 5+coins ina turncast anx spellfor 15+control 3+planeswalkerssacrifice3+ landsin a turndestroy/exileacommanderattackwith 5+creatureshave 20+countersamongst allyourpermanentsplay a cardfromsomeoneelsegraveyardhave 25+cards inexilebe the lastpersonko'd

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. roll 5+ dice in a single turn
  2. win a game without losing life
  3. gain control of someone else's commander
  4. have delirium
  5. win a game without destroying a creature
  6. make another player draw 3+ cards in a turn
  7. control 7+ artifacts
  8. lose 30+ life in a turn
  9. control a permanent of each type
  10. play a whole game without tutoring
  11. take control of another player's turn
  12. lose game by decking out
  13. play keruga as your companion
  14. lose to commander damage
  15. flip 5+ coins in a turn
  16. cast an x spell for 15+
  17. control 3+ planeswalkers
  18. sacrifice 3+ lands in a turn
  19. destroy/exile a commander
  20. attack with 5+ creatures
  21. have 20+ counters amongst all your permanents
  22. play a card from someone else graveyard
  23. have 25+ cards in exile
  24. be the last person ko'd