MetaphorOnomatopoeiaClimaxConnotationSimilePersonificationProtagonistHyperboleIronyAlliterationForeshadowingDictionImageryAntagonistDenotationToneSettingSymbolismResolutionContextCluesFigurativeLanguageMoodThemeConflictMetaphorOnomatopoeiaClimaxConnotationSimilePersonificationProtagonistHyperboleIronyAlliterationForeshadowingDictionImageryAntagonistDenotationToneSettingSymbolismResolutionContextCluesFigurativeLanguageMoodThemeConflict

RL.10.4 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
O
3
G
4
G
5
G
6
I
7
N
8
N
9
G
10
O
11
O
12
O
13
B
14
G
15
I
16
O
17
I
18
B
19
B
20
N
21
N
22
I
23
I
24
B
  1. B-Metaphor
  2. O-Onomatopoeia
  3. G-Climax
  4. G-Connotation
  5. G-Simile
  6. I-Personification
  7. N-Protagonist
  8. N-Hyperbole
  9. G-Irony
  10. O-Alliteration
  11. O-Foreshadowing
  12. O-Diction
  13. B-Imagery
  14. G-Antagonist
  15. I-Denotation
  16. O-Tone
  17. I-Setting
  18. B-Symbolism
  19. B-Resolution
  20. N-Context Clues
  21. N-Figurative Language
  22. I-Mood
  23. I-Theme
  24. B-Conflict